Player Matchup

Thor
Thor
GoldenSaber01
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 381L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
IamTheMMMonster
Gilgamesh
Level 18
God Stats
18W - 13L
1,580 SR
Queue Stats
50W - 25L
1,636 Elo+
Solo
Janus
Janus
Turnham
Janus
Level 24
God Stats
1W - 4L
1,465 SR
Queue Stats
232W - 251L
1,412 Elo+
Solo
Jormungandr
Jormungandr
artaBoB
Jormungandr
Level 6
God Stats
4W - 3L
1,662 SR
Queue Stats
5W - 8L
1,393 Elo+
Solo
Merlin
Merlin
familypa
Merlin
Level 25
God Stats
2W - 1L
1,782 SR
Queue Stats
95W - 91L
1,367 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,467 Elo+

VS

Team Averages
Level 11
1,539 SR
1,461 Elo+
Tyr
Tyr
EmuaGoyim
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,585 Elo+
Solo
King Arthur
King Arthur
FarshidLuffy
King Arthur
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,550 Elo+
Solo
Chronos
Chronos
Robomane
Chronos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Solo
Chaac
Chaac
malhilmi
Chaac
Level 12
God Stats
4W - 3L
1,694 SR
Queue Stats
14W - 11L
1,647 Elo+
Solo
Ra
Ra
猫系少年萧筱
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 16 / 5
14,451
903
19,200
27,799
11,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
IamTheMMMonster
Gilgamesh
20
12 / 6 / 7
17,332
1,083
31,284
34,869
38,555
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Turnham
Janus
20
2 / 7 / 7
14,096
881
13,279
13,283
4,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
artaBoB
Jormungandr
20
2 / 3 / 15
15,242
953
21,046
22,118
25,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
familypa
Merlin
20
2 / 4 / 9
14,544
909
18,108
17,812
7,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 13
19,187
1,199
35,164
35,737
36,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
FarshidLuffy
King Arthur
16
0 / 0 / 0
11,528
721
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
Robomane
Chronos
20
6 / 8 / 16
15,995
1,000
23,631
25,343
12,102
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
malhilmi
Chaac
20
5 / 1 / 21
16,503
1,031
26,388
25,045
17,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 9 / 15
15,716
982
21,236
22,370
9,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
22
Kills
36
36
Deaths
22
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
20
4
13
6.63
W
King Arthur
FarshidLuffy
King Arthur
0
0
0
0
L
4
16
5
0.41
L
Gilgamesh
IamTheMMMonster
Gilgamesh
12
6
7
2.58
W
Chronos
Robomane
Chronos
6
8
16
1.75
L
Janus
Turnham
Janus
2
7
7
0.79
L
Jormungandr
artaBoB
Jormungandr
2
3
15
3.17
L
Merlin
familypa
Merlin
2
4
9
1.63
W
Chaac
malhilmi
Chaac
5
1
21
15.5
W
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,917
Damage
106,419
115,881
Taken
108,495
88,626
Mitigated
75,599
1,774
Healing
28,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,164
8,632
0
4,079
35,737
36,373
0
16,708
19,029
0
57,400
W
King Arthur
FarshidLuffy
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
19,200
5,449
0
17
27,799
11,626
0
7,274
20,525
0
37,524
L
Gilgamesh
IamTheMMMonster
Gilgamesh
31,284
12,520
0
709
34,869
38,555
0
15,573
19,296
3,588
54,663
W
Chronos
Robomane
Chronos
23,631
7,872
0
6,659
25,343
12,102
0
9,744
15,599
57,131
0
L
Janus
Turnham
Janus
13,279
1,183
0
667
13,283
4,811
0
2,619
10,664
40,498
0
L
Jormungandr
artaBoB
Jormungandr
21,046
3,918
0
342
22,118
25,904
0
14,105
8,013
69,963
0
L
Merlin
familypa
Merlin
18,108
873
0
39
17,812
7,730
0
5,296
12,516
39,730
0
W
Chaac
malhilmi
Chaac
26,388
6,144
0
9,357
25,045
17,252
0
17,753
7,292
0
58,011
W
21,236
2,218
3,433
4,562
22,370
9,872
0
11,115
11,255
57,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,665
Gold Earned
78,929
286
Minions Killed
309
12
Camps Cleared
7
1,524,116
Distance Traveled
1,278,064
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
19,187
1,199
39
2
5
358,515
0
W
King Arthur
11,528
721
0
0
0
16,240
0
L
Thor
14,451
903
42
3
2
263,104
0
L
Gilgamesh
17,332
1,083
52
3
7
314,118
0
W
Chronos
15,995
1,000
83
5
0
247,761
1
L
Janus
14,096
881
65
4
1
275,145
0
L
Jormungandr
15,242
953
83
5
2
361,771
1
L
Merlin
14,544
909
44
3
0
309,978
1
W
Chaac
16,503
1,031
70
4
2
371,576
0
W
Ra
15,716
982
117
7
0
283,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role