Player Matchup

Hercules
Hercules
AderEs0
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,316 Elo+
Party 2
Zhong Kui
Zhong Kui
I_Kimiyotai_I
Zhong Kui
Level 7
God Stats
2W - 2L
1,418 SR
Queue Stats
7W - 12L
1,434 Elo+
Solo
Mercury
Mercury
Mantecos0
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
Sol_kawaii
Baron Samedi
Level 48
God Stats
27W - 23L
1,494 SR
Queue Stats
133W - 125L
1,436 Elo+
Party 2
Artemis
Artemis
martin_urriche
Artemis
Level 17
God Stats
6W - 7L
1,606 SR
Queue Stats
28W - 30L
1,397 Elo+
Party 2
Team Averages
Level 17
1,504 SR
1,377 Elo+

VS

Team Averages
Level 23
1,578 SR
1,446 Elo+
Jing Wei
Jing Wei
BadDogXnO
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,478 Elo+
Party 1
Artio
Artio
D4rkSh00t
Artio
Level 16
God Stats
2W - 2L
1,633 SR
Queue Stats
14W - 17L
1,474 Elo+
Party 1
Tyr
Tyr
RamGal77
Tyr
Level 28
God Stats
6W - 11L
1,500 SR
Queue Stats
279W - 287L
1,441 Elo+
Solo
Tiamat
Tiamat
SheltterEvil
Tiamat
Level 29
God Stats
4W - 6L
1,725 SR
Queue Stats
410W - 421L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
duuhglas
Ao Kuang
Level 29
God Stats
6W - 6L
1,530 SR
Queue Stats
53W - 67L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AderEs0
Hercules
20
2 / 4 / 13
14,316
434
16,357
32,199
32,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
I_Kimiyotai_I
Zhong Kui
18
3 / 10 / 5
13,853
420
16,730
29,691
17,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Mantecos0
Mercury
20
4 / 4 / 11
16,056
487
14,708
29,421
12,306
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Sol_kawaii
Baron Samedi
20
10 / 5 / 13
19,286
584
39,887
28,497
15,889
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
12 / 9 / 8
18,777
569
38,670
30,395
14,091
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadDogXnO
Jing Wei
18
5 / 11 / 14
12,861
390
13,878
21,252
9,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
D4rkSh00t
Artio
20
9 / 8 / 12
15,204
461
27,483
56,827
55,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 5 / 7
15,951
483
28,717
55,757
78,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
20
8 / 10 / 8
14,962
453
26,173
32,535
21,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
duuhglas
Ao Kuang
4
0 / 0 / 0
8,570
260
0
47
8
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
72
31
Kills
31
32
Deaths
34
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
AderEs0
Hercules
2
4
13
2.13
L
Jing Wei
BadDogXnO
Jing Wei
5
11
14
1.09
L
Artio
D4rkSh00t
Artio
9
8
12
1.88
W
Zhong Kui
I_Kimiyotai_I
Zhong Kui
3
10
5
0.55
W
Mercury
Mantecos0
Mercury
4
4
11
2.38
L
9
5
7
2.5
L
Tiamat
8
10
8
1.2
W
Baron Samedi
Sol_kawaii
Baron Samedi
10
5
13
3.3
L
Ao Kuang
duuhglas
Ao Kuang
0
0
0
0
W
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,352
Damage
96,251
150,203
Taken
166,418
92,566
Mitigated
164,675
65,683
Healing
61,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AderEs0
Hercules
16,357
7,497
0
13,478
32,199
32,308
890
9,994
22,205
0
60,736
L
Jing Wei
BadDogXnO
Jing Wei
13,878
9,342
0
426
21,252
9,988
1,999
7,855
13,397
0
74,886
L
Artio
D4rkSh00t
Artio
27,483
4,408
5,364
23,858
56,827
55,237
979
17,416
39,411
82,103
0
W
Zhong Kui
I_Kimiyotai_I
Zhong Kui
16,730
2,098
0
7,112
29,691
17,972
970
13,362
16,329
61,420
0
W
Mercury
Mantecos0
Mercury
14,708
7,308
0
13,348
29,421
12,306
157
6,079
23,342
0
156,281
L
28,717
4,625
0
22,022
55,757
78,183
1,064
21,700
34,057
0
118,075
L
Tiamat
26,173
3,389
753
9,088
32,535
21,259
891
15,437
17,098
96,719
0
W
Baron Samedi
Sol_kawaii
Baron Samedi
39,887
2,541
5,280
15,481
28,497
15,889
573
11,917
16,580
155,586
0
L
Ao Kuang
duuhglas
Ao Kuang
0
0
0
0
47
8
0
0
47
1,766
0
W
38,670
28,550
0
10,984
30,395
14,091
6,215
12,796
17,599
0
124,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,288
Gold Earned
67,548
615
Minions Killed
491
0
Camps Cleared
0
2,793,892
Distance Traveled
2,205,471
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,316
434
75
2
0
530,061
0
L
Jing Wei
12,861
390
81
2
0
536,720
2
L
Artio
15,204
461
84
3
0
542,023
3
W
Zhong Kui
13,853
420
81
2
0
507,895
1
W
Mercury
16,056
487
154
5
0
631,971
0
L
Tyr
15,951
483
178
5
0
582,651
2
L
Tiamat
14,962
453
140
4
0
521,378
1
W
Baron Samedi
19,286
584
170
5
0
612,260
1
L
Ao Kuang
8,570
260
8
0
0
22,699
0
W
Artemis
18,777
569
135
4
0
511,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role