Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BoostdDreamerz
Bakasura
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 105L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
Cloud224
Heimdallr
Level 58
God Stats
0W - 2L
1,503 SR
Queue Stats
29W - 45L
1,432 Elo+
Party 3
Eset
Eset
Littlemacmar
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
Pinkwolf133
Bacchus
Level 27
God Stats
0W - 4L
1,477 SR
Queue Stats
13W - 25L
1,360 Elo+
Party 3
Team Averages
Level 50
1,496 SR
1,451 Elo+

VS

Team Averages
Level 89
1,537 SR
1,475 Elo+
Rama
Rama
CazMG
Rama
Level 69
God Stats
17W - 13L
1,540 SR
Queue Stats
32W - 22L
1,581 Elo+
Party 1
Ymir
Ymir
MG-Rettles
Ymir
Level 121
God Stats
6W - 3L
1,619 SR
Queue Stats
92W - 74L
1,549 Elo+
Party 1
Thanatos
Thanatos
MG-Staudter
Thanatos
Level 29
God Stats
4W - 2L
1,695 SR
Queue Stats
12W - 12L
1,463 Elo+
Party 1
Mulan
Mulan
Zyrixia
Mulan
Level 106
God Stats
12W - 16L
1,389 SR
Queue Stats
361W - 385L
1,349 Elo+
Solo
Ra
Ra
mwlaue
Ra
Level 122
God Stats
5W - 3L
1,445 SR
Queue Stats
27W - 33L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 10 / 2
6,633
442
7,302
14,908
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
11
2 / 5 / 2
7,502
500
5,028
11,256
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Cloud224
Heimdallr
12
4 / 6 / 2
7,473
498
7,857
11,061
3,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 6 / 1
6,359
424
3,213
7,621
2,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Pinkwolf133
Bacchus
10
0 / 6 / 5
6,655
444
3,764
10,826
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CazMG
Rama
15
11 / 1 / 6
9,159
611
14,052
8,346
3,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 4 / 12
9,006
600
8,578
15,506
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MG-Staudter
Thanatos
14
8 / 0 / 4
8,668
578
4,910
9,685
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zyrixia
Mulan
12
4 / 0 / 2
7,723
515
5,632
8,451
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
16
3 / 2 / 4
9,593
640
6,961
9,592
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
7
Kills
33
33
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
10
2
0.2
L
Bakasura
2
5
2
0.6
W
Rama
CazMG
Rama
11
1
6
14
L
Heimdallr
Cloud224
Heimdallr
4
6
2
0.83
L
0
6
1
0.08
W
7
4
12
3.25
W
Thanatos
MG-Staudter
Thanatos
8
0
4
10
L
Bacchus
Pinkwolf133
Bacchus
0
6
5
0.42
W
Mulan
Zyrixia
Mulan
4
0
2
5
W
Ra
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
40,133
55,672
Taken
51,580
21,618
Mitigated
34,747
8,151
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,302
2,505
0
1,032
14,908
5,108
0
1,433
13,085
0
27,363
L
Bakasura
5,028
3,427
0
1,684
11,256
3,558
0
2,736
8,520
0
32,139
W
Rama
CazMG
Rama
14,052
12,145
588
4,141
8,346
3,477
2,203
788
7,558
0
52,889
L
Heimdallr
Cloud224
Heimdallr
7,857
3,374
0
1,721
11,061
3,163
199
2,993
8,008
0
42,578
L
3,213
647
0
1,139
7,621
2,448
0
5,309
2,312
34,049
0
W
8,578
2,350
0
993
15,506
16,025
72
2,665
12,776
37,812
0
W
Thanatos
MG-Staudter
Thanatos
4,910
1,269
106
8,239
9,685
3,694
540
418
9,226
0
49,852
L
Bacchus
Pinkwolf133
Bacchus
3,764
907
710
1,865
10,826
7,341
185
3,068
7,758
12,469
0
W
Mulan
Zyrixia
Mulan
5,632
832
0
2,456
8,451
7,514
477
0
8,451
0
36,809
W
Ra
6,961
498
91
5,061
9,592
4,037
416
3,106
6,435
79,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
44,149
265
Minions Killed
453
0
Camps Cleared
0
1,422,125
Distance Traveled
1,537,681
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,633
442
49
3
0
299,485
0
L
Bakasura
7,502
500
66
4
0
343,025
0
W
Rama
9,159
611
94
6
0
296,150
0
L
Heimdallr
7,473
498
66
4
0
239,355
2
L
Eset
6,359
424
58
4
0
273,581
4
W
Ymir
9,006
600
37
2
0
353,743
0
W
Thanatos
8,668
578
98
7
0
302,891
0
L
Bacchus
6,655
444
26
2
0
266,679
1
W
Mulan
7,723
515
75
5
0
303,966
7
W
Ra
9,593
640
149
10
0
280,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role