Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AVARGAS17
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 114L
1,292 Elo+
Party 2
King Arthur
King Arthur
Cagymario768
King Arthur
Level 80
God Stats
14W - 25L
1,294 SR
Queue Stats
58W - 125L
1,301 Elo+
Party 2
Chernobog
Chernobog
FxMadero16
Chernobog
Level 47
God Stats
6W - 9L
1,405 SR
Queue Stats
14W - 53L
1,209 Elo+
Party 2
Cerberus
Cerberus
Natalalex508
Cerberus
Level 96
God Stats
4W - 3L
1,518 SR
Queue Stats
25W - 75L
1,287 Elo+
Party 2
Team Averages
Level 69
1,443 SR
1,318 Elo+

VS

Team Averages
Level 78
1,350 SR
1,416 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deafy27
Ah Muzen Cab
Level 65
God Stats
6W - 4L
1,588 SR
Queue Stats
137W - 166L
1,474 Elo+
Solo
Nemesis
Nemesis
Dorkywannabegoth
Nemesis
Level 49
God Stats
1W - 6L
1,218 SR
Queue Stats
794W - 826L
1,433 Elo+
Party 1
Vulcan
Vulcan
JunoJaris
Vulcan
Level 68
God Stats
1W - 4L
1,285 SR
Queue Stats
185W - 241L
1,421 Elo+
Party 1
Poseidon
Poseidon
V3NGADOR
Poseidon
Level 85
God Stats
2W - 5L
1,299 SR
Queue Stats
16W - 35L
1,310 Elo+
Solo
Cerberus
Cerberus
ZoeCas159
Cerberus
Level 123
God Stats
29W - 40L
1,359 SR
Queue Stats
402W - 459L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 6 / 5
10,602
558
6,787
15,120
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
AVARGAS17
Morgan Le Fay
18
13 / 2 / 9
11,814
622
21,162
13,825
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Cagymario768
King Arthur
17
4 / 3 / 5
10,723
564
8,571
19,440
10,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
FxMadero16
Chernobog
17
13 / 2 / 8
11,411
601
10,433
8,814
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Natalalex508
Cerberus
16
4 / 2 / 12
10,685
562
9,810
16,463
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deafy27
Ah Muzen Cab
14
3 / 8 / 1
8,946
471
10,754
12,870
3,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 6 / 7
10,011
527
11,565
14,748
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
JunoJaris
Vulcan
12
0 / 12 / 5
8,064
424
7,950
14,267
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
V3NGADOR
Poseidon
15
6 / 4 / 0
9,395
494
8,820
10,744
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ZoeCas159
Cerberus
14
1 / 8 / 4
9,987
526
8,911
18,596
14,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
38
Kills
15
15
Deaths
38
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
6
5
1.08
W
Morgan Le Fay
AVARGAS17
Morgan Le Fay
13
2
9
8.75
W
King Arthur
Cagymario768
King Arthur
4
3
5
2.17
L
Ah Muzen Cab
Deafy27
Ah Muzen Cab
3
8
1
0.44
L
5
6
7
1.42
W
Chernobog
FxMadero16
Chernobog
13
2
8
8.5
L
Vulcan
JunoJaris
Vulcan
0
12
5
0.21
W
Cerberus
Natalalex508
Cerberus
4
2
12
5
L
Poseidon
V3NGADOR
Poseidon
6
4
0
1.5
L
Cerberus
ZoeCas159
Cerberus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,763
Damage
48,000
73,662
Taken
71,225
38,960
Mitigated
31,981
18,900
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,787
833
0
1,934
15,120
6,302
0
3,352
11,704
0
74,795
W
Morgan Le Fay
AVARGAS17
Morgan Le Fay
21,162
2,160
0
4,394
13,825
5,769
3,412
5,344
8,259
73,811
0
W
King Arthur
Cagymario768
King Arthur
8,571
0
0
7,853
19,440
10,019
295
8,807
10,528
0
62,234
L
Ah Muzen Cab
Deafy27
Ah Muzen Cab
10,754
3,405
0
1,761
12,870
3,818
0
4,703
8,053
0
56,161
L
11,565
4,777
438
1,674
14,748
6,287
0
4,612
9,939
0
42,918
W
Chernobog
FxMadero16
Chernobog
10,433
5,878
0
2,205
8,814
2,644
3,513
3,046
5,744
0
47,803
L
Vulcan
JunoJaris
Vulcan
7,950
1,649
0
1,281
14,267
4,486
72
8,227
5,592
36,660
0
W
Cerberus
Natalalex508
Cerberus
9,810
1,071
0
2,514
16,463
14,226
919
4,619
11,746
51,840
0
L
Poseidon
V3NGADOR
Poseidon
8,820
803
0
0
10,744
3,141
56
4,524
6,120
49,071
0
L
Cerberus
ZoeCas159
Cerberus
8,911
1,181
0
2,870
18,596
14,249
0
7,931
10,549
42,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,235
Gold Earned
46,403
601
Minions Killed
404
0
Camps Cleared
0
1,887,994
Distance Traveled
1,718,144
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,602
558
136
7
0
374,033
1
W
Morgan Le Fay
11,814
622
124
7
0
385,601
2
W
King Arthur
10,723
564
114
6
0
347,011
5
L
Ah Muzen Cab
8,946
471
106
6
0
343,589
5
L
Nemesis
10,011
527
58
3
0
387,394
2
W
Chernobog
11,411
601
102
5
0
371,235
0
L
Vulcan
8,064
424
72
4
0
315,646
4
W
Cerberus
10,685
562
125
7
0
410,114
3
L
Poseidon
9,395
494
97
5
0
344,601
4
L
Cerberus
9,987
526
71
4
0
326,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role