Player Matchup

Morgan Le Fay
Morgan Le Fay
Nitch_X
Morgan Le Fay
Level 79
God Stats
5W - 2L
1,719 SR
Queue Stats
27W - 38L
1,448 Elo+
Party 2
Mulan
Mulan
Rhaegartarg
Mulan
Level 120
God Stats
1W - 12L
1,579 SR
Queue Stats
26W - 36L
1,448 Elo+
Party 2
Apollo
Apollo
SteveDaNinja
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,448 Elo+
Party 2
Cerberus
Cerberus
gustav_sal
Cerberus
Level 138
God Stats
4W - 7L
1,747 SR
Queue Stats
27W - 34L
1,455 Elo+
Party 2
Team Averages
Level 117
1,636 SR
1,450 Elo+

VS

Team Averages
Level 60
1,404 SR
1,339 Elo+
Nemesis
Nemesis
Baku_Lo_Mein
Nemesis
Level 59
God Stats
3W - 8L
1,390 SR
Queue Stats
60W - 103L
1,292 Elo+
Party 1
Chaac
Chaac
ElBrayanChavez
Chaac
Level 55
God Stats
3W - 9L
1,461 SR
Queue Stats
37W - 72L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
G-Zhunter12
Morgan Le Fay
Level 51
God Stats
1W - 3L
1,570 SR
Queue Stats
53W - 85L
1,332 Elo+
Party 1
Chang'e
Chang'e
Gyakusou
Chang'e
Level 74
God Stats
0W - 3L
1,194 SR
Queue Stats
48W - 52L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nitch_X
Morgan Le Fay
19
8 / 4 / 8
13,447
791
17,418
14,750
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 1 / 10
13,348
785
10,875
17,223
14,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
8 / 4 / 6
13,955
821
10,030
13,904
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
gustav_sal
Cerberus
18
2 / 3 / 17
12,364
727
12,821
21,921
21,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baku_Lo_Mein
Nemesis
17
1 / 8 / 7
12,043
708
8,604
16,754
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 5
12,483
734
13,865
20,291
18,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
G-Zhunter12
Morgan Le Fay
20
7 / 4 / 4
13,555
797
27,130
13,899
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Gyakusou
Chang'e
17
1 / 5 / 2
11,726
690
7,219
11,760
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
24
Kills
12
12
Deaths
24
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Baku_Lo_Mein
Nemesis
1
8
7
0.56
L
3
7
5
0.79
L
Morgan Le Fay
G-Zhunter12
Morgan Le Fay
7
4
4
2.25
L
Chang'e
Gyakusou
Chang'e
1
5
2
0.4
W
Morgan Le Fay
Nitch_X
Morgan Le Fay
8
4
8
3
W
6
1
10
11
W
Apollo
8
4
6
2.75
W
Cerberus
gustav_sal
Cerberus
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,144
Damage
56,818
67,798
Taken
62,704
48,570
Mitigated
34,882
17,769
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Baku_Lo_Mein
Nemesis
8,604
3,429
0
1,645
16,754
7,355
2,207
5,583
10,938
0
36,088
L
13,865
3,541
257
4,415
20,291
18,794
1,249
11,768
8,523
0
43,184
L
Morgan Le Fay
G-Zhunter12
Morgan Le Fay
27,130
829
1,089
2,341
13,899
4,915
1,615
7,550
6,349
63,052
0
L
Chang'e
Gyakusou
Chang'e
7,219
589
3,111
2,932
11,760
3,818
420
5,745
6,015
41,373
0
W
Morgan Le Fay
Nitch_X
Morgan Le Fay
17,418
1,776
0
4,711
14,750
6,444
654
6,977
7,417
55,757
0
W
10,875
972
0
3,972
17,223
14,976
562
8,795
7,792
0
38,025
W
Apollo
10,030
5,564
0
2,413
13,904
5,447
5,495
9,321
4,471
0
62,942
W
Cerberus
gustav_sal
Cerberus
12,821
1,059
0
6,673
21,921
21,703
234
9,338
12,219
36,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,114
Gold Earned
49,807
324
Minions Killed
258
13
Camps Cleared
11
1,269,901
Distance Traveled
1,171,746
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,043
708
45
3
5
300,015
1
L
Chaac
12,483
734
53
3
2
271,659
0
L
Morgan Le Fay
13,555
797
77
5
1
328,035
0
L
Chang'e
11,726
690
83
5
3
272,037
6
W
Morgan Le Fay
13,447
791
78
5
1
270,308
2
W
Mulan
13,348
785
65
4
3
366,687
2
W
Apollo
13,955
821
113
7
4
306,157
6
W
Cerberus
12,364
727
68
4
5
326,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role