Player Matchup

Nemesis
Nemesis
LieutenantSmokes
Nemesis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 27L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
OptimusDabzz
Kukulkan
Level 28
God Stats
1W - 1L
1,464 SR
Queue Stats
55W - 19L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SgtBootay
Morgan Le Fay
Level 36
God Stats
1W - 0L
1,799 SR
Queue Stats
50W - 18L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
Zaxobeat
Cthulhu
Level 7
God Stats
4W - 2L
1,860 SR
Queue Stats
80W - 52L
1,738 Elo+
Party 1
Cupid
Cupid
pandaz559
Cupid
Level 15
God Stats
10W - 6L
1,627 SR
Queue Stats
45W - 27L
1,667 Elo+
Party 1
Team Averages
Level 33
1,650 SR
1,687 Elo+

VS

Team Averages
Level 26
1,581 SR
1,545 Elo+
Loki
Loki
BigMitch
Loki
Level 20
God Stats
2W - 1L
1,820 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kaminari-NoKami
Kumbhakarna
Level 29
God Stats
13W - 13L
1,250 SR
Queue Stats
179W - 218L
1,457 Elo+
Solo
Discordia
Discordia
graveTHEPAIN388
Discordia
Level 28
God Stats
3W - 1L
1,962 SR
Queue Stats
88W - 76L
1,546 Elo+
Solo
Ah Puch
Ah Puch
meimeiqi
Ah Puch
Level 27
God Stats
0W - 1L
1,516 SR
Queue Stats
40W - 28L
1,685 Elo+
Solo
Hercules
Hercules
thatguy1776
Hercules
Level 26
God Stats
3W - 3L
1,356 SR
Queue Stats
239W - 269L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
15,800
585
17,826
17,503
15,879
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
OptimusDabzz
Kukulkan
20
7 / 6 / 4
14,274
529
13,909
12,804
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
SgtBootay
Morgan Le Fay
20
10 / 3 / 10
16,679
618
30,267
26,921
11,188
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zaxobeat
Cthulhu
17
1 / 4 / 6
11,277
418
14,473
31,756
23,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
pandaz559
Cupid
19
2 / 4 / 4
12,457
461
9,810
14,588
5,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 6 / 4
10,714
397
7,672
14,747
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Kaminari-NoKami
Kumbhakarna
16
0 / 4 / 10
10,998
407
5,700
20,674
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Discordia
graveTHEPAIN388
Discordia
17
3 / 6 / 3
11,341
420
12,442
16,223
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
meimeiqi
Ah Puch
20
10 / 5 / 3
14,210
526
31,533
26,383
10,475
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
thatguy1776
Hercules
16
0 / 9 / 1
10,119
375
6,846
28,404
22,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
29
Kills
17
17
Deaths
30
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
4
6
4
1
L
Kumbhakarna
Kaminari-NoKami
Kumbhakarna
0
4
10
1.25
W
9
0
7
12.5
W
Kukulkan
OptimusDabzz
Kukulkan
7
6
4
1.5
W
Morgan Le Fay
SgtBootay
Morgan Le Fay
10
3
10
5
W
Cthulhu
Zaxobeat
Cthulhu
1
4
6
1
L
Discordia
graveTHEPAIN388
Discordia
3
6
3
0.75
L
Ah Puch
meimeiqi
Ah Puch
10
5
3
2.3
W
Cupid
pandaz559
Cupid
2
4
4
1
L
Hercules
thatguy1776
Hercules
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,285
Damage
64,193
103,572
Taken
106,431
61,394
Mitigated
63,945
35,915
Healing
30,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,672
1,609
0
2,524
14,747
5,178
0
7,475
6,975
0
54,531
L
Kumbhakarna
Kaminari-NoKami
Kumbhakarna
5,700
965
0
1,659
20,674
19,953
288
10,368
9,558
33,376
0
W
17,826
6,741
0
6,623
17,503
15,879
0
6,310
10,633
0
105,473
W
Kukulkan
OptimusDabzz
Kukulkan
13,909
703
0
221
12,804
5,227
1,116
7,605
4,830
81,867
0
W
Morgan Le Fay
SgtBootay
Morgan Le Fay
30,267
2,371
303
9,968
26,921
11,188
672
13,178
13,165
178,622
0
W
Cthulhu
Zaxobeat
Cthulhu
14,473
657
1,066
12,748
31,756
23,864
117
17,605
13,974
54,892
0
L
Discordia
graveTHEPAIN388
Discordia
12,442
784
0
2,233
16,223
6,175
310
8,709
7,012
74,357
0
L
Ah Puch
meimeiqi
Ah Puch
31,533
1,510
0
16,630
26,383
10,475
150
17,458
7,827
127,683
0
W
Cupid
pandaz559
Cupid
9,810
3,613
906
4,080
14,588
5,236
2,630
8,545
5,924
0
86,926
L
Hercules
thatguy1776
Hercules
6,846
1,491
0
7,412
28,404
22,164
0
12,400
15,179
279
42,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,487
Gold Earned
57,382
798
Minions Killed
561
0
Camps Cleared
0
2,493,974
Distance Traveled
2,353,647
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,714
397
83
3
0
527,959
11
L
Kumbhakarna
10,998
407
56
2
0
471,479
9
W
Nemesis
15,800
585
173
6
0
537,905
3
W
Kukulkan
14,274
529
164
6
0
462,939
0
W
Morgan Le Fay
16,679
618
230
9
0
525,788
2
W
Cthulhu
11,277
418
59
2
0
472,544
3
L
Discordia
11,341
420
132
5
0
433,294
4
L
Ah Puch
14,210
526
199
7
0
479,256
4
W
Cupid
12,457
461
172
6
0
494,798
4
L
Hercules
10,119
375
91
3
0
441,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role