Player Matchup

Loki
Loki
Nova_1-up
Loki
Level 123
God Stats
1W - 1L
1,413 SR
Queue Stats
30W - 22L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
OMG_itsaDiNo
Cthulhu
Level 149
God Stats
8W - 5L
1,918 SR
Queue Stats
373W - 214L
1,762 Elo+
Party 1
Ra
Ra
RunThisFade
Ra
Level 45
God Stats
11W - 5L
1,817 SR
Queue Stats
374W - 193L
1,752 Elo+
Party 1
Ymir
Ymir
Skarvel_Vern
Ymir
Level 33
God Stats
54W - 29L
1,634 SR
Queue Stats
181W - 165L
1,569 Elo+
Solo
Anhur
Anhur
SmokeEmLoud
Anhur
Level 27
God Stats
4W - 4L
1,816 SR
Queue Stats
162W - 60L
1,738 Elo+
Party 1
Team Averages
Level 75
1,720 SR
1,696 Elo+

VS

Team Averages
Level 56
1,707 SR
1,655 Elo+
Thor
Thor
CringeGankLvl2
Thor
Level 22
God Stats
18W - 7L
1,821 SR
Queue Stats
112W - 53L
1,733 Elo+
Party 3
Nox
Nox
Gamechanger22
Nox
Level 87
God Stats
1W - 0L
1,528 SR
Queue Stats
17W - 14L
1,572 Elo+
Party 3
Hou Yi
Hou Yi
ItsRagnarok2722
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,645 Elo+
Party 2
Ratatoskr
Ratatoskr
PACxxMAN
Ratatoskr
Level 107
God Stats
11W - 4L
1,775 SR
Queue Stats
76W - 47L
1,647 Elo+
Party 3
Ymir
Ymir
Pikamesta4949
Ymir
Level 36
God Stats
6W - 6L
1,912 SR
Queue Stats
75W - 58L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 3 / 4
6,747
450
4,044
7,816
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
OMG_itsaDiNo
Cthulhu
10
1 / 5 / 4
6,880
459
7,212
10,702
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 3
7,323
488
6,906
6,078
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 0
8,315
554
5,967
11,941
6,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,618
508
4,139
9,595
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
9,016
601
9,818
9,309
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
6,711
447
2,932
9,083
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 5
8,335
556
6,657
8,561
2,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
PACxxMAN
Ratatoskr
14
1 / 2 / 7
8,010
534
5,374
11,318
5,256
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 5
8,042
536
3,753
8,806
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
18
18
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
1
5
3
0.5
W
4
1
5
6.5
L
Loki
2
3
4
1.33
L
Cthulhu
OMG_itsaDiNo
Cthulhu
1
5
4
0.6
W
Ratatoskr
PACxxMAN
Ratatoskr
1
2
7
2.25
W
4
1
5
6.5
L
2
3
3
1.17
L
4
4
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
28,534
46,132
Taken
47,077
20,986
Mitigated
19,233
12,565
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,818
1,780
0
1,750
9,309
3,365
179
3,262
5,933
0
59,615
W
2,932
214
282
2,024
9,083
3,104
0
4,907
4,028
32,618
0
W
6,657
2,817
0
3,147
8,561
2,748
630
1,252
7,293
0
54,002
L
Loki
4,044
894
0
3,000
7,816
2,370
136
1,524
6,212
0
29,293
L
Cthulhu
OMG_itsaDiNo
Cthulhu
7,212
789
116
1,264
10,702
7,447
0
2,712
7,903
19,593
0
W
Ratatoskr
PACxxMAN
Ratatoskr
5,374
984
0
3,692
11,318
5,256
167
4,603
6,714
0
48,098
W
3,753
1,228
0
1,227
8,806
4,760
0
5,613
3,024
22,820
0
L
6,906
835
1,020
1,197
6,078
1,953
0
1,462
4,508
51,688
0
L
5,967
1,754
0
4,362
11,941
6,380
106
370
11,514
41,336
0
L
4,139
2,422
0
1,606
9,595
2,836
0
285
9,310
0
45,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
40,114
367
Minions Killed
421
0
Camps Cleared
0
1,388,961
Distance Traveled
1,456,071
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,016
601
110
7
0
320,744
5
W
Nox
6,711
447
77
5
0
279,112
3
W
Hou Yi
8,335
556
101
7
0
262,169
0
L
Loki
6,747
450
53
4
0
315,157
3
L
Cthulhu
6,880
459
19
1
0
273,330
8
W
Ratatoskr
8,010
534
100
7
0
293,971
4
W
Ymir
8,042
536
33
2
0
300,075
4
L
Ra
7,323
488
111
7
0
289,015
3
L
Ymir
8,315
554
88
6
0
259,255
5
L
Anhur
7,618
508
96
6
0
252,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role