Player Matchup

Izanami
Izanami
hdKobe24
Izanami
Level 129
God Stats
7W - 3L
1,667 SR
Queue Stats
202W - 234L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
hdReesetopher
Cthulhu
Level 79
God Stats
28W - 24L
1,515 SR
Queue Stats
56W - 55L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
hdTipsOnly
Kukulkan
Level 105
God Stats
13W - 14L
1,537 SR
Queue Stats
100W - 133L
1,388 Elo+
Party 1
Team Averages
Level 104
1,573 SR
1,419 Elo+

VS

Team Averages
Level 63
1,614 SR
1,455 Elo+
Anhur
Anhur
Abrahan36
Anhur
Level 5
God Stats
2W - 2L
1,815 SR
Queue Stats
3W - 6L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
InorganicSmile
Ao Kuang
Level 129
God Stats
4W - 3L
1,580 SR
Queue Stats
535W - 519L
1,498 Elo+
Party 2
Neith
Neith
Omghollywoodant
Neith
Level 56
God Stats
45W - 50L
1,446 SR
Queue Stats
740W - 784L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
hdKobe24
Izanami
18
13 / 8 / 4
14,592
858
20,127
16,655
7,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
2 / 4 / 12
12,617
742
9,595
21,147
21,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
hdTipsOnly
Kukulkan
15
5 / 8 / 11
11,712
689
14,247
11,735
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abrahan36
Anhur
6
0 / 9 / 2
8,297
488
618
10,305
3,303
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
17
15 / 5 / 4
13,741
808
23,564
25,385
13,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 7 / 11
12,541
738
16,744
20,330
16,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
20
Kills
20
20
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
Abrahan36
Anhur
0
9
2
0.11
L
Ao Kuang
15
5
4
3.4
L
5
7
11
1.5
W
Izanami
hdKobe24
Izanami
13
8
4
1.88
W
Cthulhu
2
4
12
2
W
Kukulkan
hdTipsOnly
Kukulkan
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
40,926
49,537
Taken
56,020
33,862
Mitigated
33,269
6,616
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Abrahan36
Anhur
618
378
0
60
10,305
3,303
64
5,014
5,291
0
2,637
L
Ao Kuang
23,564
7,171
0
13,407
25,385
13,619
790
10,290
15,095
54,345
3,462
L
16,744
7,302
123
4,428
20,330
16,347
893
8,538
11,792
0
52,749
W
Izanami
hdKobe24
Izanami
20,127
15,728
267
2,586
16,655
7,265
2,216
10,120
6,535
0
52,912
W
Cthulhu
9,595
755
1,241
2,522
21,147
21,631
180
6,307
14,840
24,141
0
W
Kukulkan
hdTipsOnly
Kukulkan
14,247
2,232
0
0
11,735
4,966
644
6,244
5,491
45,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
34,579
165
Minions Killed
140
0
Camps Cleared
0
872,450
Distance Traveled
698,391
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,297
488
4
0
0
139,530
0
L
Ao Kuang
13,741
808
57
3
0
290,373
8
L
Neith
12,541
738
79
5
0
268,488
2
W
Izanami
14,592
858
87
5
0
254,017
0
W
Cthulhu
12,617
742
14
1
0
331,850
0
W
Kukulkan
11,712
689
64
4
0
286,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role