Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BUDDYBEUHLER
Ymir
Level 2
God Stats
13W - 12L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joey070601
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,277 SR
Queue Stats
39W - 70L
1,280 Elo+
Party 3
Amaterasu
Amaterasu
kensta21
Amaterasu
Level 14
God Stats
5W - 7L
1,500 SR
Queue Stats
59W - 88L
1,294 Elo+
Party 3
Cupid
Cupid
spbc
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,127 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,340 Elo+

VS

Team Averages
Level 19
1,398 SR
1,352 Elo+
Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
EntraYSale
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,435 Elo+
Party 1
Poseidon
Poseidon
RistoToT
Poseidon
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
1W - 5L
1,140 Elo+
Solo
Gilgamesh
Gilgamesh
TomyNegro
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,461 Elo+
Party 1
Arachne
Arachne
cloudymoii
Arachne
Level 23
God Stats
1W - 2L
1,244 SR
Queue Stats
29W - 57L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
2
0 / 1 / 0
6,342
254
0
606
110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
6,360
254
0
532
141
Morgan Le Fay
joey070601
Morgan Le Fay
16
5 / 10 / 3
10,872
435
9,375
20,236
7,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
kensta21
Amaterasu
18
5 / 10 / 3
11,825
473
10,490
26,941
20,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
spbc
Cupid
19
5 / 7 / 0
12,042
482
10,463
16,883
6,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 6 / 5
8,109
324
0
5,170
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
EntraYSale
Artemis
20
9 / 1 / 8
13,557
542
17,727
12,861
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
RistoToT
Poseidon
19
8 / 6 / 4
12,687
507
13,155
13,692
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TomyNegro
Gilgamesh
20
10 / 1 / 8
14,804
592
14,330
19,801
12,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
cloudymoii
Arachne
3
0 / 3 / 0
6,962
278
0
1,611
466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
15
Kills
27
28
Deaths
17
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Da Ji
 
Da Ji
0
6
5
0.42
L
0
0
0
0
W
Artemis
EntraYSale
Artemis
9
1
8
13
W
Poseidon
RistoToT
Poseidon
8
6
4
1.67
W
Gilgamesh
TomyNegro
Gilgamesh
10
1
8
14
W
Arachne
cloudymoii
Arachne
0
3
0
0
L
Morgan Le Fay
joey070601
Morgan Le Fay
5
10
3
0.65
L
Amaterasu
kensta21
Amaterasu
5
10
3
0.65
L
Cupid
spbc
Cupid
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
45,212
65,198
Taken
53,135
34,904
Mitigated
25,279
13,274
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
606
110
0
50
556
0
0
W
Da Ji
 
Da Ji
0
0
0
0
5,170
1,297
0
1,300
3,870
0
0
L
0
0
0
0
532
141
0
0
532
0
0
W
Artemis
EntraYSale
Artemis
17,727
9,712
0
3,020
12,861
5,898
1,881
868
11,993
0
88,545
W
Poseidon
RistoToT
Poseidon
13,155
2,098
390
3,576
13,692
4,837
1,257
4,201
9,491
81,859
0
W
Gilgamesh
TomyNegro
Gilgamesh
14,330
4,301
0
4,423
19,801
12,781
780
2,440
17,361
4,028
73,384
W
Arachne
cloudymoii
Arachne
0
0
0
0
1,611
466
0
566
1,045
0
0
L
Morgan Le Fay
joey070601
Morgan Le Fay
9,375
1,701
0
4,509
20,236
7,457
586
5,007
15,229
68,066
0
L
Amaterasu
kensta21
Amaterasu
10,490
5,952
0
5,906
26,941
20,399
220
5,659
21,282
0
78,507
L
Cupid
spbc
Cupid
10,463
6,961
146
2,713
16,883
6,797
1,333
2,623
14,260
0
78,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
56,119
353
Minions Killed
354
0
Camps Cleared
0
1,254,681
Distance Traveled
1,477,287
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,342
254
0
0
0
20,051
0
W
Da Ji
8,109
324
0
0
0
54,010
0
L
Ymir
6,360
254
0
0
0
18,699
0
W
Artemis
13,557
542
127
5
0
479,709
0
W
Poseidon
12,687
507
124
5
0
390,601
4
W
Gilgamesh
14,804
592
103
4
0
513,415
1
W
Arachne
6,962
278
0
0
0
39,552
0
L
Morgan Le Fay
10,872
435
93
4
0
394,494
1
L
Amaterasu
11,825
473
105
4
0
409,679
5
L
Cupid
12,042
482
155
6
0
411,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role