Player Matchup

Discordia
Discordia
Atlantican
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,424 Elo+
Solo
Ymir
Ymir
Compurgator
Ymir
Level 27
God Stats
47W - 23L
1,768 SR
Queue Stats
703W - 378L
1,676 Elo+
Party 1
Bakasura
Bakasura
WaterAlpaca9770
Bakasura
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 44L
1,741 Elo+
Party 1
Team Averages
Level 58
1,589 SR
1,614 Elo+

VS

Team Averages
Level 66
1,691 SR
1,756 Elo+
Guan Yu
Guan Yu
FrostedFrickz
Guan Yu
Level 28
God Stats
1W - 0L
1,705 SR
Queue Stats
14W - 1L
1,759 Elo+
Party 2
Chang'e
Chang'e
Gpancake
Chang'e
Level 14
God Stats
29W - 21L
1,472 SR
Queue Stats
94W - 95L
1,473 Elo+
Solo
Hou Yi
Hou Yi
MuscularPigeon
Hou Yi
Level 155
God Stats
9W - 4L
1,898 SR
Queue Stats
397W - 111L
2,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atlantican
Discordia
12
4 / 6 / 4
8,445
704
12,734
8,255
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 6
8,284
690
5,230
13,544
10,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
13
2 / 6 / 5
8,580
715
5,318
13,247
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 4 / 14
9,295
775
8,476
18,923
9,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Gpancake
Chang'e
13
5 / 4 / 11
9,672
806
5,609
11,920
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 0 / 6
9,969
831
13,867
7,089
2,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
6
Kills
17
17
Deaths
8
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
Atlantican
Discordia
4
6
4
1
L
0
5
6
0.6
W
Guan Yu
3
4
14
2.5
W
Chang'e
Gpancake
Chang'e
5
4
11
2.63
W
9
0
6
12
L
Bakasura
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
27,952
35,046
Taken
37,932
19,523
Mitigated
16,084
3,586
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Atlantican
Discordia
12,734
592
0
501
8,255
2,102
413
993
7,262
36,677
0
L
5,230
595
0
198
13,544
10,553
116
2,643
10,901
15,225
0
W
Guan Yu
8,476
2,043
2,382
5,421
18,923
9,865
349
8,277
10,461
0
26,440
W
Chang'e
Gpancake
Chang'e
5,609
614
3,718
4,488
11,920
3,679
854
6,498
5,036
26,520
0
W
13,867
6,854
0
500
7,089
2,540
1,725
3,189
3,570
0
47,511
L
Bakasura
5,318
3,681
0
2,887
13,247
6,868
969
1,973
11,274
0
22,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
28,936
121
Minions Killed
152
0
Camps Cleared
0
599,860
Distance Traveled
647,103
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,445
704
60
5
0
184,523
0
L
Ymir
8,284
690
9
1
0
193,075
2
W
Guan Yu
9,295
775
30
3
0
228,430
3
W
Chang'e
9,672
806
52
4
0
203,934
1
W
Hou Yi
9,969
831
70
6
0
214,739
2
L
Bakasura
8,580
715
52
4
0
222,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role