Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BIankPages
Morgan Le Fay
Level 84
God Stats
27W - 28L
1,616 SR
Queue Stats
218W - 205L
1,655 Elo+
Solo
Izanami
Izanami
Muumagi
Izanami
Level 103
God Stats
6W - 0L
1,447 SR
Queue Stats
12W - 4L
1,731 Elo+
Solo
Team Averages
Level 99
1,521 SR
1,629 Elo+

VS

Team Averages
Level 99
1,266 SR
1,170 Elo+
Heimdallr
Heimdallr
Genota
Heimdallr
Level 108
God Stats
0W - 1L
1,317 SR
Queue Stats
3W - 6L
1,120 Elo+
Party 1
Sylvanus
Sylvanus
JakeLikesChiken
Sylvanus
Level 89
God Stats
0W - 1L
1,360 SR
Queue Stats
5W - 8L
1,120 Elo+
Party 1
Chang'e
Chang'e
Kalecita
Chang'e
Level 100
God Stats
0W - 3L
1,122 SR
Queue Stats
5W - 6L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 4 / 3
11,902
626
9,123
11,431
7,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
BIankPages
Morgan Le Fay
17
1 / 4 / 7
12,153
640
17,241
10,567
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Muumagi
Izanami
16
3 / 4 / 5
12,257
645
10,104
11,165
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Genota
Heimdallr
17
7 / 3 / 5
12,652
666
15,812
18,006
7,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
15
2 / 3 / 9
11,327
596
7,059
13,578
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Kalecita
Chang'e
16
3 / 2 / 6
11,360
598
3,514
11,692
7,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
12
12
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
3
1.38
W
Morgan Le Fay
BIankPages
Morgan Le Fay
1
4
7
1.13
L
Heimdallr
Genota
Heimdallr
7
3
5
3.17
L
Sylvanus
2
3
9
2.17
L
Chang'e
Kalecita
Chang'e
3
2
6
3
W
Izanami
Muumagi
Izanami
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,468
Damage
26,385
33,163
Taken
43,276
14,329
Mitigated
21,173
8,576
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,123
1,475
0
2,874
11,431
7,251
0
2,953
8,016
0
22,498
W
Morgan Le Fay
BIankPages
Morgan Le Fay
17,241
650
151
2,884
10,567
4,032
160
4,033
6,276
58,492
0
L
Heimdallr
Genota
Heimdallr
15,812
4,204
0
1,145
18,006
7,802
829
7,178
10,828
0
74,788
L
Sylvanus
7,059
421
3,018
4,847
13,578
6,214
331
6,092
7,486
32,421
0
L
Chang'e
Kalecita
Chang'e
3,514
215
4,194
3,747
11,692
7,157
375
3,971
7,721
21,122
0
W
Izanami
Muumagi
Izanami
10,104
6,205
0
2,667
11,165
3,046
2,304
2,601
8,295
0
64,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
35,339
212
Minions Killed
219
0
Camps Cleared
0
1,106,305
Distance Traveled
1,003,180
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,902
626
22
1
0
392,337
0
W
Morgan Le Fay
12,153
640
74
4
0
380,223
3
L
Heimdallr
12,652
666
106
6
0
329,605
0
L
Sylvanus
11,327
596
63
3
0
335,666
0
L
Chang'e
11,360
598
50
3
0
337,909
6
W
Izanami
12,257
645
116
6
0
333,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role