Player Matchup

Rama
Rama
OliverSuddenBAM
Rama
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 7L
1,432 Elo+
Party 3
Cupid
Cupid
SkinnyPaynus
Cupid
Level 10
God Stats
2W - 5L
1,406 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 3
Agni
Agni
Torstein2088
Agni
Level 26
God Stats
1W - 3L
1,273 SR
Queue Stats
11W - 24L
1,328 Elo+
Party 2
Da Ji
Da Ji
bsunfire
Da Ji
Level 26
God Stats
2W - 8L
1,783 SR
Queue Stats
12W - 22L
1,397 Elo+
Party 2
Chiron
Chiron
majorsmurff
Chiron
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,303 Elo+
Party 3
Team Averages
Level 38
1,492 SR
1,372 Elo+

VS

Team Averages
Level 31
1,319 SR
1,421 Elo+
Medusa
Medusa
DemoRappy36 LH
Medusa
Level 26
God Stats
1W - 2L
1,222 SR
Queue Stats
93W - 91L
1,386 Elo+
Party 1
King Arthur
King Arthur
Dumb Idiot 59
King Arthur
Level 58
God Stats
4W - 8L
1,201 SR
Queue Stats
631W - 692L
1,395 Elo+
Party 1
Nemesis
Nemesis
Feetmeister
Nemesis
Level 29
God Stats
2W - 3L
1,265 SR
Queue Stats
219W - 256L
1,432 Elo+
Party 1
Nox
Nox
FunnyRatGaming
Nox
Level 29
God Stats
21W - 24L
1,451 SR
Queue Stats
259W - 269L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
dipawhip
Kuzenbo
Level 12
God Stats
57W - 67L
1,455 SR
Queue Stats
63W - 76L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 8
11,617
830
10,354
17,104
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 8 / 6
14,519
1,037
23,391
23,784
9,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 6 / 9
13,374
955
24,932
18,227
7,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
bsunfire
Da Ji
19
3 / 9 / 10
12,776
913
11,461
19,344
8,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
19
4 / 1 / 7
13,348
953
19,909
10,692
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

40

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
13,686
978
23,264
18,543
8,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Dumb Idiot 59
King Arthur
20
2 / 5 / 21
13,165
940
13,491
31,855
27,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Feetmeister
Nemesis
20
12 / 2 / 11
14,236
1,017
17,963
19,440
9,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 2 / 15
14,692
1,049
23,106
9,993
4,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
dipawhip
Kuzenbo
19
1 / 3 / 16
12,125
866
6,708
17,235
17,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
17
Kills
29
29
Deaths
17
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
6
5
12
2.4
W
King Arthur
Dumb Idiot 59
King Arthur
2
5
21
2.5
W
Nemesis
Feetmeister
Nemesis
12
2
11
8.75
W
8
2
15
7.75
L
0
5
8
0.8
L
7
8
6
1.25
L
3
6
9
1.25
L
Da Ji
bsunfire
Da Ji
3
9
10
0.89
W
Kuzenbo
dipawhip
Kuzenbo
1
3
16
3
L
Chiron
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,047
Damage
84,532
89,151
Taken
97,066
36,925
Mitigated
67,308
19,084
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,264
10,860
0
1,223
18,543
8,450
0
6,382
12,161
0
56,925
W
King Arthur
Dumb Idiot 59
King Arthur
13,491
2,163
0
5,076
31,855
27,821
0
8,491
23,364
0
37,628
W
Nemesis
Feetmeister
Nemesis
17,963
8,270
0
2,066
19,440
9,189
0
5,189
14,251
0
21,266
W
23,106
2,041
0
0
9,993
4,750
0
1,168
8,825
50,472
0
L
10,354
7,654
0
1,974
17,104
7,332
0
5,579
11,525
0
23,641
L
23,391
13,917
195
7,017
23,784
9,400
0
9,004
14,780
0
50,005
L
24,932
4,226
208
4,090
18,227
7,136
0
4,875
13,352
62,466
0
L
Da Ji
bsunfire
Da Ji
11,461
1,276
462
577
19,344
8,763
0
6,378
12,966
0
25,600
W
Kuzenbo
dipawhip
Kuzenbo
6,708
2,444
1,435
2,219
17,235
17,098
0
3,702
13,533
15,957
0
L
Chiron
19,909
7,793
1,544
3,017
10,692
4,294
0
3,978
6,714
0
41,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,634
Gold Earned
67,904
268
Minions Killed
240
7
Camps Cleared
1
1,225,142
Distance Traveled
1,414,926
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,686
978
91
7
1
260,077
0
W
King Arthur
13,165
940
36
3
0
313,377
0
W
Nemesis
14,236
1,017
9
1
0
318,853
0
W
Nox
14,692
1,049
80
6
0
275,912
1
L
Rama
11,617
830
25
2
0
212,443
0
L
Cupid
14,519
1,037
65
5
5
217,238
2
L
Agni
13,374
955
102
7
0
249,099
0
L
Da Ji
12,776
913
23
2
0
291,066
0
W
Kuzenbo
12,125
866
24
2
0
246,707
1
L
Chiron
13,348
953
53
4
2
255,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role