Player Matchup

Nemesis
Nemesis
KaTo12_KYZ
Nemesis
Level 27
God Stats
7W - 6L
1,530 SR
Queue Stats
164W - 159L
1,372 Elo+
Solo
Ymir
Ymir
Rufo2987
Ymir
Level 21
God Stats
14W - 9L
1,555 SR
Queue Stats
109W - 113L
1,553 Elo+
Solo
Agni
Agni
SwiftyTing
Agni
Level 18
God Stats
3W - 1L
1,543 SR
Queue Stats
23W - 22L
1,464 Elo+
Solo
Apollo
Apollo
VintageTuna663
Apollo
Level 27
God Stats
3W - 0L
1,915 SR
Queue Stats
12W - 22L
1,306 Elo+
Solo
Bellona
Bellona
xX-lementalop-Xx
Bellona
Level 18
God Stats
1W - 0L
1,472 SR
Queue Stats
14W - 5L
1,675 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,474 Elo+

VS

Team Averages
Level 12
1,525 SR
1,490 Elo+
Hun Batz
Hun Batz
B3NJ4x19
Hun Batz
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,635 Elo+
Solo
Zeus
Zeus
PeanutGoneBoom
Zeus
Level 8
God Stats
13W - 11L
1,413 SR
Queue Stats
157W - 182L
1,238 Elo+
Solo
Agni
Agni
hdiaz1133
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,769 Elo+
Solo
Olorun
Olorun
mandoNoreste
Olorun
Level 16
God Stats
2W - 3L
1,562 SR
Queue Stats
68W - 81L
1,342 Elo+
Solo
Ares
Ares
oFleX KaThArSis
Ares
Level 27
God Stats
6W - 7L
1,653 SR
Queue Stats
34W - 35L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KaTo12_KYZ
Nemesis
17
10 / 1 / 2
10,587
588
8,097
9,779
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
15
2 / 0 / 10
9,235
513
6,950
13,850
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 0 / 4
10,156
564
7,206
6,286
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
3 / 3 / 3
6,811
378
3,460
4,342
1,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 1 / 4
9,764
542
5,248
11,957
11,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B3NJ4x19
Hun Batz
12
0 / 5 / 1
6,991
388
3,745
11,582
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 0
7,517
418
5,401
9,691
2,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
4
0 / 6 / 1
5,265
293
959
3,772
814
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
8
0 / 5 / 0
6,078
338
2,780
7,824
2,207
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 5 / 0
7,172
398
5,927
14,930
11,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
28
Kills
4
5
Deaths
28
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
B3NJ4x19
Hun Batz
0
5
1
0.1
W
Nemesis
KaTo12_KYZ
Nemesis
10
1
2
11
L
1
7
0
0.14
W
Ymir
2
0
10
7
W
8
0
4
10
W
3
3
3
1.5
L
Agni
0
6
1
0.08
L
Olorun
0
5
0
0
L
3
5
0
0.6
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
18,812
46,214
Taken
47,799
31,577
Mitigated
20,556
12,799
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
B3NJ4x19
Hun Batz
3,745
330
0
2,980
11,582
3,656
0
2,163
9,419
0
38,462
W
Nemesis
KaTo12_KYZ
Nemesis
8,097
3,363
0
1,297
9,779
4,054
2,454
1,452
8,327
0
72,907
L
5,401
1,633
0
745
9,691
2,659
0
2,970
6,721
34,900
0
W
Ymir
6,950
1,078
222
5,667
13,850
12,356
0
7,046
6,804
38,106
0
W
7,206
999
0
847
6,286
2,451
2,599
1,310
4,976
55,479
0
W
3,460
1,811
0
358
4,342
1,209
14
1,579
2,763
0
7,391
L
Agni
959
368
0
63
3,772
814
0
1,397
2,375
5,010
0
L
Olorun
2,780
1,412
54
626
7,824
2,207
0
1,697
6,127
23,393
0
L
5,927
711
147
1,291
14,930
11,220
0
5,929
9,001
25,521
0
W
5,248
645
0
4,408
11,957
11,507
1,200
3,680
8,277
0
42,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
33,023
393
Minions Killed
232
0
Camps Cleared
0
1,545,339
Distance Traveled
1,251,810
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,991
388
60
3
0
321,800
0
W
Nemesis
10,587
588
121
7
0
407,277
2
L
Zeus
7,517
418
73
4
0
269,784
0
W
Ymir
9,235
513
63
4
0
334,252
4
W
Agni
10,156
564
102
6
0
344,066
0
W
Apollo
6,811
378
6
0
0
147,102
0
L
Agni
5,265
293
10
1
0
132,937
0
L
Olorun
6,078
338
49
3
0
214,804
0
L
Ares
7,172
398
40
2
0
312,485
1
W
Bellona
9,764
542
101
6
0
312,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role