Player Matchup

Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Chike17_
Artemis
Level 132
God Stats
2W - 1L
1,718 SR
Queue Stats
130W - 119L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
cloudgnus
Baron Samedi
Level 127
God Stats
6W - 5L
1,509 SR
Queue Stats
307W - 277L
1,544 Elo+
Party 1
Vulcan
Vulcan
emobigfoot
Vulcan
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 181L
1,621 Elo+
Party 3
Nu Wa
Nu Wa
iSnipeForHippies
Nu Wa
Level 125
God Stats
3W - 2L
1,667 SR
Queue Stats
165W - 160L
1,463 Elo+
Party 3
Team Averages
Level 127
1,579 SR
1,540 Elo+

VS

Team Averages
Level 80
1,517 SR
1,485 Elo+
Kali
Kali
 
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BerrySenpai
Cu Chulainn
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 2
Sobek
Sobek
Mystikyr
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,532 Elo+
Solo
Ymir
Ymir
SuwakoTheFrog
Ymir
Level 28
God Stats
0W - 1L
1,784 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 5 / 13
10,153
725
12,508
11,466
4,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Chike17_
Artemis
18
6 / 3 / 14
10,909
779
16,026
13,071
5,778
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
cloudgnus
Baron Samedi
20
8 / 1 / 13
11,930
852
12,505
9,060
5,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
emobigfoot
Vulcan
17
3 / 5 / 13
10,308
736
16,966
13,188
5,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 14
10,407
743
16,423
11,387
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
7 / 7 / 6
9,600
686
10,689
16,358
10,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
 
Yemoja
15
1 / 5 / 10
8,508
608
4,559
13,019
6,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
BerrySenpai
Cu Chulainn
16
1 / 5 / 8
8,975
641
10,714
17,414
12,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
Mystikyr
Sobek
18
8 / 5 / 9
10,545
753
19,212
19,613
23,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 3 / 13
10,455
747
9,494
19,139
20,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
25
Kills
18
18
Deaths
25
67
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
5
13
2.1
L
Kali
 
Kali
7
7
6
1.43
L
Yemoja
 
Yemoja
1
5
10
1.2
L
Cu Chulainn
BerrySenpai
Cu Chulainn
1
5
8
1
W
Artemis
Chike17_
Artemis
6
3
14
4.33
L
Sobek
Mystikyr
Sobek
8
5
9
2.5
L
1
3
13
2.5
W
Baron Samedi
cloudgnus
Baron Samedi
8
1
13
14.5
W
Vulcan
emobigfoot
Vulcan
3
5
13
1.9
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,428
Damage
54,668
58,172
Taken
85,543
26,578
Mitigated
74,112
23,355
Healing
29,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,508
546
1,928
1,091
11,466
4,394
252
5,671
5,795
19,170
0
L
Kali
 
Kali
10,689
3,857
1,068
3,691
16,358
10,685
0
10,284
5,916
0
19,299
L
Yemoja
 
Yemoja
4,559
896
11,659
2,996
13,019
6,363
44
10,184
2,755
10,282
0
L
Cu Chulainn
BerrySenpai
Cu Chulainn
10,714
1,014
513
408
17,414
12,933
237
12,468
4,612
10,852
20,222
W
Artemis
Chike17_
Artemis
16,026
8,465
709
1,938
13,071
5,778
2,334
8,365
4,706
0
26,785
L
Sobek
Mystikyr
Sobek
19,212
597
928
6,025
19,613
23,908
103
10,574
8,847
37,499
0
L
9,494
1,055
1,238
830
19,139
20,223
0
13,862
5,011
22,870
0
W
Baron Samedi
cloudgnus
Baron Samedi
12,505
985
6,618
3,148
9,060
5,830
578
5,702
3,358
37,886
0
W
Vulcan
emobigfoot
Vulcan
16,966
7,496
1,732
2,052
13,188
5,742
1,102
8,278
4,910
27,112
0
W
16,423
3,189
2,475
1,664
11,387
4,834
1,059
7,464
3,923
25,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
48,083
137
Minions Killed
115
0
Camps Cleared
0
1,196,320
Distance Traveled
1,139,188
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,153
725
13
1
0
241,305
0
L
Kali
9,600
686
15
1
0
226,589
1
L
Yemoja
8,508
608
10
1
0
220,309
0
L
Cu Chulainn
8,975
641
35
3
0
228,787
0
W
Artemis
10,909
779
28
2
0
226,940
0
L
Sobek
10,545
753
20
1
0
208,890
0
L
Ymir
10,455
747
35
3
0
254,613
4
W
Baron Samedi
11,930
852
60
4
0
269,060
6
W
Vulcan
10,308
736
19
1
0
240,528
3
W
Nu Wa
10,407
743
17
1
0
218,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role