Player Matchup

Vulcan
Vulcan
Platinum I
Ix VeLoCiTyy xI
Vulcan
Platinum I
Level 154
God Stats
29W - 28L
1,640 SR
Queue Stats
300W - 295L
2,059 MMR
Solo
Fenrir
Fenrir
Diamond I
sozzaman
Fenrir
Diamond I
Level 149
God Stats
5W - 1L
1,869 SR
Queue Stats
118W - 95L
2,188 MMR
Party 2
Sobek
Sobek
Masters
xZ 1NSAN1TY Zx
Sobek
Masters
Level 160
God Stats
52W - 20L
1,857 SR
Queue Stats
151W - 127L
2,470 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,788 SR
2,239 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 73
1,646 SR
2,091 MMR
Geb
Geb
Masters
 
Geb
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
cutekillerwhale
Hou Yi
Platinum I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 321L
2,046 MMR
Solo
Scylla
Scylla
Masters
firetrai7
Scylla
Masters
Level 60
God Stats
25W - 7L
1,938 SR
Queue Stats
97W - 21L
2,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,630
704
3,853
2,139
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sozzaman
Fenrir
10
1 / 2 / 2
5,863
733
3,786
7,465
2,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
6,585
823
4,579
8,579
5,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneAthenaGilgameshTiamatCthulhu

VS

Bans
AphroditeCabrakanThothYmirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 0
5,982
748
3,199
7,547
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 3 / 2
5,302
663
4,480
4,786
1,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
firetrai7
Scylla
9
1 / 1 / 1
5,735
717
4,653
3,975
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
2
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
0
1
L
1
0
1
1.5
W
0
3
2
0.33
W
Scylla
firetrai7
Scylla
1
1
1
1.5
L
Fenrir
sozzaman
Fenrir
1
2
2
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,218
Damage
12,332
18,183
Taken
16,308
8,902
Mitigated
7,377
9,725
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,199
444
0
2,296
7,547
4,654
0
3,473
4,074
12,681
0
L
3,853
2,293
0
1,225
2,139
637
0
973
1,066
19,343
0
W
4,480
984
0
0
4,786
1,497
0
2,195
2,591
0
13,892
W
Scylla
firetrai7
Scylla
4,653
748
0
1,422
3,975
1,226
185
2,764
1,211
22,385
0
L
Fenrir
sozzaman
Fenrir
3,786
1,457
0
3,189
7,465
2,926
0
2,554
4,761
0
14,943
L
4,579
108
0
5,311
8,579
5,339
0
3,931
4,504
18,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,078
Gold Earned
17,019
83
Minions Killed
76
0
Camps Cleared
0
416,794
Distance Traveled
454,279
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,982
748
9
1
0
167,134
1
L
Vulcan
5,630
704
29
4
0
111,470
1
W
Hou Yi
5,302
663
27
3
0
130,415
1
W
Scylla
5,735
717
40
5
0
156,730
3
L
Fenrir
5,863
733
25
3
0
159,001
1
L
Sobek
6,585
823
29
4
0
146,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role