Player Matchup

Ra
Ra
ItzYogurtTime
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 1
Nemesis
Nemesis
Laneswitch
Nemesis
Level 10
God Stats
31W - 24L
1,529 SR
Queue Stats
338W - 269L
1,474 Elo+
Party 3
Nu Wa
Nu Wa
Syclasm
Nu Wa
Level 17
God Stats
4W - 2L
1,711 SR
Queue Stats
108W - 87L
1,500 Elo+
Party 3
Ares
Ares
TeacherEan253
Ares
Level 18
God Stats
14W - 8L
1,558 SR
Queue Stats
49W - 58L
1,417 Elo+
Party 1
Geb
Geb
jassonkali
Geb
Level 24
God Stats
3W - 3L
1,264 SR
Queue Stats
51W - 54L
1,424 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,451 Elo+

VS

Team Averages
Level 31
1,602 SR
1,530 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
IllyasvielUwU
Zeus
Level 26
God Stats
100W - 57L
1,686 SR
Queue Stats
135W - 87L
1,650 Elo+
Party 2
Thanatos
Thanatos
LookOutJay
Thanatos
Level 15
God Stats
26W - 16L
1,543 SR
Queue Stats
57W - 51L
1,471 Elo+
Party 2
Achilles
Achilles
NoBuLLeTS2304
Achilles
Level 27
God Stats
22W - 19L
1,519 SR
Queue Stats
69W - 58L
1,379 Elo+
Solo
Neith
Neith
ToeSaka
Neith
Level 17
God Stats
15W - 6L
1,763 SR
Queue Stats
67W - 35L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,064
906
4,883
13,153
8,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Laneswitch
Nemesis
15
5 / 9 / 3
10,719
1,072
8,734
16,285
6,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Syclasm
Nu Wa
16
3 / 4 / 4
10,468
1,047
11,633
9,084
3,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 7
9,242
924
8,441
17,881
12,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 6
10,077
1,008
6,396
16,305
7,259
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

52

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 1 / 24
11,021
1,102
11,300
9,265
7,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
13 / 1 / 19
12,996
1,300
26,468
7,624
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
LookOutJay
Thanatos
17
9 / 3 / 15
10,969
1,097
5,647
9,209
3,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
NoBuLLeTS2304
Achilles
16
5 / 1 / 16
11,076
1,108
9,206
10,252
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
ToeSaka
Neith
17
4 / 3 / 17
10,415
1,042
12,971
7,917
2,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
9
Kills
37
37
Deaths
9
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
24
18
W
13
1
19
22.5
L
0
10
2
0.1
L
Nemesis
Laneswitch
Nemesis
5
9
3
0.72
W
Thanatos
LookOutJay
Thanatos
9
3
15
5.5
W
Achilles
NoBuLLeTS2304
Achilles
5
1
16
13
L
Nu Wa
Syclasm
Nu Wa
3
4
4
1.25
L
0
9
7
0.39
W
Neith
ToeSaka
Neith
4
3
17
4.17
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,087
Damage
65,592
72,708
Taken
44,267
38,429
Mitigated
22,341
2,863
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,300
1,594
0
0
9,265
7,630
0
8,094
1,171
36,811
0
W
26,468
2,355
0
1,680
7,624
2,530
0
6,352
1,272
51,540
0
L
4,883
679
238
576
13,153
8,315
0
6,632
6,318
24,598
0
L
Nemesis
Laneswitch
Nemesis
8,734
5,191
0
624
16,285
6,930
0
7,365
8,677
0
24,509
W
Thanatos
LookOutJay
Thanatos
5,647
2,479
0
2,942
9,209
3,465
0
6,217
2,992
0
12,461
W
Achilles
NoBuLLeTS2304
Achilles
9,206
5,507
609
681
10,252
6,077
0
4,719
5,533
0
22,107
L
Nu Wa
Syclasm
Nu Wa
11,633
2,326
0
518
9,084
3,262
0
4,398
4,624
36,558
0
L
8,441
604
0
168
17,881
12,663
0
9,566
8,060
15,717
0
W
Neith
ToeSaka
Neith
12,971
6,056
0
1,108
7,917
2,639
0
5,971
1,946
0
22,233
L
6,396
921
0
739
16,305
7,259
0
8,833
7,261
18,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
56,477
160
Minions Killed
194
6
Camps Cleared
7
907,387
Distance Traveled
1,003,277
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,021
1,102
53
5
1
220,866
0
W
Zeus
12,996
1,300
73
7
0
227,787
0
L
Ra
9,064
906
50
5
0
152,435
0
L
Nemesis
10,719
1,072
36
4
1
186,648
0
W
Thanatos
10,969
1,097
21
2
1
213,537
0
W
Achilles
11,076
1,108
25
3
4
182,070
0
L
Nu Wa
10,468
1,047
41
4
4
191,521
0
L
Ares
9,242
924
17
2
0
174,134
0
W
Neith
10,415
1,042
22
2
1
159,017
0
L
Geb
10,077
1,008
16
2
1
202,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role