Player Matchup

Fenrir
Fenrir
GrizzB305
Fenrir
Level 46
God Stats
3W - 1L
1,621 SR
Queue Stats
32W - 50L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
MistahClean
Kuzenbo
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
45W - 25L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
OSA RageQuit
Danzaburou
Level 68
God Stats
2W - 8L
1,354 SR
Queue Stats
50W - 66L
1,394 Elo+
Party 1
Anubis
Anubis
Wrath of Awin
Anubis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 41L
1,242 Elo+
Party 1
Tyr
Tyr
terraisbae
Tyr
Level 48
God Stats
1W - 3L
1,384 SR
Queue Stats
50W - 38L
1,406 Elo+
Party 1
Team Averages
Level 59
1,431 SR
1,376 Elo+

VS

Team Averages
Level 72
1,521 SR
1,488 Elo+
Neith
Neith
Dre64
Neith
Level 89
God Stats
15W - 8L
1,614 SR
Queue Stats
31W - 32L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Elmourice25
Heimdallr
Level 46
God Stats
54W - 70L
1,473 SR
Queue Stats
456W - 489L
1,483 Elo+
Solo
Janus
Janus
Endorse_Me__Plz
Janus
Level 69
God Stats
16W - 22L
1,397 SR
Queue Stats
173W - 192L
1,464 Elo+
Solo
Cabrakan
Cabrakan
HessoBreezey
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 129L
1,490 Elo+
Solo
Chang'e
Chang'e
N3xN3x
Chang'e
Level 68
God Stats
77W - 59L
1,621 SR
Queue Stats
111W - 105L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GrizzB305
Fenrir
20
5 / 12 / 13
15,888
935
21,976
40,626
32,544
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
MistahClean
Kuzenbo
20
4 / 3 / 17
17,389
1,023
21,192
37,026
76,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
OSA RageQuit
Danzaburou
20
4 / 2 / 12
16,512
971
20,800
17,729
8,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 6 / 13
17,185
1,011
29,094
20,109
12,425
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 9 / 13
14,997
882
12,006
30,843
43,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dre64
Neith
20
10 / 4 / 17
17,121
1,007
35,903
18,147
8,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Elmourice25
Heimdallr
20
10 / 6 / 18
17,958
1,056
36,769
24,944
12,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 5 / 19
15,514
913
22,869
14,623
5,928
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
HessoBreezey
Cabrakan
20
5 / 5 / 21
16,810
989
18,723
30,070
55,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
N3xN3x
Chang'e
20
5 / 4 / 17
15,682
922
25,995
21,130
9,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
124
24
Kills
32
32
Deaths
24
68
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Neith
Dre64
Neith
10
4
17
4.63
W
Heimdallr
Elmourice25
Heimdallr
10
6
18
3.17
W
2
5
19
2.3
L
Fenrir
GrizzB305
Fenrir
5
12
13
0.96
W
Cabrakan
HessoBreezey
Cabrakan
5
5
21
3.1
L
Kuzenbo
MistahClean
Kuzenbo
4
3
17
4.17
W
Chang'e
N3xN3x
Chang'e
5
4
17
3.38
L
Danzaburou
OSA RageQuit
Danzaburou
4
2
12
5
L
8
6
13
2.42
L
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,068
Damage
140,259
146,333
Taken
108,914
172,571
Mitigated
92,085
11,410
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dre64
Neith
35,903
20,432
0
2,140
18,147
8,308
0
9,292
8,595
0
81,693
W
Heimdallr
Elmourice25
Heimdallr
36,769
18,936
618
873
24,944
12,826
0
12,974
11,515
0
81,894
W
22,869
314
0
545
14,623
5,928
0
5,979
8,364
57,810
0
L
Fenrir
GrizzB305
Fenrir
21,976
6,893
0
2,205
40,626
32,544
0
16,484
24,138
0
33,195
W
Cabrakan
HessoBreezey
Cabrakan
18,723
1,822
0
1,038
30,070
55,549
0
10,361
19,217
32,380
0
L
Kuzenbo
MistahClean
Kuzenbo
21,192
4,996
0
1,437
37,026
76,326
0
16,092
20,934
49,747
0
W
Chang'e
N3xN3x
Chang'e
25,995
1,111
10,230
8,867
21,130
9,474
0
9,830
10,937
41,107
0
L
Danzaburou
OSA RageQuit
Danzaburou
20,800
6,522
0
3,034
17,729
8,029
0
11,235
6,494
0
83,057
L
29,094
1,036
0
1,840
20,109
12,425
0
7,046
13,063
59,545
0
L
12,006
966
0
2,894
30,843
43,247
0
16,730
14,113
0
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,971
Gold Earned
83,085
330
Minions Killed
359
7
Camps Cleared
10
1,768,323
Distance Traveled
1,528,301
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,121
1,007
111
7
2
303,975
0
W
Heimdallr
17,958
1,056
93
5
0
298,769
0
W
Janus
15,514
913
96
6
6
316,800
2
L
Fenrir
15,888
935
21
1
4
379,694
0
W
Cabrakan
16,810
989
29
2
0
305,324
0
L
Kuzenbo
17,389
1,023
77
5
1
386,984
0
W
Chang'e
15,682
922
30
2
2
303,433
1
L
Danzaburou
16,512
971
127
7
0
308,253
0
L
Anubis
17,185
1,011
82
5
1
343,216
0
L
Tyr
14,997
882
23
1
1
350,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role