Player Matchup

Ymir
Ymir
Gold IV
CowyTV
Ymir
Gold IV
Level 108
God Stats
2W - 2L
1,723 SR
Queue Stats
14W - 11L
1,674 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
ElderFlamee
Gilgamesh
Gold I
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,785 MMR
Party 1
Persephone
Persephone
Gold I
PushingDope
Persephone
Gold I
Level 99
God Stats
1W - 0L
1,700 SR
Queue Stats
26W - 15L
1,765 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,641 SR
1,741 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,717 SR
1,580 MMR
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
Steryroids
Tyr
Silver I
Level 106
God Stats
2W - 4L
1,878 SR
Queue Stats
28W - 37L
1,638 MMR
Party 2
Anhur
Anhur
Silver II
picksix
Anhur
Silver II
Level 63
God Stats
1W - 2L
1,774 SR
Queue Stats
7W - 11L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CowyTV
Ymir
15
2 / 5 / 9
12,399
689
4,230
15,695
15,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ElderFlamee
Gilgamesh
18
8 / 2 / 3
12,711
706
10,154
12,215
11,746
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
PushingDope
Persephone
18
2 / 1 / 10
12,295
683
14,049
7,192
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
AthenaSobekAresDiscordiaScylla

VS

Bans
AphroditeNoxCupidThothHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 7 / 6
10,053
559
7,108
10,676
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 4
11,248
625
7,599
14,402
12,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
picksix
Anhur
16
3 / 2 / 3
11,060
614
8,206
9,260
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
7
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
7
6
0.43
W
Ymir
CowyTV
Ymir
2
5
9
1.3
W
Gilgamesh
ElderFlamee
Gilgamesh
8
2
3
4.75
W
Persephone
PushingDope
Persephone
2
1
10
7
L
4
3
4
2
L
Anhur
picksix
Anhur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
22,913
35,102
Taken
34,338
29,835
Mitigated
19,175
2,662
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,108
1,009
0
857
10,676
3,838
303
5,004
5,672
37,725
0
W
Ymir
CowyTV
Ymir
4,230
193
0
349
15,695
15,635
0
4,153
11,349
19,837
0
W
Gilgamesh
ElderFlamee
Gilgamesh
10,154
2,403
0
185
12,215
11,746
656
1,227
10,988
0
48,294
W
Persephone
PushingDope
Persephone
14,049
907
0
2,128
7,192
2,454
1,283
1,728
5,305
77,158
0
L
7,599
1,471
538
1,561
14,402
12,001
0
8,641
5,761
0
30,481
L
Anhur
picksix
Anhur
8,206
4,633
0
1,732
9,260
3,336
868
4,634
4,626
0
52,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,405
Gold Earned
32,361
211
Minions Killed
194
0
Camps Cleared
0
1,019,472
Distance Traveled
970,497
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,053
559
63
4
0
290,817
2
W
Ymir
12,399
689
20
1
0
308,240
6
W
Gilgamesh
12,711
706
66
4
0
362,257
4
W
Persephone
12,295
683
125
7
0
348,975
3
L
Tyr
11,248
625
45
3
0
358,482
4
L
Anhur
11,060
614
86
5
0
321,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role