Player Matchup

Thanatos
Thanatos
GoonDragoon
Thanatos
Level 23
God Stats
1W - 3L
1,359 SR
Queue Stats
98W - 127L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoonSpittoon
Morgan Le Fay
Level 22
God Stats
40W - 38L
1,450 SR
Queue Stats
60W - 87L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
GoonTyphoon
Guan Yu
Level 91
God Stats
3W - 2L
1,895 SR
Queue Stats
103W - 106L
1,433 Elo+
Party 2
Team Averages
Level 45
1,568 SR
1,396 Elo+

VS

Team Averages
Level 38
1,613 SR
1,487 Elo+
Xing Tian
Xing Tian
Wolfy208
Xing Tian
Level 68
God Stats
4W - 1L
1,683 SR
Queue Stats
59W - 64L
1,489 Elo+
Party 1
Chaac
Chaac
benbenweenie
Chaac
Level 29
God Stats
21W - 13L
1,646 SR
Queue Stats
91W - 109L
1,472 Elo+
Party 1
Medusa
Medusa
pinsxneedles
Medusa
Level 18
God Stats
5W - 7L
1,509 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GoonDragoon
Thanatos
18
6 / 10 / 5
15,383
669
10,718
20,139
7,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
GoonSpittoon
Morgan Le Fay
19
3 / 7 / 8
13,559
590
9,417
16,722
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
GoonTyphoon
Guan Yu
20
6 / 8 / 9
14,666
638
17,177
27,434
20,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Wolfy208
Xing Tian
19
12 / 6 / 6
15,829
688
18,209
19,460
7,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 10
15,353
668
22,641
26,538
26,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
5 / 5 / 16
15,879
690
14,067
13,633
4,292
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
25
25
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GoonDragoon
Thanatos
6
10
5
0.85
L
Morgan Le Fay
GoonSpittoon
Morgan Le Fay
3
7
8
1
L
Guan Yu
GoonTyphoon
Guan Yu
6
8
9
1.31
W
Xing Tian
Wolfy208
Xing Tian
12
6
6
2.5
W
8
4
10
3.25
W
Medusa
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
54,917
64,295
Taken
59,631
35,274
Mitigated
38,163
16,496
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GoonDragoon
Thanatos
10,718
1,851
0
8,227
20,139
7,818
351
4,875
15,264
0
39,986
L
Morgan Le Fay
GoonSpittoon
Morgan Le Fay
9,417
633
0
3,260
16,722
6,708
363
5,013
11,709
54,822
0
L
Guan Yu
GoonTyphoon
Guan Yu
17,177
2,614
1,858
3,151
27,434
20,748
356
8,321
19,113
0
52,408
W
Xing Tian
Wolfy208
Xing Tian
18,209
727
0
2,722
19,460
7,195
169
2,547
16,647
55,047
0
W
22,641
3,945
0
9,272
26,538
26,676
454
4,447
21,692
0
73,141
W
Medusa
14,067
6,228
0
4,720
13,633
4,292
1,418
1,594
11,875
0
82,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
47,061
206
Minions Killed
265
0
Camps Cleared
0
1,114,693
Distance Traveled
1,205,224
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,383
669
54
2
0
357,878
3
L
Morgan Le Fay
13,559
590
89
4
0
360,898
3
L
Guan Yu
14,666
638
63
3
0
395,917
2
W
Xing Tian
15,829
688
65
3
0
378,795
4
W
Chaac
15,353
668
74
3
0
429,652
1
W
Medusa
15,879
690
126
5
0
396,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role