Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
lowky181
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,070 Elo+
Party 2
Sylvanus
Sylvanus
vV 0 1 D Zz
Sylvanus
Level 16
God Stats
1W - 5L
1,161 SR
Queue Stats
29W - 38L
1,395 Elo+
Solo
Chaac
Chaac
xJuniorRacingx
Chaac
Level 26
God Stats
0W - 6L
1,113 SR
Queue Stats
5W - 10L
1,186 Elo+
Party 2
Serqet
Serqet
xZBaianoZx
Serqet
Level 29
God Stats
0W - 1L
1,338 SR
Queue Stats
102W - 130L
1,400 Elo+
Solo
Team Averages
Level 46
1,322 SR
1,310 Elo+

VS

Team Averages
Level 20
1,491 SR
1,432 Elo+
Hades
Hades
ColonialVink
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dutifulpitt
Fenrir
Level 28
God Stats
22W - 26L
1,422 SR
Queue Stats
98W - 119L
1,376 Elo+
Party 1
Chaac
Chaac
JCharly797
Chaac
Level 28
God Stats
30W - 27L
1,542 SR
Queue Stats
90W - 115L
1,408 Elo+
Party 1
Anubis
Anubis
Pertol14
Anubis
Level 28
God Stats
54W - 60L
1,490 SR
Queue Stats
139W - 160L
1,373 Elo+
Party 1
Ymir
Ymir
naranja205
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 1 / 1
14,010
584
13,562
12,660
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
lowky181
Heimdallr
6
1 / 4 / 1
7,305
304
1,353
5,521
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
vV 0 1 D Zz
Sylvanus
17
2 / 3 / 4
12,273
511
7,652
14,045
13,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 3 / 3
11,483
478
10,434
15,292
18,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
xZBaianoZx
Serqet
16
1 / 10 / 3
10,019
417
8,517
20,694
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,048
252
0
0
0
Fenrir
20
6 / 1 / 2
12,485
520
12,754
16,872
8,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
19
3 / 2 / 6
11,447
477
12,269
19,288
16,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Pertol14
Anubis
20
8 / 4 / 4
12,660
528
11,689
12,513
6,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 3
9,871
411
3,014
14,607
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
18
21
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
1
1
7.5
W
0
0
0
0
W
Fenrir
6
1
2
7
W
Chaac
3
2
6
3
W
Anubis
Pertol14
Anubis
8
4
4
2.5
L
Heimdallr
lowky181
Heimdallr
1
4
1
0.38
W
1
5
3
0.5
L
Sylvanus
vV 0 1 D Zz
Sylvanus
2
3
4
1.33
L
1
3
3
0.83
L
Serqet
xZBaianoZx
Serqet
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
39,726
68,212
Taken
63,280
46,268
Mitigated
41,118
15,489
Healing
22,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,562
888
0
500
12,660
5,616
0
986
11,614
132,946
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
12,754
2,831
0
5,362
16,872
8,230
0
4,665
11,913
0
94,301
W
Chaac
12,269
2,284
0
10,469
19,288
16,074
348
4,137
13,987
0
65,068
W
Anubis
Pertol14
Anubis
11,689
820
0
6,002
12,513
6,164
756
4,698
7,044
90,158
0
L
Heimdallr
lowky181
Heimdallr
1,353
707
0
388
5,521
1,139
199
2,077
3,444
0
8,728
W
3,014
244
0
827
14,607
10,650
278
7,714
6,893
25,020
0
L
Sylvanus
vV 0 1 D Zz
Sylvanus
7,652
3,149
327
2,942
14,045
13,998
948
5,655
8,358
41,127
0
L
10,434
1,610
0
5,728
15,292
18,173
93
1,981
12,561
0
65,311
L
Serqet
xZBaianoZx
Serqet
8,517
1,593
0
5,604
20,694
7,342
0
4,004
16,480
0
66,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,090
Gold Earned
52,511
555
Minions Killed
450
0
Camps Cleared
0
1,770,937
Distance Traveled
1,788,031
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,010
584
234
10
0
520,894
3
W
Hades
6,048
252
0
0
0
0
0
W
Fenrir
12,485
520
153
6
0
526,438
0
W
Chaac
11,447
477
90
4
0
438,899
4
W
Anubis
12,660
528
168
7
0
407,273
0
L
Heimdallr
7,305
304
13
1
0
165,510
0
W
Ymir
9,871
411
39
2
0
415,421
0
L
Sylvanus
12,273
511
69
3
0
285,460
2
L
Chaac
11,483
478
130
5
0
412,338
3
L
Serqet
10,019
417
109
5
0
386,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role