Player Matchup

Bakasura
Bakasura
BUCyoMOM247
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 24L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ghost62522
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,495 Elo+
Party 2
Cerberus
Cerberus
LightPick21
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,381 Elo+
Party 2
Merlin
Merlin
Rengoku9695
Merlin
Level 22
God Stats
0W - 1L
1,425 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 2
Terra
Terra
VeteranRangers
Terra
Level 112
God Stats
2W - 1L
1,817 SR
Queue Stats
106W - 115L
1,514 Elo+
Party 2
Team Averages
Level 48
1,548 SR
1,485 Elo+

VS

Team Averages
Level 87
1,529 SR
1,547 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Abomin-Abel
Baron Samedi
Level 133
God Stats
3W - 1L
1,492 SR
Queue Stats
91W - 100L
1,500 Elo+
Party 3
Ganesha
Ganesha
ArdentRJ
Ganesha
Level 24
God Stats
2W - 2L
1,738 SR
Queue Stats
56W - 72L
1,447 Elo+
Party 3
Hades
Hades
Oppurix
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,749 Elo+
Party 1
Bacchus
Bacchus
x Wives
Bacchus
Level 123
God Stats
2W - 0L
1,416 SR
Queue Stats
199W - 176L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BUCyoMOM247
Bakasura
16
3 / 3 / 6
9,843
703
11,164
16,752
8,556
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Ghost62522
Tsukuyomi
14
3 / 6 / 5
8,865
633
14,583
16,791
7,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LightPick21
Cerberus
16
2 / 6 / 4
8,411
601
3,938
20,932
26,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
3 / 7 / 6
9,729
695
10,445
13,228
6,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
2 / 3 / 9
9,866
705
5,575
18,535
22,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
7 / 1 / 17
11,341
810
22,005
8,447
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Abomin-Abel
Baron Samedi
19
8 / 1 / 12
11,150
796
18,090
11,076
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
ArdentRJ
Ganesha
17
0 / 2 / 22
9,798
700
8,299
15,704
16,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Oppurix
Hades
15
3 / 5 / 9
9,854
704
14,782
17,328
10,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
x Wives
Bacchus
17
7 / 4 / 11
10,398
743
13,975
15,589
13,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
13
Kills
25
25
Deaths
13
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
17
15.5
W
Baron Samedi
Abomin-Abel
Baron Samedi
8
1
12
14
W
Ganesha
ArdentRJ
Ganesha
0
2
22
5.5
L
Bakasura
BUCyoMOM247
Bakasura
3
3
6
2
L
Tsukuyomi
Ghost62522
Tsukuyomi
3
6
5
0.92
L
Cerberus
LightPick21
Cerberus
2
6
4
0.67
W
Hades
Oppurix
Hades
3
5
9
1.5
L
Merlin
3
7
6
0.86
L
2
3
9
2.17
W
Bacchus
x Wives
Bacchus
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
77,151
86,238
Taken
68,144
71,349
Mitigated
52,077
40,216
Healing
27,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,005
7,573
2,257
1,738
8,447
4,021
1,622
1,769
6,129
44,876
0
W
Baron Samedi
Abomin-Abel
Baron Samedi
18,090
1,087
4,722
3,684
11,076
6,739
2,148
3,961
6,840
43,398
0
W
Ganesha
ArdentRJ
Ganesha
8,299
690
1,038
1,281
15,704
16,871
224
5,005
9,917
14,350
0
L
Bakasura
BUCyoMOM247
Bakasura
11,164
6,821
1,041
5,605
16,752
8,556
302
15,447
1,175
0
16,009
L
Tsukuyomi
Ghost62522
Tsukuyomi
14,583
3,217
894
5,043
16,791
7,832
0
14,504
2,201
0
38,397
L
Cerberus
LightPick21
Cerberus
3,938
816
486
4,635
20,932
26,295
0
18,910
1,856
13,713
0
W
Hades
Oppurix
Hades
14,782
2,635
1,247
6,838
17,328
10,497
232
5,573
11,115
25,849
0
L
Merlin
10,445
1,031
783
734
13,228
6,179
0
12,314
839
33,005
0
L
5,575
823
12,465
8,530
18,535
22,487
102
15,376
3,016
13,442
0
W
Bacchus
x Wives
Bacchus
13,975
2,244
1,055
3,660
15,589
13,949
985
3,650
11,255
24,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
52,541
147
Minions Killed
153
0
Camps Cleared
0
1,127,864
Distance Traveled
1,231,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,341
810
58
4
0
235,522
0
W
Baron Samedi
11,150
796
45
3
0
255,753
0
W
Ganesha
9,798
700
1
0
0
264,949
0
L
Bakasura
9,843
703
38
3
0
260,332
0
L
Tsukuyomi
8,865
633
26
2
0
238,914
0
L
Cerberus
8,411
601
31
2
0
201,184
0
W
Hades
9,854
704
34
2
0
212,500
0
L
Merlin
9,729
695
41
3
0
191,537
0
L
Terra
9,866
705
11
1
0
235,897
0
W
Bacchus
10,398
743
15
1
0
262,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role