Player Matchup

Terra
Terra
Baziboy666
Terra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,600 Elo+
Party 1
Fenrir
Fenrir
BeastSaint89
Fenrir
Level 6
God Stats
18W - 21L
1,460 SR
Queue Stats
36W - 50L
1,378 Elo+
Solo
Apollo
Apollo
Crxtz
Apollo
Level 13
God Stats
6W - 2L
1,711 SR
Queue Stats
17W - 11L
1,551 Elo+
Party 4
Agni
Agni
PapaGiuseppe
Agni
Level 4
God Stats
1W - 1L
1,239 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 1
Poseidon
Poseidon
creamyerino
Poseidon
Level 29
God Stats
9W - 5L
1,531 SR
Queue Stats
23W - 16L
1,511 Elo+
Party 4
Team Averages
Level 19
1,488 SR
1,517 Elo+

VS

Team Averages
Level 13
1,442 SR
1,479 Elo+
Cerberus
Cerberus
BaronSolar
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2
Thor
Thor
Hotgut
Thor
Level 14
God Stats
0W - 1L
1,335 SR
Queue Stats
6W - 7L
1,508 Elo+
Party 3
Yemoja
Yemoja
KaaliaOTV
Yemoja
Level 18
God Stats
28W - 20L
1,541 SR
Queue Stats
42W - 33L
1,478 Elo+
Solo
Ra
Ra
irmell
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
shayrachan666
Artemis
Level 27
God Stats
16W - 30L
1,335 SR
Queue Stats
18W - 33L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
1 / 0 / 42
12,688
1,153
9,051
8,429
9,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
1 / 7 / 21
10,539
958
9,332
14,714
8,776
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
Crxtz
Apollo
20
25 / 2 / 16
15,173
1,379
43,855
13,497
7,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 3 / 12
11,280
1,025
9,720
10,319
4,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
creamyerino
Poseidon
20
16 / 2 / 19
14,098
1,282
23,212
9,958
4,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaronSolar
Cerberus
17
5 / 10 / 5
11,816
1,074
8,670
24,684
29,448
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Hotgut
Thor
16
4 / 8 / 5
10,566
961
8,075
17,272
7,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
KaaliaOTV
Yemoja
16
0 / 6 / 7
10,484
953
4,523
20,101
22,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
16
0 / 16 / 9
9,879
898
15,060
22,074
9,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
17
5 / 9 / 6
11,483
1,044
11,958
18,085
7,860
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
46
49
Kills
14
14
Deaths
49
110
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaronSolar
Cerberus
5
10
5
0.75
W
Terra
1
0
42
22
W
Fenrir
1
7
21
1.64
W
Apollo
Crxtz
Apollo
25
2
16
16.5
L
Thor
Hotgut
Thor
4
8
5
0.81
L
Yemoja
KaaliaOTV
Yemoja
0
6
7
0.58
W
6
3
12
4
W
Poseidon
creamyerino
Poseidon
16
2
19
12.75
L
Ra
0
16
9
0.28
L
Artemis
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,170
Damage
48,286
56,917
Taken
102,216
35,319
Mitigated
75,975
9,023
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaronSolar
Cerberus
8,670
1,547
0
2,681
24,684
29,448
0
9,688
14,828
19,846
0
W
Terra
9,051
1,019
2,197
1,431
8,429
9,883
0
4,126
4,303
16,225
0
W
Fenrir
9,332
4,246
0
780
14,714
8,776
0
6,014
8,700
0
13,354
W
Apollo
Crxtz
Apollo
43,855
21,314
0
3,021
13,497
7,384
0
8,245
5,252
0
58,195
L
Thor
Hotgut
Thor
8,075
2,380
0
0
17,272
7,220
0
7,668
9,506
0
15,074
L
Yemoja
KaaliaOTV
Yemoja
4,523
638
2,250
984
20,101
22,116
0
6,330
13,627
20,534
0
W
9,720
2,412
0
110
10,319
4,484
0
4,634
5,685
25,344
0
W
Poseidon
creamyerino
Poseidon
23,212
2,013
1,017
467
9,958
4,792
0
5,234
4,724
42,903
0
L
Ra
15,060
3,273
787
1,685
22,074
9,331
0
9,647
12,199
23,637
0
L
Artemis
11,958
6,468
267
1,452
18,085
7,860
0
7,796
10,073
0
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,778
Gold Earned
54,228
153
Minions Killed
126
4
Camps Cleared
3
1,000,918
Distance Traveled
882,129
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,816
1,074
38
3
0
160,641
1
W
Terra
12,688
1,153
12
1
0
244,725
0
W
Fenrir
10,539
958
9
1
1
186,587
0
W
Apollo
15,173
1,379
40
4
2
213,145
1
L
Thor
10,566
961
18
2
0
195,040
0
L
Yemoja
10,484
953
24
2
1
179,511
1
W
Agni
11,280
1,025
37
3
0
152,482
0
W
Poseidon
14,098
1,282
55
5
1
203,979
0
L
Ra
9,879
898
20
2
1
169,571
0
L
Artemis
11,483
1,044
26
2
1
177,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role