Player Matchup

Merlin
Merlin
A-Wob_
Merlin
Level 127
God Stats
36W - 9L
1,897 SR
Queue Stats
631W - 329L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
NamesTaylor
Nu Wa
Level 125
God Stats
23W - 15L
1,790 SR
Queue Stats
189W - 173L
1,601 Elo+
Solo
Eset
Eset
SirPye
Eset
Level 125
God Stats
1W - 2L
1,831 SR
Queue Stats
737W - 423L
1,690 Elo+
Party 1
Mulan
Mulan
mikespies
Mulan
Level 129
God Stats
33W - 24L
1,684 SR
Queue Stats
773W - 647L
1,611 Elo+
Solo
Horus
Horus
willschrieber300
Horus
Level 62
God Stats
3W - 1L
1,810 SR
Queue Stats
304W - 142L
1,705 Elo+
Party 1
Team Averages
Level 114
1,802 SR
1,656 Elo+

VS

Team Averages
Level 158
1,677 SR
1,657 Elo+
Gilgamesh
Gilgamesh
CarpeTempore1
Gilgamesh
Level 155
God Stats
9W - 6L
1,842 SR
Queue Stats
196W - 152L
1,687 Elo+
Party 2
Persephone
Persephone
Plastiique_Tiara
Persephone
Level 160
God Stats
11W - 11L
1,556 SR
Queue Stats
135W - 109L
1,626 Elo+
Solo
Neith
Neith
Sanctifying
Neith
Level 160
God Stats
21W - 26L
1,599 SR
Queue Stats
1,336W - 1,176L
1,720 Elo+
Solo
Kuzenbo
Kuzenbo
Sensore
Kuzenbo
Level 157
God Stats
18W - 13L
1,679 SR
Queue Stats
178W - 136L
1,575 Elo+
Solo
King Arthur
King Arthur
naquone
King Arthur
Level 160
God Stats
15W - 12L
1,709 SR
Queue Stats
299W - 235L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A-Wob_
Merlin
19
4 / 3 / 9
11,442
477
15,812
14,319
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 5 / 3
12,786
533
22,892
15,183
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
SirPye
Eset
17
5 / 9 / 6
11,122
463
9,826
19,242
9,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
mikespies
Mulan
17
7 / 7 / 7
11,374
474
16,862
23,882
21,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 13
9,280
387
13,003
22,443
11,729
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarpeTempore1
Gilgamesh
20
8 / 4 / 9
14,704
613
19,241
25,767
16,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Plastiique_Tiara
Persephone
19
6 / 5 / 7
13,737
572
15,819
16,806
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 4 / 16
13,897
579
12,903
17,923
6,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Sensore
Kuzenbo
15
2 / 6 / 13
11,258
469
8,484
27,713
28,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
naquone
King Arthur
20
9 / 1 / 11
15,606
650
18,816
25,446
24,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
20
Kills
28
28
Deaths
20
38
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
A-Wob_
Merlin
4
3
9
2.83
W
Gilgamesh
CarpeTempore1
Gilgamesh
8
4
9
3.13
L
2
5
3
0.7
W
Persephone
Plastiique_Tiara
Persephone
6
5
7
1.9
W
3
4
16
2.75
W
Kuzenbo
Sensore
Kuzenbo
2
6
13
1.42
L
Eset
SirPye
Eset
5
9
6
0.89
L
Mulan
mikespies
Mulan
7
7
7
1.5
W
King Arthur
naquone
King Arthur
9
1
11
14.5
L
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,395
Damage
75,263
95,069
Taken
113,655
53,673
Mitigated
82,283
24,762
Healing
36,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A-Wob_
Merlin
15,812
1,164
0
2,567
14,319
5,706
243
5,818
8,501
101,016
0
W
Gilgamesh
CarpeTempore1
Gilgamesh
19,241
4,916
0
8,916
25,767
16,525
680
8,935
16,832
0
108,997
L
22,892
1,621
0
4,077
15,183
5,314
526
1,847
13,336
100,709
0
W
Persephone
Plastiique_Tiara
Persephone
15,819
40
0
3,546
16,806
5,823
1,038
7,523
9,278
96,656
0
W
12,903
4,467
0
6,717
17,923
6,230
7,133
7,460
10,463
0
123,439
W
Kuzenbo
Sensore
Kuzenbo
8,484
2,901
0
6,971
27,713
28,755
395
12,728
14,985
23,687
0
L
Eset
SirPye
Eset
9,826
1,226
638
3,312
19,242
9,487
233
4,139
15,103
84,347
0
L
Mulan
mikespies
Mulan
16,862
1,524
0
5,876
23,882
21,437
292
6,461
17,421
0
73,839
W
King Arthur
naquone
King Arthur
18,816
1,632
0
10,813
25,446
24,950
220
14,430
11,016
1,053
102,720
L
13,003
5,686
953
7,339
22,443
11,729
0
6,999
15,444
0
30,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
69,202
658
Minions Killed
706
0
Camps Cleared
0
2,202,759
Distance Traveled
2,388,381
42
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,442
477
181
8
0
443,356
6
W
Gilgamesh
14,704
613
139
6
0
512,617
1
L
Nu Wa
12,786
533
203
8
0
426,130
13
W
Persephone
13,737
572
157
7
0
463,985
6
W
Neith
13,897
579
174
7
0
432,953
4
W
Kuzenbo
11,258
469
30
1
0
473,544
9
L
Eset
11,122
463
119
5
0
438,775
6
L
Mulan
11,374
474
109
5
0
443,935
6
W
King Arthur
15,606
650
206
9
0
505,282
3
L
Horus
9,280
387
46
2
0
450,563
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role