Player Matchup

Tyr
Tyr
Juanchopro1
Tyr
Level 88
God Stats
11W - 29L
1,382 SR
Queue Stats
264W - 248L
1,503 Elo+
Solo
Da Ji
Da Ji
Sollipop_
Da Ji
Level 129
God Stats
10W - 8L
1,678 SR
Queue Stats
338W - 281L
1,580 Elo+
Party 3
Chang'e
Chang'e
SugarMayCry
Chang'e
Level 83
God Stats
0W - 2L
1,725 SR
Queue Stats
163W - 161L
1,601 Elo+
Party 3
Cernunnos
Cernunnos
WELL_THIS_SUKs
Cernunnos
Level 77
God Stats
10W - 15L
1,469 SR
Queue Stats
40W - 50L
1,416 Elo+
Party 1
Odin
Odin
XxFROST_HAILxX
Odin
Level 143
God Stats
4W - 5L
1,739 SR
Queue Stats
105W - 114L
1,515 Elo+
Party 1
Team Averages
Level 104
1,598 SR
1,523 Elo+

VS

Team Averages
Level 79
1,539 SR
1,637 Elo+
Thanatos
Thanatos
Coldblu942
Thanatos
Level 37
God Stats
1W - 0L
1,299 SR
Queue Stats
8W - 4L
1,577 Elo+
Solo
Ullr
Ullr
In10sityHD
Ullr
Level 85
God Stats
6W - 6L
1,596 SR
Queue Stats
124W - 89L
1,721 Elo+
Party 2
Janus
Janus
SnoBunnу
Janus
Level 102
God Stats
6W - 8L
1,606 SR
Queue Stats
232W - 182L
1,731 Elo+
Party 2
Sylvanus
Sylvanus
Stikler12
Sylvanus
Level 126
God Stats
17W - 18L
1,446 SR
Queue Stats
530W - 531L
1,541 Elo+
Solo
Bellona
Bellona
iNoskii
Bellona
Level 46
God Stats
16W - 9L
1,748 SR
Queue Stats
295W - 218L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,329
524
6,544
12,620
10,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Sollipop_
Da Ji
11
3 / 6 / 2
7,058
504
5,427
12,696
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SugarMayCry
Chang'e
11
1 / 4 / 3
6,645
475
8,537
11,551
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
WELL_THIS_SUKs
Cernunnos
13
1 / 4 / 1
7,571
541
4,043
7,012
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 2
6,418
458
5,168
12,311
4,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coldblu942
Thanatos
11
0 / 2 / 5
6,568
469
2,138
9,406
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 1 / 7
9,476
677
11,209
6,444
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
SnoBunnу
Janus
15
9 / 1 / 7
8,990
642
10,475
7,680
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Stikler12
Sylvanus
11
1 / 3 / 9
7,020
501
6,361
10,693
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
iNoskii
Bellona
14
4 / 1 / 4
8,249
589
7,483
11,018
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
23
23
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Coldblu942
Thanatos
0
2
5
1.25
W
9
1
7
12.5
L
1
3
1
0.5
W
Janus
SnoBunnу
Janus
9
1
7
12.5
L
Da Ji
Sollipop_
Da Ji
3
6
2
0.67
W
Sylvanus
Stikler12
Sylvanus
1
3
9
1.83
L
Chang'e
SugarMayCry
Chang'e
1
4
3
0.63
L
Cernunnos
WELL_THIS_SUKs
Cernunnos
1
4
1
0.38
L
2
6
2
0.5
W
Bellona
iNoskii
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,719
Damage
37,666
56,190
Taken
45,241
25,146
Mitigated
22,882
19,874
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Coldblu942
Thanatos
2,138
672
0
7,023
9,406
3,389
0
1,457
7,949
0
31,299
W
11,209
5,082
0
440
6,444
2,343
854
185
6,259
0
62,057
L
6,544
872
0
5,223
12,620
10,991
0
1,362
11,236
0
45,222
W
Janus
SnoBunnу
Janus
10,475
965
0
2,654
7,680
2,867
0
3,358
4,322
62,150
0
L
Da Ji
Sollipop_
Da Ji
5,427
1,669
270
3,306
12,696
4,128
0
4,935
7,597
0
29,545
W
Sylvanus
Stikler12
Sylvanus
6,361
1,660
512
2,550
10,693
7,516
580
3,039
7,654
23,641
5,731
L
Chang'e
SugarMayCry
Chang'e
8,537
292
1,943
5,251
11,551
3,694
0
5,872
5,529
44,141
0
L
Cernunnos
WELL_THIS_SUKs
Cernunnos
4,043
1,626
87
1,357
7,012
1,825
0
214
6,796
0
41,756
L
5,168
1,127
0
2,437
12,311
4,508
0
3,749
8,548
0
29,362
W
Bellona
iNoskii
Bellona
7,483
3,025
0
4,694
11,018
6,767
464
498
10,520
0
45,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
40,303
357
Minions Killed
459
0
Camps Cleared
0
1,287,609
Distance Traveled
1,320,850
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,568
469
70
5
0
277,142
2
W
Ullr
9,476
677
101
7
0
249,325
1
L
Tyr
7,329
524
88
6
0
275,449
5
W
Janus
8,990
642
129
9
0
302,009
1
L
Da Ji
7,058
504
55
4
0
233,298
1
W
Sylvanus
7,020
501
57
4
0
208,407
5
L
Chang'e
6,645
475
79
6
0
261,378
0
L
Cernunnos
7,571
541
92
7
0
244,032
5
L
Odin
6,418
458
43
3
0
273,452
6
W
Bellona
8,249
589
102
7
0
283,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role