Player Matchup

Hera
Hera
LieutenantSmokes
Hera
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 27L
1,618 Elo+
Party 1
Scylla
Scylla
OptimusDabzz
Scylla
Level 28
God Stats
24W - 9L
1,680 SR
Queue Stats
55W - 19L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
SgtBootay
Gilgamesh
Level 35
God Stats
12W - 1L
1,886 SR
Queue Stats
50W - 18L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Zaxobeat
Cthulhu
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 52L
1,601 Elo+
Party 1
Cupid
Cupid
pandaz559
Cupid
Level 14
God Stats
10W - 6L
1,568 SR
Queue Stats
45W - 27L
1,395 Elo+
Party 1
Team Averages
Level 32
1,627 SR
1,572 Elo+

VS

Team Averages
Level 21
1,599 SR
1,610 Elo+
Neith
Neith
Lifeline2110
Neith
Level 13
God Stats
1W - 1L
1,801 SR
Queue Stats
10W - 9L
1,566 Elo+
Solo
Ares
Ares
MarvelousBaymax
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,686 Elo+
Solo
Pele
Pele
indirect-gaming0
Pele
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 30L
1,577 Elo+
Solo
Kukulkan
Kukulkan
lilpiolin
Kukulkan
Level 29
God Stats
2W - 6L
1,528 SR
Queue Stats
126W - 111L
1,621 Elo+
Solo
Nike
Nike
schootnpooht7
Nike
Level 29
God Stats
2W - 3L
1,667 SR
Queue Stats
102W - 81L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
10,239
569
7,131
10,056
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
1 / 2 / 2
9,210
512
4,447
5,512
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SgtBootay
Gilgamesh
19
14 / 2 / 3
11,456
636
14,613
14,825
8,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zaxobeat
Cthulhu
13
3 / 3 / 6
8,373
465
9,064
11,472
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
pandaz559
Cupid
14
1 / 1 / 9
8,688
483
3,711
8,353
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,966
443
3,303
10,838
3,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 3
7,896
439
7,064
14,127
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 4 / 1
10,255
570
6,727
12,489
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
lilpiolin
Kukulkan
16
1 / 4 / 3
10,104
561
5,441
11,374
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
7,342
408
3,894
8,895
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
10
10
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
2
5
2
0.6
L
1
5
3
0.5
W
Scylla
1
2
2
1
W
Gilgamesh
SgtBootay
Gilgamesh
14
2
3
7.75
W
Cthulhu
Zaxobeat
Cthulhu
3
3
6
2
L
5
4
1
1.38
L
Kukulkan
lilpiolin
Kukulkan
1
4
3
0.63
W
Cupid
pandaz559
Cupid
1
1
9
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
26,429
50,218
Taken
57,723
24,278
Mitigated
26,901
11,221
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,131
1,692
0
2,582
10,056
3,203
2
339
9,357
66,170
0
L
3,303
1,236
0
2,370
10,838
3,603
1,122
4,223
6,283
0
48,231
L
7,064
148
0
3,384
14,127
10,507
0
5,202
8,345
23,632
0
W
Scylla
4,447
86
0
1,093
5,512
1,990
225
1,864
3,648
58,885
0
W
Gilgamesh
SgtBootay
Gilgamesh
14,613
5,528
0
553
14,825
8,491
0
2,781
11,954
0
81,986
W
Cthulhu
Zaxobeat
Cthulhu
9,064
262
436
2,909
11,472
7,856
287
5,881
5,591
37,898
0
L
6,727
1,488
0
485
12,489
4,233
0
694
11,725
0
82,043
L
Kukulkan
lilpiolin
Kukulkan
5,441
881
0
3,726
11,374
3,944
194
5,136
5,974
63,878
0
W
Cupid
pandaz559
Cupid
3,711
1,793
115
3,533
8,353
2,738
215
1,640
6,713
0
47,084
L
3,894
341
0
2,909
8,895
4,614
0
3,821
4,754
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
43,563
512
Minions Killed
457
0
Camps Cleared
0
1,648,352
Distance Traveled
1,584,909
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,239
569
143
8
0
314,416
1
L
Neith
7,966
443
100
6
0
287,744
0
L
Ares
7,896
439
26
1
0
347,855
6
W
Scylla
9,210
512
114
6
0
301,555
0
W
Gilgamesh
11,456
636
113
6
0
385,519
4
W
Cthulhu
8,373
465
54
3
0
320,295
1
L
Pele
10,255
570
139
8
0
393,102
3
L
Kukulkan
10,104
561
139
8
0
300,931
2
W
Cupid
8,688
483
88
5
0
326,567
2
L
Nike
7,342
408
53
3
0
255,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role