Player Matchup

Danzaburou
Danzaburou
JorgeSolano
Danzaburou
Level 26
God Stats
54W - 50L
1,321 SR
Queue Stats
411W - 412L
1,278 Elo+
Party 1
Tiamat
Tiamat
Living lMasTeR
Tiamat
Level 22
God Stats
114W - 82L
1,449 SR
Queue Stats
1,105W - 1,078L
1,309 Elo+
Party 1
Bellona
Bellona
Lohran17
Bellona
Level 17
God Stats
1W - 0L
1,406 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Mawayer
Nemesis
Level 29
God Stats
24W - 19L
1,279 SR
Queue Stats
240W - 251L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
varceliatrix
Jormungandr
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,391 SR
1,376 Elo+

VS

Team Averages
Level 6
1,474 SR
1,447 Elo+
Jing Wei
Jing Wei
MinCo35
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
MonkiVision
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
deathrohan
Apollo
Level 16
God Stats
13W - 23L
1,368 SR
Queue Stats
51W - 58L
1,236 Elo+
Solo
Fenrir
Fenrir
dredrizzle05
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
duwapMaiNe
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JorgeSolano
Danzaburou
10
3 / 1 / 2
5,574
557
3,508
3,934
1,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 1 / 5
6,066
607
7,115
5,101
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Lohran17
Bellona
11
7 / 0 / 1
6,416
642
2,237
4,558
2,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Mawayer
Nemesis
9
2 / 1 / 3
5,431
543
2,164
6,603
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
varceliatrix
Jormungandr
6
0 / 3 / 2
4,619
462
565
4,807
1,973
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MinCo35
Jing Wei
8
1 / 2 / 1
4,911
491
2,993
4,318
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
3 / 4 / 0
5,355
536
2,588
6,663
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
deathrohan
Apollo
9
1 / 4 / 2
5,261
526
2,715
6,295
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
6
0 / 7 / 1
4,321
432
1,537
6,126
1,725
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
duwapMaiNe
Nemesis
4
1 / 2 / 0
4,099
410
952
2,159
481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JorgeSolano
Danzaburou
3
1
2
4
W
5
1
5
7.5
W
Bellona
Lohran17
Bellona
7
0
1
7.5
W
Nemesis
Mawayer
Nemesis
2
1
3
3.5
L
Jing Wei
MinCo35
Jing Wei
1
2
1
0.75
L
3
4
0
0.75
L
Apollo
deathrohan
Apollo
1
4
2
0.5
L
Fenrir
0
7
1
0.07
L
Nemesis
duwapMaiNe
Nemesis
1
2
0
0.5
W
Jormungandr
varceliatrix
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,589
Damage
10,785
25,003
Taken
25,561
10,601
Mitigated
9,025
8,432
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JorgeSolano
Danzaburou
3,508
1,598
393
1,842
3,934
1,195
720
758
3,176
0
16,440
W
7,115
292
358
1,891
5,101
3,033
178
552
4,549
23,691
0
W
Bellona
Lohran17
Bellona
2,237
396
0
1,032
4,558
2,503
1,063
1,147
3,411
0
21,155
W
Nemesis
Mawayer
Nemesis
2,164
1,169
306
1,870
6,603
1,897
261
131
6,472
0
21,327
L
Jing Wei
MinCo35
Jing Wei
2,993
1,969
0
625
4,318
1,511
530
1,122
3,044
0
16,060
L
2,588
346
0
901
6,663
3,393
0
1,361
5,162
8,338
0
L
Apollo
deathrohan
Apollo
2,715
1,789
0
705
6,295
1,915
814
2,671
3,284
0
20,145
L
Fenrir
1,537
460
0
458
6,126
1,725
0
1,542
4,408
0
8,883
L
Nemesis
duwapMaiNe
Nemesis
952
669
0
341
2,159
481
0
176
1,983
0
4,633
W
Jormungandr
varceliatrix
Jormungandr
565
41
0
740
4,807
1,973
99
0
4,807
9,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
23,947
175
Minions Killed
128
0
Camps Cleared
0
944,896
Distance Traveled
840,184
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,574
557
34
3
0
192,362
0
W
Tiamat
6,066
607
33
3
0
209,809
2
W
Bellona
6,416
642
45
5
0
174,580
0
W
Nemesis
5,431
543
38
4
0
215,069
0
L
Jing Wei
4,911
491
43
4
0
184,268
1
L
Ares
5,355
536
9
1
0
196,582
0
L
Apollo
5,261
526
46
5
0
169,086
0
L
Fenrir
4,321
432
17
2
0
178,659
2
L
Nemesis
4,099
410
13
1
0
111,589
0
W
Jormungandr
4,619
462
25
3
0
153,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role