Player Matchup

Da Ji
Da Ji
CrimsonxxxDemon
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,414 Elo+
Party 1
King Arthur
King Arthur
TDT 21Frank
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Party 2
Athena
Athena
TDT EmiNem
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TDT McDeugo
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Party 2
Skadi
Skadi
The Arbiter4454
Skadi
Level 48
God Stats
8W - 10L
1,634 SR
Queue Stats
70W - 122L
1,334 Elo+
Party 1
Team Averages
Level 14
1,527 SR
1,240 Elo+

VS

Team Averages
Level 28
1,559 SR
1,384 Elo+
Neith
Neith
Captain_Lake
Neith
Level 31
God Stats
2W - 2L
1,785 SR
Queue Stats
72W - 70L
1,438 Elo+
Party 3
Ares
Ares
SuBs_Ginger
Ares
Level 7
God Stats
6W - 1L
1,575 SR
Queue Stats
6W - 3L
1,320 Elo+
Party 3
The Morrigan
The Morrigan
SuBs_Wolf
The Morrigan
Level 69
God Stats
18W - 17L
1,551 SR
Queue Stats
286W - 242L
1,524 Elo+
Party 3
Bellona
Bellona
TheSwaggyBandit
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,185 Elo+
Solo
Tiamat
Tiamat
zwaffle1
Tiamat
Level 25
God Stats
3W - 2L
1,386 SR
Queue Stats
18W - 22L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,712
428
1,833
8,512
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
TDT 21Frank
King Arthur
8
1 / 6 / 2
5,134
467
3,442
9,753
3,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
TDT EmiNem
Athena
8
1 / 4 / 0
5,077
462
2,028
8,181
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
TDT McDeugo
Tsukuyomi
8
0 / 3 / 1
5,007
455
2,548
5,062
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 5 / 0
5,464
497
3,317
6,406
1,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 4
7,362
669
10,114
6,018
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 3 / 8
6,702
609
2,826
8,003
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
SuBs_Wolf
The Morrigan
13
3 / 0 / 0
6,983
635
4,535
4,705
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 1
6,349
577
5,932
7,305
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
zwaffle1
Tiamat
9
0 / 0 / 2
5,498
500
957
3,649
1,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
20
20
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
0
2
0
0
W
4
3
8
2.67
W
The Morrigan
SuBs_Wolf
The Morrigan
3
0
0
3
L
King Arthur
TDT 21Frank
King Arthur
1
6
2
0.33
L
Athena
TDT EmiNem
Athena
1
4
0
0.25
L
Tsukuyomi
TDT McDeugo
Tsukuyomi
0
3
1
0.17
L
3
5
0
0.6
W
3
1
1
3.5
W
Tiamat
zwaffle1
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
24,364
37,914
Taken
29,680
12,937
Mitigated
12,983
6,868
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,114
4,295
0
2,141
6,018
1,715
598
0
6,018
0
39,435
L
1,833
433
111
2,970
8,512
2,314
0
858
7,654
0
22,806
W
2,826
330
345
1,804
8,003
4,130
220
0
8,003
12,760
0
W
The Morrigan
SuBs_Wolf
The Morrigan
4,535
1,159
0
1,256
4,705
1,582
731
183
4,522
48,956
590
L
King Arthur
TDT 21Frank
King Arthur
3,442
782
0
1,567
9,753
3,575
54
1,797
7,956
0
17,201
L
Athena
TDT EmiNem
Athena
2,028
930
0
1,235
8,181
3,914
0
1,457
6,724
11,510
0
L
Tsukuyomi
TDT McDeugo
Tsukuyomi
2,548
421
0
160
5,062
1,529
0
1,696
3,366
0
17,484
L
3,317
1,608
0
825
6,406
1,605
0
2,075
4,331
0
19,570
W
5,932
2,857
0
2,723
7,305
4,015
822
1,845
5,460
0
24,479
W
Tiamat
zwaffle1
Tiamat
957
74
0
758
3,649
1,541
0
0
3,649
25,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
32,894
163
Minions Killed
268
0
Camps Cleared
0
981,754
Distance Traveled
1,062,071
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,362
669
70
6
0
190,174
0
L
Da Ji
4,712
428
47
4
0
215,354
0
W
Ares
6,702
609
16
1
0
212,254
2
W
The Morrigan
6,983
635
90
8
0
215,447
1
L
King Arthur
5,134
467
23
2
0
228,338
1
L
Athena
5,077
462
25
2
0
179,705
0
L
Tsukuyomi
5,007
455
37
3
0
197,239
4
L
Skadi
5,464
497
31
3
0
161,118
0
W
Bellona
6,349
577
44
4
0
257,941
1
W
Tiamat
5,498
500
48
4
0
186,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role