Player Matchup

Ah Puch
Ah Puch
Ceaseless Gyre
Ah Puch
Level 82
God Stats
21W - 16L
1,829 SR
Queue Stats
277W - 306L
1,349 Elo+
Solo
Neith
Neith
Rubdomo
Neith
Level 81
God Stats
2W - 3L
1,450 SR
Queue Stats
8W - 18L
1,239 Elo+
Solo
Bacchus
Bacchus
Sebasking4u
Bacchus
Level 65
God Stats
109W - 133L
1,388 SR
Queue Stats
512W - 540L
1,347 Elo+
Solo
Fenrir
Fenrir
SoLiD_RamaGeZ
Fenrir
Level 111
God Stats
24W - 24L
1,453 SR
Queue Stats
241W - 305L
1,318 Elo+
Solo
Aphrodite
Aphrodite
Star Phoenix447
Aphrodite
Level 107
God Stats
10W - 3L
1,513 SR
Queue Stats
39W - 29L
1,414 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,333 Elo+

VS

Team Averages
Level 84
1,461 SR
1,392 Elo+
Osiris
Osiris
 
Osiris
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DavidVs2598
Ares
Level 105
God Stats
1W - 3L
1,367 SR
Queue Stats
711W - 966L
1,333 Elo+
Party 1
Vamana
Vamana
Monet-LeRoux
Vamana
Level 87
God Stats
0W - 1L
1,829 SR
Queue Stats
587W - 810L
1,339 Elo+
Party 1
Izanami
Izanami
Zorgamer2009
Izanami
Level 66
God Stats
9W - 9L
1,105 SR
Queue Stats
236W - 289L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zR4Z3Nz
Morgan Le Fay
Level 68
God Stats
16W - 19L
1,505 SR
Queue Stats
327W - 383L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
15,482
553
21,550
27,089
12,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Rubdomo
Neith
20
6 / 1 / 8
15,289
546
11,166
18,930
8,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Sebasking4u
Bacchus
20
3 / 1 / 1
15,642
559
12,061
28,955
23,399
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 6
15,159
541
15,124
25,493
21,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Star Phoenix447
Aphrodite
20
4 / 3 / 13
13,506
482
12,942
15,283
6,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
2 / 7 / 3
13,667
488
10,964
28,313
17,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 1
9,448
337
4,289
15,088
14,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
17
1 / 2 / 1
11,272
403
8,661
14,832
10,071
Izanami
Zorgamer2009
Izanami
20
4 / 10 / 1
13,956
498
21,364
23,735
9,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
zR4Z3Nz
Morgan Le Fay
17
2 / 9 / 0
12,178
435
14,964
19,054
6,640
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
31
Kills
10
10
Deaths
31
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
7
3
0.5
W
7
4
7
2.63
L
1
3
1
0.5
L
Vamana
1
2
1
0.75
W
Neith
Rubdomo
Neith
6
1
8
10
W
Bacchus
Sebasking4u
Bacchus
3
1
1
3.5
W
11
1
6
14
W
Aphrodite
Star Phoenix447
Aphrodite
4
3
13
3.5
L
Izanami
Zorgamer2009
Izanami
4
10
1
0.45
L
Morgan Le Fay
zR4Z3Nz
Morgan Le Fay
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,843
Damage
60,242
115,750
Taken
101,022
72,010
Mitigated
58,230
68,831
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,964
5,328
0
9,107
28,313
17,535
144
7,577
20,736
313
116,002
W
21,550
566
0
17,663
27,089
12,716
2,291
12,341
14,718
106,203
0
L
4,289
184
0
0
15,088
14,927
0
5,276
9,812
37,168
0
L
Vamana
8,661
1,645
0
6,215
14,832
10,071
0
10,567
4,265
0
49,468
W
Neith
Rubdomo
Neith
11,166
4,756
0
8,612
18,930
8,256
5,602
1,364
17,566
0
134,804
W
Bacchus
Sebasking4u
Bacchus
12,061
613
378
10,490
28,955
23,399
2,564
0
28,091
84,151
0
W
15,124
3,783
0
7,166
25,493
21,257
2,331
2,375
23,058
0
114,413
W
Aphrodite
Star Phoenix447
Aphrodite
12,942
833
14,022
10,500
15,283
6,382
910
3,482
11,801
54,028
0
L
Izanami
Zorgamer2009
Izanami
21,364
16,639
0
3,688
23,735
9,057
1,503
10,984
12,751
0
114,395
L
Morgan Le Fay
zR4Z3Nz
Morgan Le Fay
14,964
1,009
0
4,787
19,054
6,640
0
12,149
6,905
79,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,078
Gold Earned
60,521
689
Minions Killed
691
0
Camps Cleared
0
2,425,760
Distance Traveled
2,008,617
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,667
488
185
7
0
525,562
0
W
Ah Puch
15,482
553
168
6
0
491,099
4
L
Ares
9,448
337
47
2
0
339,954
1
L
Vamana
11,272
403
98
4
0
416,072
0
W
Neith
15,289
546
175
6
0
464,404
0
W
Bacchus
15,642
559
133
5
0
423,535
0
W
Fenrir
15,159
541
132
5
0
539,699
4
W
Aphrodite
13,506
482
81
3
0
507,023
1
L
Izanami
13,956
498
205
7
0
405,673
0
L
Morgan Le Fay
12,178
435
156
6
0
321,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role