Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlueBOMBS4u
Cerberus
Level 99
God Stats
2W - 0L
1,674 SR
Queue Stats
188W - 194L
1,536 Elo+
Solo
Arachne
Arachne
GHOSTDEMON03
Arachne
Level 87
God Stats
44W - 36L
1,702 SR
Queue Stats
553W - 519L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jmister01
Ah Muzen Cab
Level 118
God Stats
2W - 1L
1,527 SR
Queue Stats
444W - 437L
1,543 Elo+
Solo
Persephone
Persephone
jonix_xavier
Persephone
Level 123
God Stats
2W - 5L
1,231 SR
Queue Stats
174W - 152L
1,511 Elo+
Solo
Team Averages
Level 117
1,527 SR
1,532 Elo+

VS

Team Averages
Level 111
1,578 SR
1,544 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BusterssBrownce
Erlang Shen
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 218L
1,575 Elo+
Solo
Horus
Horus
Enred-098
Horus
Level 82
God Stats
3W - 3L
1,662 SR
Queue Stats
367W - 339L
1,487 Elo+
Solo
Izanami
Izanami
Okuyasu11
Izanami
Level 120
God Stats
15W - 13L
1,774 SR
Queue Stats
55W - 46L
1,586 Elo+
Solo
Tiamat
Tiamat
Syn000
Tiamat
Level 160
God Stats
1W - 3L
1,456 SR
Queue Stats
49W - 65L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 2 / 11
7,973
532
3,314
12,643
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
BlueBOMBS4u
Cerberus
13
2 / 2 / 3
7,640
509
9,762
15,583
9,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
GHOSTDEMON03
Arachne
14
4 / 3 / 4
8,276
552
5,966
11,351
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Jmister01
Ah Muzen Cab
14
7 / 3 / 3
9,245
616
7,558
10,289
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
jonix_xavier
Persephone
13
3 / 3 / 6
8,714
581
10,422
9,026
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 0 / 3
8,269
551
9,566
10,596
5,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
BusterssBrownce
Erlang Shen
12
2 / 3 / 3
7,305
487
5,977
12,099
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Enred-098
Horus
9
1 / 5 / 3
6,446
430
5,558
13,575
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Okuyasu11
Izanami
15
2 / 5 / 0
8,575
572
6,935
9,236
3,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Syn000
Tiamat
14
4 / 3 / 5
8,268
551
12,678
11,869
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
13
13
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
11
2.75
L
King Arthur
 
King Arthur
4
0
3
5.5
W
Cerberus
BlueBOMBS4u
Cerberus
2
2
3
1.75
L
Erlang Shen
BusterssBrownce
Erlang Shen
2
3
3
1.17
L
Horus
Enred-098
Horus
1
5
3
0.5
W
Arachne
GHOSTDEMON03
Arachne
4
3
4
2
W
Ah Muzen Cab
Jmister01
Ah Muzen Cab
7
3
3
2.83
L
Izanami
Okuyasu11
Izanami
2
5
0
0.4
L
Tiamat
Syn000
Tiamat
4
3
5
2.17
W
Persephone
jonix_xavier
Persephone
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,022
Damage
40,714
58,892
Taken
57,375
31,780
Mitigated
28,738
19,390
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,314
1,242
2,876
5,514
12,643
9,314
108
3,321
9,322
0
20,332
L
King Arthur
 
King Arthur
9,566
1,357
0
5,630
10,596
5,165
0
3,685
6,898
0
47,388
W
Cerberus
BlueBOMBS4u
Cerberus
9,762
601
0
4,260
15,583
9,788
94
2,633
12,950
40,434
0
L
Erlang Shen
BusterssBrownce
Erlang Shen
5,977
2,033
0
5,394
12,099
4,349
0
4,577
7,462
0
44,081
L
Horus
Enred-098
Horus
5,558
2,889
1,538
3,413
13,575
8,007
0
5,621
7,833
0
15,681
W
Arachne
GHOSTDEMON03
Arachne
5,966
3,813
0
2,488
11,351
5,507
0
1,026
10,325
0
44,748
W
Ah Muzen Cab
Jmister01
Ah Muzen Cab
7,558
3,615
0
2,518
10,289
3,670
843
1,241
9,048
0
58,979
L
Izanami
Okuyasu11
Izanami
6,935
4,563
0
2,061
9,236
3,171
0
685
8,537
0
70,749
L
Tiamat
Syn000
Tiamat
12,678
1,091
0
3,157
11,869
8,046
0
5,223
6,461
55,633
0
W
Persephone
jonix_xavier
Persephone
10,422
698
0
1,734
9,026
3,501
223
4,455
4,568
52,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
38,863
441
Minions Killed
478
0
Camps Cleared
0
1,480,213
Distance Traveled
1,421,801
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,973
532
29
2
0
295,032
3
L
King Arthur
8,269
551
98
7
0
279,565
0
W
Cerberus
7,640
509
111
7
0
299,310
1
L
Erlang Shen
7,305
487
93
6
0
303,260
2
L
Horus
6,446
430
30
2
0
286,543
2
W
Arachne
8,276
552
70
5
0
332,967
1
W
Ah Muzen Cab
9,245
616
115
8
0
262,406
1
L
Izanami
8,575
572
156
10
0
254,657
0
L
Tiamat
8,268
551
101
7
0
297,776
5
W
Persephone
8,714
581
116
8
0
290,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role