Player Matchup

Tiamat
Tiamat
DreadSavage91
Tiamat
Level 29
God Stats
37W - 18L
1,397 SR
Queue Stats
41W - 21L
1,292 Elo+
Party 2
Bellona
Bellona
DreadSavage91
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,227 Elo+
Party 2
Apollo
Apollo
NoMaineoAnhur
Apollo
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 15L
1,726 Elo+
Solo
Aphrodite
Aphrodite
ventivemcct
Aphrodite
Level 17
God Stats
10W - 2L
1,790 SR
Queue Stats
36W - 18L
1,631 Elo+
Solo
Khepri
Khepri
zRexEreeto
Khepri
Level 6
God Stats
3W - 2L
1,725 SR
Queue Stats
12W - 9L
1,504 Elo+
Solo
Team Averages
Level 16
1,583 SR
1,476 Elo+

VS

Team Averages
Level 20
1,506 SR
1,374 Elo+
Aphrodite
Aphrodite
Alicenasc6803
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Solo
Zeus
Zeus
Yedir01
Zeus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Tyr
Tyr
lordppk23
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 156L
1,398 Elo+
Party 1
Izanami
Izanami
pumpedbykludd
Izanami
Level 24
God Stats
13W - 9L
1,532 SR
Queue Stats
262W - 291L
1,443 Elo+
Solo
Pele
Pele
yagomiranda134
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 412L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
11,025
479
10,920
12,909
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
13
3 / 7 / 3
9,545
415
2,611
13,087
6,527
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
36 / 1 / 6
15,986
695
44,681
23,381
11,836
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ventivemcct
Aphrodite
18
6 / 0 / 22
12,411
540
16,775
11,329
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
zRexEreeto
Khepri
15
4 / 4 / 18
11,553
502
8,046
19,138
19,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alicenasc6803
Aphrodite
12
2 / 12 / 1
8,207
357
2,190
22,407
16,899
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Yedir01
Zeus
13
5 / 15 / 1
9,806
426
12,019
18,729
5,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
8,916
388
8,527
14,866
10,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
18
4 / 10 / 0
11,360
494
14,584
21,574
9,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 11 / 3
9,475
412
8,052
23,742
8,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
54
Kills
13
14
Deaths
54
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alicenasc6803
Aphrodite
2
12
1
0.21
W
5
2
10
5
W
Bellona
3
7
3
0.64
W
36
1
6
39
L
Zeus
Yedir01
Zeus
5
15
1
0.37
L
1
6
2
0.33
L
Izanami
4
10
0
0.4
W
Aphrodite
ventivemcct
Aphrodite
6
0
22
17
L
1
11
3
0.23
W
Khepri
zRexEreeto
Khepri
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,033
Damage
45,372
79,844
Taken
101,318
50,300
Mitigated
50,247
36,414
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alicenasc6803
Aphrodite
2,190
595
663
2,224
22,407
16,899
84
6,205
15,816
11,033
0
W
10,920
975
233
6,078
12,909
7,061
552
893
12,016
49,614
0
W
Bellona
2,611
854
366
476
13,087
6,527
1,896
3,586
9,501
0
14,870
W
44,681
33,916
0
12,549
23,381
11,836
6,924
4,036
19,345
0
141,326
L
Zeus
Yedir01
Zeus
12,019
1,938
0
788
18,729
5,827
0
6,833
11,521
44,619
0
L
8,527
865
0
1,292
14,866
10,244
630
5,432
9,095
0
41,740
L
Izanami
14,584
10,106
0
4,158
21,574
9,234
1,641
7,722
13,500
0
93,363
W
Aphrodite
ventivemcct
Aphrodite
16,775
1,564
6,485
8,078
11,329
5,687
674
2,785
8,544
78,729
0
L
8,052
2,423
0
1,633
23,742
8,043
1,468
7,657
15,645
0
62,184
W
Khepri
zRexEreeto
Khepri
8,046
829
0
2,149
19,138
19,189
103
2,909
16,229
36,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,520
Gold Earned
47,764
436
Minions Killed
431
0
Camps Cleared
0
2,145,054
Distance Traveled
1,669,501
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,207
357
27
1
0
240,546
1
W
Tiamat
11,025
479
65
3
0
429,217
0
W
Bellona
9,545
415
32
1
0
360,787
2
W
Apollo
15,986
695
195
8
0
441,326
2
L
Zeus
9,806
426
67
3
0
262,686
3
L
Tyr
8,916
388
66
3
0
439,088
3
L
Izanami
11,360
494
175
8
0
327,151
0
W
Aphrodite
12,411
540
111
5
0
427,937
0
L
Pele
9,475
412
96
4
0
400,030
2
W
Khepri
11,553
502
33
1
0
485,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role