Player Matchup

King Arthur
King Arthur
Kingbobo420
King Arthur
Level 65
God Stats
19W - 32L
1,380 SR
Queue Stats
211W - 361L
1,342 Elo+
Party 2
Neith
Neith
MyMomIsDeadd
Neith
Level 15
God Stats
4W - 6L
1,585 SR
Queue Stats
10W - 10L
1,239 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UrCootStinks
Morgan Le Fay
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 41L
1,241 Elo+
Party 2
Team Averages
Level 30
1,488 SR
1,274 Elo+

VS

Team Averages
Level 34
1,301 SR
1,295 Elo+
Jormungandr
Jormungandr
FaeronHeight
Jormungandr
Level 17
God Stats
5W - 6L
1,405 SR
Queue Stats
18W - 36L
1,269 Elo+
Party 1
Merlin
Merlin
ZealSauce
Merlin
Level 16
God Stats
8W - 27L
1,201 SR
Queue Stats
11W - 30L
1,192 Elo+
Party 1
Gilgamesh
Gilgamesh
rootednet
Gilgamesh
Level 70
God Stats
9W - 11L
1,298 SR
Queue Stats
306W - 428L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kingbobo420
King Arthur
14
0 / 3 / 3
9,684
538
8,500
20,564
17,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 1 / 1
10,250
569
7,299
16,944
12,111
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
UrCootStinks
Morgan Le Fay
13
1 / 8 / 2
9,639
536
15,717
14,775
5,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FaeronHeight
Jormungandr
15
1 / 0 / 10
10,992
611
8,518
17,039
18,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ZealSauce
Merlin
17
4 / 0 / 8
11,915
662
18,782
10,609
7,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
rootednet
Gilgamesh
14
7 / 3 / 3
11,733
652
12,822
16,246
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FaeronHeight
Jormungandr
1
0
10
6
L
King Arthur
Kingbobo420
King Arthur
0
3
3
0.5
L
2
1
1
2.5
L
Morgan Le Fay
UrCootStinks
Morgan Le Fay
1
8
2
0.25
W
Merlin
ZealSauce
Merlin
4
0
8
8
W
Gilgamesh
rootednet
Gilgamesh
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
40,122
52,283
Taken
43,894
35,631
Mitigated
33,482
7,716
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FaeronHeight
Jormungandr
8,518
1,821
0
2,838
17,039
18,282
364
6,973
10,066
29,209
0
L
King Arthur
Kingbobo420
King Arthur
8,500
838
0
2,105
20,564
17,874
0
9,176
11,388
0
37,544
L
7,299
2,329
0
2,419
16,944
12,111
0
10,965
5,979
0
40,419
L
Morgan Le Fay
UrCootStinks
Morgan Le Fay
15,717
1,356
1,055
2,137
14,775
5,646
0
7,159
7,616
42,313
0
W
Merlin
ZealSauce
Merlin
18,782
1,122
489
1,914
10,609
7,030
1,061
3,894
6,715
69,918
0
W
Gilgamesh
rootednet
Gilgamesh
12,822
2,856
0
1,437
16,246
8,170
1,145
4,850
11,396
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
34,640
157
Minions Killed
175
0
Camps Cleared
0
913,320
Distance Traveled
913,768
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,992
611
38
2
0
292,911
1
L
King Arthur
9,684
538
38
2
0
351,375
3
L
Neith
10,250
569
71
4
0
285,160
2
L
Morgan Le Fay
9,639
536
48
3
0
276,785
0
W
Merlin
11,915
662
113
6
0
280,556
0
W
Gilgamesh
11,733
652
24
1
0
340,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role