Player Matchup

Xing Tian
Xing Tian
CoryHan
Xing Tian
Level 19
God Stats
82W - 14L
1,934 SR
Queue Stats
82W - 15L
1,902 Elo+
Party 1
Apollo
Apollo
Crxtz
Apollo
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 11L
1,528 Elo+
Solo
Mercury
Mercury
DrowsyDingus
Mercury
Level 8
God Stats
5W - 2L
1,556 SR
Queue Stats
50W - 14L
1,773 Elo+
Party 1
Nox
Nox
FreakyFranky
Nox
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 8L
1,814 Elo+
Party 1
Scylla
Scylla
NutAllOverYou
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,732 Elo+
Party 1
Team Averages
Level 12
1,598 SR
1,750 Elo+

VS

Team Averages
Level 21
1,473 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hydro Slawth
Cthulhu
Level 18
God Stats
39W - 20L
1,479 SR
Queue Stats
39W - 21L
1,380 Elo+
Party 2
Anhur
Anhur
Swenomith
Anhur
Level 29
God Stats
3W - 8L
1,435 SR
Queue Stats
89W - 89L
1,513 Elo+
Solo
Bellona
Bellona
Zagreus54
Bellona
Level 27
God Stats
40W - 45L
1,453 SR
Queue Stats
362W - 355L
1,600 Elo+
Solo
Danzaburou
Danzaburou
eeeser
Danzaburou
Level 16
God Stats
1W - 1L
1,499 SR
Queue Stats
15W - 9L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoryHan
Xing Tian
17
3 / 2 / 21
10,304
1,030
7,247
10,215
10,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Crxtz
Apollo
17
7 / 4 / 20
11,170
1,117
9,623
10,094
4,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
DrowsyDingus
Mercury
18
10 / 1 / 19
12,684
1,268
18,020
7,761
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 0 / 22
12,063
1,206
20,943
6,928
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 2 / 18
12,462
1,246
24,301
8,949
3,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 11 / 4
9,165
917
6,099
15,676
6,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Hydro Slawth
Cthulhu
16
3 / 10 / 4
10,373
1,037
13,010
22,511
20,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Swenomith
Anhur
15
2 / 5 / 5
9,497
950
6,493
14,090
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Zagreus54
Bellona
15
2 / 7 / 5
9,675
968
7,562
17,088
13,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
eeeser
Danzaburou
16
0 / 8 / 7
9,661
966
7,020
14,822
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
34
41
Kills
9
9
Deaths
41
100
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
11
4
0.36
W
Xing Tian
CoryHan
Xing Tian
3
2
21
6.75
W
Apollo
Crxtz
Apollo
7
4
20
4.25
W
Mercury
DrowsyDingus
Mercury
10
1
19
19.5
W
8
0
22
19
L
Cthulhu
Hydro Slawth
Cthulhu
3
10
4
0.5
W
13
2
18
11
L
Anhur
Swenomith
Anhur
2
5
5
0.9
L
Bellona
Zagreus54
Bellona
2
7
5
0.64
L
Danzaburou
eeeser
Danzaburou
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,134
Damage
40,184
43,947
Taken
84,187
24,528
Mitigated
52,067
5,840
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,099
924
0
0
15,676
6,395
0
9,989
5,687
0
7,467
W
Xing Tian
CoryHan
Xing Tian
7,247
530
0
670
10,215
10,088
0
2,992
6,965
13,213
0
W
Apollo
Crxtz
Apollo
9,623
3,775
0
558
10,094
4,571
0
2,217
7,787
0
16,305
W
Mercury
DrowsyDingus
Mercury
18,020
7,849
0
1,154
7,761
3,158
0
2,454
5,157
0
34,725
W
20,943
2,035
0
426
6,928
3,077
0
1,055
5,813
44,669
0
L
Cthulhu
Hydro Slawth
Cthulhu
13,010
293
1,037
1,229
22,511
20,500
0
13,910
8,601
43,435
0
W
24,301
2,883
0
3,032
8,949
3,634
0
3,584
5,215
44,110
0
L
Anhur
Swenomith
Anhur
6,493
4,250
0
894
14,090
5,369
0
8,789
5,301
0
23,325
L
Bellona
Zagreus54
Bellona
7,562
2,992
0
1,324
17,088
13,970
0
8,820
8,268
0
24,174
L
Danzaburou
eeeser
Danzaburou
7,020
2,553
0
906
14,822
5,833
0
10,983
3,839
0
30,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,683
Gold Earned
48,371
178
Minions Killed
193
11
Camps Cleared
5
1,053,271
Distance Traveled
868,236
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,165
917
1
0
1
138,234
1
W
Xing Tian
10,304
1,030
4
0
0
209,847
0
W
Apollo
11,170
1,117
13
1
1
180,624
0
W
Mercury
12,684
1,268
41
4
4
276,682
2
W
Nox
12,063
1,206
64
6
4
192,611
0
L
Cthulhu
10,373
1,037
73
7
0
190,766
0
W
Scylla
12,462
1,246
56
6
2
193,507
0
L
Anhur
9,497
950
24
2
2
167,546
0
L
Bellona
9,675
968
31
3
2
202,904
4
L
Danzaburou
9,661
966
64
6
0
168,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role