Player Matchup

Bakasura
Bakasura
DiceyScorpion
Bakasura
Level 7
God Stats
7W - 5L
1,607 SR
Queue Stats
8W - 8L
1,661 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hushira
Morgan Le Fay
Level 24
God Stats
4W - 14L
1,380 SR
Queue Stats
49W - 38L
1,591 Elo+
Solo
Cthulhu
Cthulhu
THICCNinjaOwO
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,710 Elo+
Party 1
Ullr
Ullr
YouMuted
Ullr
Level 28
God Stats
34W - 11L
1,741 SR
Queue Stats
89W - 50L
1,718 Elo+
Solo
Horus
Horus
dmaxman
Horus
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
702W - 648L
1,851 Elo+
Solo
Team Averages
Level 16
1,545 SR
1,706 Elo+

VS

Team Averages
Level 66
1,560 SR
1,681 Elo+
Guan Yu
Guan Yu
Khalessі
Guan Yu
Level 141
God Stats
7W - 6L
1,385 SR
Queue Stats
54W - 34L
1,765 Elo+
Party 2
Chronos
Chronos
MadNzzz
Chronos
Level 159
God Stats
4W - 1L
1,715 SR
Queue Stats
94W - 66L
1,637 Elo+
Party 2
Sobek
Sobek
Oberammergau
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,588 Elo+
Solo
Serqet
Serqet
jotoelquememate
Serqet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,771 Elo+
Party 2
Anhur
Anhur
minibebo
Anhur
Level 8
God Stats
4W - 0L
1,703 SR
Queue Stats
25W - 8L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiceyScorpion
Bakasura
11
2 / 5 / 1
6,838
488
4,207
10,063
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Hushira
Morgan Le Fay
12
2 / 6 / 0
6,924
495
5,085
10,654
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
0 / 4 / 2
6,835
488
5,879
8,808
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
15
4 / 1 / 0
8,658
618
8,039
7,576
2,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
dmaxman
Horus
12
1 / 3 / 2
6,945
496
6,288
13,399
5,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Khalessі
Guan Yu
13
2 / 2 / 2
7,161
512
4,771
11,880
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
MadNzzz
Chronos
16
7 / 0 / 6
9,564
683
14,528
8,857
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 5
6,878
491
2,562
7,481
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
8 / 3 / 6
8,600
614
10,084
8,838
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
minibebo
Anhur
13
2 / 3 / 0
7,714
551
3,068
10,858
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
19
19
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DiceyScorpion
Bakasura
2
5
1
0.5
L
Morgan Le Fay
Hushira
Morgan Le Fay
2
6
0
0.33
W
Guan Yu
Khalessі
Guan Yu
2
2
2
1.5
W
Chronos
MadNzzz
Chronos
7
0
6
10
W
0
1
5
2.5
L
Cthulhu
0
4
2
0.25
L
Ullr
4
1
0
4
L
Horus
dmaxman
Horus
1
3
2
0.67
W
8
3
6
3.67
W
Anhur
minibebo
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
35,013
50,500
Taken
47,914
19,466
Mitigated
20,978
11,583
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DiceyScorpion
Bakasura
4,207
2,915
0
2,254
10,063
3,703
22
2,132
7,811
0
23,663
L
Morgan Le Fay
Hushira
Morgan Le Fay
5,085
236
0
1,175
10,654
3,244
0
7,407
3,013
43,457
0
W
Guan Yu
Khalessі
Guan Yu
4,771
745
688
5,463
11,880
7,654
500
351
10,964
0
33,093
W
Chronos
MadNzzz
Chronos
14,528
5,289
0
2,728
8,857
3,403
2,142
5,758
3,099
80,191
0
W
2,562
331
0
1,276
7,481
4,196
240
1,793
5,618
13,714
0
L
Cthulhu
5,879
475
0
647
8,808
3,992
0
2,973
5,652
21,272
0
L
Ullr
8,039
2,931
0
958
7,576
2,588
732
734
6,842
0
67,464
L
Horus
dmaxman
Horus
6,288
2,561
601
5,948
13,399
5,939
0
3,844
8,679
0
33,305
W
10,084
3,488
0
340
8,838
3,213
0
2,280
6,518
304
45,881
W
Anhur
minibebo
Anhur
3,068
1,670
0
3,186
10,858
2,512
0
782
10,076
0
46,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
39,917
373
Minions Killed
433
0
Camps Cleared
0
1,281,721
Distance Traveled
1,359,974
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,838
488
69
5
0
258,940
1
L
Morgan Le Fay
6,924
495
74
5
0
229,056
4
W
Guan Yu
7,161
512
73
5
0
248,395
3
W
Chronos
9,564
683
152
11
0
285,665
5
W
Sobek
6,878
491
28
2
0
294,471
2
L
Cthulhu
6,835
488
30
2
0
276,449
3
L
Ullr
8,658
618
138
10
0
261,228
4
L
Horus
6,945
496
62
4
0
256,048
2
W
Serqet
8,600
614
86
6
0
316,781
3
W
Anhur
7,714
551
94
7
0
214,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role