Player Matchup

Nemesis
Nemesis
AltorochoReload
Nemesis
Level 10
God Stats
4W - 1L
1,664 SR
Queue Stats
18W - 24L
1,315 Elo+
Party 1
Chaac
Chaac
BardeAgus
Chaac
Level 12
God Stats
65W - 50L
1,545 SR
Queue Stats
183W - 147L
1,421 Elo+
Party 2
Neith
Neith
Ifuro
Neith
Level 7
God Stats
7W - 2L
1,753 SR
Queue Stats
21W - 24L
1,386 Elo+
Party 1
Ymir
Ymir
Talanico
Ymir
Level 5
God Stats
2W - 5L
1,309 SR
Queue Stats
16W - 21L
1,350 Elo+
Party 1
Chang'e
Chang'e
Zana2000
Chang'e
Level 63
God Stats
1W - 1L
1,207 SR
Queue Stats
327W - 320L
1,439 Elo+
Party 2
Team Averages
Level 19
1,496 SR
1,382 Elo+

VS

Team Averages
Level 18
1,543 SR
1,336 Elo+
Ares
Ares
 
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Ciganinho
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,059 Elo+
Party 3
Gilgamesh
Gilgamesh
FaZe_Clown699
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,337 Elo+
Solo
Hun Batz
Hun Batz
RamGal77
Hun Batz
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
279W - 287L
1,427 Elo+
Solo
Tiamat
Tiamat
duuhglas
Tiamat
Level 29
God Stats
4W - 3L
1,715 SR
Queue Stats
53W - 67L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
10,070
559
7,410
12,434
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
BardeAgus
Chaac
15
10 / 0 / 8
10,520
584
11,102
13,834
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Ifuro
Neith
14
6 / 1 / 7
9,401
522
6,238
8,350
3,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 1 / 17
9,000
500
4,940
13,177
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Zana2000
Chang'e
16
7 / 0 / 9
10,116
562
13,147
11,225
4,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 6 / 1
6,474
360
4,947
12,355
9,818
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Ciganinho
Neith
10
0 / 7 / 1
6,499
361
5,341
9,587
3,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FaZe_Clown699
Gilgamesh
11
1 / 11 / 0
7,270
404
6,285
15,165
9,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
RamGal77
Hun Batz
14
2 / 5 / 0
8,352
464
6,818
13,254
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
duuhglas
Tiamat
13
0 / 3 / 2
7,533
419
12,197
8,867
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
32
Kills
4
4
Deaths
32
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
1
0.25
W
7
2
9
5.75
W
Chaac
BardeAgus
Chaac
10
0
8
14
L
Neith
Ciganinho
Neith
0
7
1
0.07
L
Gilgamesh
FaZe_Clown699
Gilgamesh
1
11
0
0.09
W
Neith
Ifuro
Neith
6
1
7
9.5
L
Hun Batz
RamGal77
Hun Batz
2
5
0
0.4
W
Ymir
2
1
17
10.5
W
Chang'e
Zana2000
Chang'e
7
0
9
11.5
L
Tiamat
duuhglas
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,837
Damage
35,588
59,020
Taken
59,228
43,686
Mitigated
31,503
26,118
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,947
829
0
1,094
12,355
9,818
134
3,414
8,881
19,172
0
W
7,410
3,798
0
1,319
12,434
6,881
1,098
2,913
9,313
0
59,209
W
Chaac
BardeAgus
Chaac
11,102
2,094
0
6,247
13,834
16,264
1,963
2,102
11,592
0
50,721
L
Neith
Ciganinho
Neith
5,341
3,810
0
630
9,587
3,214
364
2,833
6,694
0
29,499
L
Gilgamesh
FaZe_Clown699
Gilgamesh
6,285
1,318
0
389
15,165
9,945
27
3,686
11,119
0
28,848
W
Neith
Ifuro
Neith
6,238
3,578
0
3,649
8,350
3,047
959
1,998
6,260
0
62,537
L
Hun Batz
RamGal77
Hun Batz
6,818
908
0
3,583
13,254
4,664
0
3,841
9,293
0
54,769
W
Ymir
4,940
779
0
1,871
13,177
12,562
512
3,679
9,318
17,671
0
W
Chang'e
Zana2000
Chang'e
13,147
3,381
5,118
7,914
11,225
4,932
1,823
5,268
5,393
65,144
0
L
Tiamat
duuhglas
Tiamat
12,197
1,421
0
2,906
8,867
3,862
0
4,313
4,506
48,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,107
Gold Earned
36,128
437
Minions Killed
325
0
Camps Cleared
0
1,545,671
Distance Traveled
1,451,683
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,474
360
26
1
0
272,178
3
W
Nemesis
10,070
559
93
5
0
329,139
5
W
Chaac
10,520
584
89
5
0
315,968
1
L
Neith
6,499
361
51
3
0
236,834
0
L
Gilgamesh
7,270
404
49
3
0
282,260
0
W
Neith
9,401
522
114
6
0
264,748
4
L
Hun Batz
8,352
464
96
5
0
356,737
2
W
Ymir
9,000
500
18
1
0
291,367
4
W
Chang'e
10,116
562
123
7
0
344,449
4
L
Tiamat
7,533
419
103
6
0
303,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role