Player Matchup

Artemis
Artemis
KP_YouRock
Artemis
Level 101
God Stats
7W - 6L
1,533 SR
Queue Stats
22W - 28L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
ShyVibes-xoxo
Nu Wa
Level 47
God Stats
2W - 6L
1,392 SR
Queue Stats
4W - 8L
1,539 Elo+
Party 1
Tyr
Tyr
X-BOXisWACK
Tyr
Level 102
God Stats
1W - 2L
1,505 SR
Queue Stats
35W - 42L
1,499 Elo+
Party 1
Team Averages
Level 83
1,477 SR
1,508 Elo+

VS

Team Averages
Level 91
1,519 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
BuddhaliciousAF
Morgan Le Fay
Level 146
God Stats
64W - 47L
1,543 SR
Queue Stats
280W - 279L
1,507 Elo+
Party 2
Neith
Neith
elitetony
Neith
Level 103
God Stats
25W - 21L
1,496 SR
Queue Stats
196W - 199L
1,481 Elo+
Party 2
Sobek
Sobek
thicksolid
Sobek
Level 24
God Stats
5W - 4L
1,517 SR
Queue Stats
11W - 16L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KP_YouRock
Artemis
13
2 / 5 / 5
9,620
601
8,687
13,745
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 5
9,508
594
9,430
7,274
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 4
10,591
662
10,541
15,673
17,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuddhaliciousAF
Morgan Le Fay
16
6 / 3 / 5
11,534
721
15,565
13,843
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
elitetony
Neith
15
3 / 4 / 7
10,648
666
12,329
13,376
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
15
4 / 1 / 9
12,142
759
4,528
19,726
29,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
13
13
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BuddhaliciousAF
Morgan Le Fay
6
3
5
2.83
L
Artemis
KP_YouRock
Artemis
2
5
5
0.9
L
2
4
5
1.13
L
4
4
4
1.5
W
Neith
elitetony
Neith
3
4
7
1.63
W
Sobek
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
32,422
36,692
Taken
46,945
24,817
Mitigated
44,942
2,328
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BuddhaliciousAF
Morgan Le Fay
15,565
345
1,367
3,623
13,843
6,850
656
2,307
11,536
74,630
0
L
Artemis
KP_YouRock
Artemis
8,687
2,605
0
673
13,745
5,187
0
9,430
4,045
0
33,124
L
9,430
2,805
0
0
7,274
2,435
0
4,104
2,960
29,148
0
L
10,541
1,371
0
1,655
15,673
17,195
0
6,559
8,574
0
30,133
W
Neith
elitetony
Neith
12,329
6,290
0
2,493
13,376
8,442
2,134
2,704
10,672
0
45,279
W
Sobek
4,528
402
1,344
6,825
19,726
29,650
0
4,419
15,307
18,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
34,324
116
Minions Killed
199
0
Camps Cleared
0
763,611
Distance Traveled
780,343
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,534
721
88
6
0
264,621
2
L
Artemis
9,620
601
51
3
0
254,379
4
L
Nu Wa
9,508
594
38
2
0
213,419
0
L
Tyr
10,591
662
27
2
0
295,813
2
W
Neith
10,648
666
95
6
0
244,581
2
W
Sobek
12,142
759
16
1
0
271,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role