Player Matchup

Janus
Janus
AxeThat_One_Guy
Janus
Level 49
God Stats
0W - 3L
1,285 SR
Queue Stats
214W - 213L
1,554 Elo+
Party 2
Tiamat
Tiamat
CaptainCrippy
Tiamat
Level 66
God Stats
5W - 8L
1,556 SR
Queue Stats
600W - 585L
1,533 Elo+
Party 2
Serqet
Serqet
LimitedPlayback
Serqet
Level 66
God Stats
5W - 7L
1,490 SR
Queue Stats
136W - 142L
1,437 Elo+
Party 1
Sobek
Sobek
autisticcowboy
Sobek
Level 25
God Stats
17W - 22L
1,519 SR
Queue Stats
238W - 247L
1,488 Elo+
Party 1
Medusa
Medusa
bigdaddyhallett1
Medusa
Level 144
God Stats
2W - 2L
1,642 SR
Queue Stats
184W - 192L
1,467 Elo+
Party 1
Team Averages
Level 70
1,498 SR
1,496 Elo+

VS

Team Averages
Level 40
1,496 SR
1,418 Elo+
Gilgamesh
Gilgamesh
Kilted Koala
Gilgamesh
Level 51
God Stats
12W - 13L
1,299 SR
Queue Stats
312W - 303L
1,481 Elo+
Party 3
Chernobog
Chernobog
Mercies End
Chernobog
Level 11
God Stats
16W - 19L
1,667 SR
Queue Stats
90W - 69L
1,445 Elo+
Party 3
Fenrir
Fenrir
THS King Frost
Fenrir
Level 27
God Stats
17W - 23L
1,420 SR
Queue Stats
275W - 296L
1,285 Elo+
Party 3
Fafnir
Fafnir
XX_Maestro_E
Fafnir
Level 49
God Stats
7W - 8L
1,448 SR
Queue Stats
375W - 354L
1,412 Elo+
Solo
Sol
Sol
a failed wizard
Sol
Level 63
God Stats
20W - 17L
1,646 SR
Queue Stats
524W - 473L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,448
469
4,425
10,346
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 0
8,458
470
6,528
12,741
10,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 2
8,342
463
2,493
12,256
4,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 6
8,130
452
8,228
20,210
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 4 / 5
9,033
502
12,327
9,715
3,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kilted Koala
Gilgamesh
18
7 / 1 / 4
10,734
596
11,626
11,829
7,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Mercies End
Chernobog
15
3 / 4 / 8
9,257
514
4,717
8,983
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 11
9,148
508
8,742
10,540
4,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
13
3 / 3 / 11
9,700
539
3,003
13,896
10,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 10
10,518
584
10,363
9,628
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
25
26
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
5
0
0.2
W
Gilgamesh
Kilted Koala
Gilgamesh
7
1
4
9
L
3
6
2
0.67
W
Chernobog
Mercies End
Chernobog
3
4
8
1.75
W
4
2
11
4.75
W
Fafnir
3
3
11
2.83
W
8
1
10
13
L
2
5
6
1
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
38,451
65,268
Taken
54,876
35,347
Mitigated
29,255
15,872
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,425
323
0
803
10,346
3,328
214
3,493
6,853
59,312
0
L
6,528
533
0
3,956
12,741
10,991
586
401
12,340
53,437
0
W
Gilgamesh
Kilted Koala
Gilgamesh
11,626
2,853
0
975
11,829
7,789
294
5,649
5,898
0
58,885
L
2,493
260
0
2,230
12,256
4,301
0
1,643
10,613
0
38,932
W
Chernobog
Mercies End
Chernobog
4,717
2,813
0
3,369
8,983
3,478
2,501
2,165
6,818
0
48,560
W
8,742
1,685
0
3,906
10,540
4,098
116
2,722
7,756
0
42,695
W
Fafnir
3,003
800
0
2,840
13,896
10,805
491
4,996
8,724
14,378
0
W
10,363
1,836
0
4,329
9,628
3,085
1,120
3,261
5,938
61,413
0
L
8,228
704
0
6,333
20,210
13,276
145
5,987
14,223
30,076
0
L
12,327
5,773
0
2,550
9,715
3,451
1,471
1,842
7,873
0
54,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
49,357
416
Minions Killed
405
0
Camps Cleared
0
1,582,629
Distance Traveled
1,808,299
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,448
469
116
6
0
286,665
2
L
Tiamat
8,458
470
109
6
0
300,753
1
W
Gilgamesh
10,734
596
118
7
0
354,537
4
L
Serqet
8,342
463
68
4
0
350,589
1
W
Chernobog
9,257
514
91
5
0
337,804
0
W
Fenrir
9,148
508
63
4
0
396,984
0
W
Fafnir
9,700
539
32
2
0
363,138
3
W
Sol
10,518
584
101
6
0
355,836
2
L
Sobek
8,130
452
34
2
0
344,570
1
L
Medusa
9,033
502
89
5
0
300,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role