Player Matchup

Jormungandr
Jormungandr
LavaPeanut
Jormungandr
Level 17
God Stats
11W - 10L
1,590 SR
Queue Stats
28W - 23L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yurobeat
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 40L
1,699 Elo+
Solo
Izanami
Izanami
juuliuss
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,666 Elo+
Solo
Merlin
Merlin
offblik
Merlin
Level 20
God Stats
2W - 1L
1,476 SR
Queue Stats
2W - 1L
1,687 Elo+
Solo
Janus
Janus
pacho975
Janus
Level 16
God Stats
9W - 7L
1,566 SR
Queue Stats
59W - 47L
1,590 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,649 Elo+

VS

Team Averages
Level 41
1,540 SR
1,520 Elo+
Medusa
Medusa
FriendlyPyre
Medusa
Level 81
God Stats
12W - 10L
1,581 SR
Queue Stats
60W - 54L
1,556 Elo+
Party 1
Persephone
Persephone
FyreTygr
Persephone
Level 88
God Stats
3W - 8L
1,297 SR
Queue Stats
520W - 521L
1,569 Elo+
Party 1
Ares
Ares
malchi2000
Ares
Level 3
God Stats
1W - 1L
1,556 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 1
Tyr
Tyr
tabascoskm
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,572 Elo+
Party 1
Kali
Kali
toiditoidi
Kali
Level 15
God Stats
12W - 14L
1,764 SR
Queue Stats
239W - 239L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LavaPeanut
Jormungandr
18
7 / 1 / 4
11,384
599
11,296
9,196
6,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Yurobeat
Tsukuyomi
18
6 / 3 / 7
11,123
585
15,358
12,906
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
juuliuss
Izanami
17
7 / 5 / 2
10,783
568
14,735
16,917
6,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
offblik
Merlin
14
0 / 5 / 8
8,403
442
4,469
10,572
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
pacho975
Janus
19
5 / 1 / 4
11,567
609
5,675
8,071
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 2 / 3
10,719
564
12,378
12,279
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
FyreTygr
Persephone
16
5 / 4 / 3
10,199
537
15,556
13,459
5,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 10 / 5
7,422
391
5,184
16,936
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 0
7,507
395
1,277
11,959
9,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 3
9,020
475
3,568
14,835
5,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
25
Kills
15
15
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
2
3
4.25
L
Persephone
FyreTygr
Persephone
5
4
3
1.63
W
Jormungandr
LavaPeanut
Jormungandr
7
1
4
9
W
Tsukuyomi
Yurobeat
Tsukuyomi
6
3
7
3.17
W
Izanami
juuliuss
Izanami
7
5
2
1.6
L
1
10
5
0.35
W
Merlin
offblik
Merlin
0
5
8
0.8
W
Janus
pacho975
Janus
5
1
4
7
L
0
4
0
0
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,533
Damage
37,963
57,662
Taken
69,468
24,499
Mitigated
37,666
14,296
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,378
4,319
0
2,802
12,279
4,599
214
2,568
9,669
0
80,423
L
Persephone
FyreTygr
Persephone
15,556
1,115
0
4,998
13,459
5,676
0
4,082
9,287
66,353
0
W
Jormungandr
LavaPeanut
Jormungandr
11,296
1,918
0
2,295
9,196
6,574
308
4,561
4,485
66,229
0
W
Tsukuyomi
Yurobeat
Tsukuyomi
15,358
5,206
0
4,648
12,906
5,037
21
4,011
8,865
0
83,369
W
Izanami
juuliuss
Izanami
14,735
10,922
0
5,005
16,917
6,201
412
5,223
11,694
0
96,125
L
5,184
111
0
1,948
16,936
11,680
0
3,933
12,933
11,694
0
W
Merlin
offblik
Merlin
4,469
233
13
212
10,572
3,663
240
3,209
7,363
35,136
0
W
Janus
pacho975
Janus
5,675
502
427
1,696
8,071
3,024
26
3,736
4,335
76,971
0
L
1,277
317
0
2,966
11,959
9,764
0
7,636
4,281
0
26,955
L
3,568
1,361
0
5,903
14,835
5,947
0
2,937
11,856
0
38,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
44,867
676
Minions Killed
423
0
Camps Cleared
0
1,789,045
Distance Traveled
1,806,829
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,719
564
129
7
0
379,266
4
L
Persephone
10,199
537
131
7
0
335,042
1
W
Jormungandr
11,384
599
132
7
0
345,083
4
W
Tsukuyomi
11,123
585
135
7
0
408,707
5
W
Izanami
10,783
568
164
9
0
314,706
3
L
Ares
7,422
391
16
1
0
334,693
1
W
Merlin
8,403
442
54
3
0
309,126
1
W
Janus
11,567
609
191
10
0
411,423
3
L
Tyr
7,507
395
56
3
0
381,109
3
L
Kali
9,020
475
91
5
0
376,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role