Player Matchup

Cerberus
Cerberus
DavixX13050201
Cerberus
Level 25
God Stats
12W - 5L
1,939 SR
Queue Stats
139W - 106L
1,551 Elo+
Solo
Guan Yu
Guan Yu
IPvPeedMyself
Guan Yu
Level 29
God Stats
2W - 3L
1,501 SR
Queue Stats
434W - 401L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Im Skitzmen
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
WovenBridge3759
Jing Wei
Level 7
God Stats
0W - 5L
1,163 SR
Queue Stats
8W - 12L
1,362 Elo+
Party 1
Hun Batz
Hun Batz
splashteambrown
Hun Batz
Level 14
God Stats
0W - 4L
1,214 SR
Queue Stats
6W - 13L
1,218 Elo+
Party 1
Team Averages
Level 18
1,463 SR
1,409 Elo+

VS

Team Averages
Level 8
1,450 SR
1,355 Elo+
Bellona
Bellona
DiablilloGaming
Bellona
Level 6
God Stats
2W - 2L
1,272 SR
Queue Stats
23W - 47L
1,259 Elo+
Solo
King Arthur
King Arthur
Escanor7119
King Arthur
Level 22
God Stats
17W - 12L
1,480 SR
Queue Stats
21W - 20L
1,498 Elo+
Solo
Chaac
Chaac
Nipzz1212
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,250 Elo+
Solo
Skadi
Skadi
WatersWetGG
Skadi
Level 8
God Stats
8W - 6L
1,499 SR
Queue Stats
66W - 61L
1,597 Elo+
Solo
Olorun
Olorun
klownzilla
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
5 / 4 / 7
10,846
472
14,084
26,979
35,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
16
5 / 7 / 7
10,235
445
20,923
29,656
17,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Im Skitzmen
Kukulkan
14
1 / 7 / 6
9,000
391
13,025
15,397
5,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
17
6 / 5 / 3
11,461
498
9,192
14,117
5,365
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
14
3 / 8 / 3
9,279
403
4,759
15,004
5,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,822
384
2,660
13,538
14,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Escanor7119
King Arthur
16
3 / 6 / 10
11,245
489
10,585
22,699
13,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Nipzz1212
Chaac
18
7 / 3 / 4
12,363
538
21,855
22,795
14,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
18 / 1 / 3
14,313
622
26,633
21,266
9,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
klownzilla
Olorun
17
2 / 6 / 5
11,898
517
12,072
20,521
7,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
20
Kills
30
31
Deaths
23
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
4
7
2.13
W
0
7
3
0.21
W
King Arthur
Escanor7119
King Arthur
3
6
10
1.33
L
Guan Yu
5
7
7
1.21
L
Kukulkan
Im Skitzmen
Kukulkan
1
7
6
0.57
W
Chaac
Nipzz1212
Chaac
7
3
4
3
W
18
1
3
19.5
L
Jing Wei
6
5
3
1.5
W
Olorun
klownzilla
Olorun
2
6
5
0.75
L
Hun Batz
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,983
Damage
73,805
101,153
Taken
100,819
69,311
Mitigated
59,899
32,423
Healing
40,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
14,084
832
522
12,757
26,979
35,326
23
5,995
20,984
68,865
0
W
2,660
981
0
35
13,538
14,175
844
3,626
9,912
0
12,531
W
King Arthur
Escanor7119
King Arthur
10,585
1,141
0
4,296
22,699
13,712
683
7,535
15,164
0
35,862
L
Guan Yu
20,923
4,955
2,192
10,990
29,656
17,479
692
4,744
24,912
0
55,968
L
Kukulkan
Im Skitzmen
Kukulkan
13,025
2,522
0
4,014
15,397
5,878
0
343
15,054
47,220
0
W
Chaac
Nipzz1212
Chaac
21,855
5,050
283
10,577
22,795
14,929
182
5,379
17,416
0
81,047
W
26,633
19,105
0
15,283
21,266
9,748
2,144
4,493
16,773
0
140,782
L
Jing Wei
9,192
7,742
0
0
14,117
5,365
488
681
13,436
0
43,640
W
Olorun
klownzilla
Olorun
12,072
7,588
110
10,194
20,521
7,335
7,610
6,076
14,445
73,354
0
L
Hun Batz
4,759
2,275
0
1,948
15,004
5,263
462
309
14,695
0
41,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
58,641
408
Minions Killed
492
0
Camps Cleared
0
1,903,475
Distance Traveled
1,906,623
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,846
472
130
6
0
395,628
0
W
Bellona
8,822
384
17
1
0
266,659
5
W
King Arthur
11,245
489
48
2
0
417,282
4
L
Guan Yu
10,235
445
84
4
0
374,114
0
L
Kukulkan
9,000
391
68
3
0
322,794
0
W
Chaac
12,363
538
123
5
0
477,266
4
W
Skadi
14,313
622
177
8
0
417,706
0
L
Jing Wei
11,461
498
63
3
0
396,708
0
W
Olorun
11,898
517
127
6
0
327,710
1
L
Hun Batz
9,279
403
63
3
0
414,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role