Player Matchup

Hades
Hades
AbutreDoDiabo
Hades
Level 27
God Stats
6W - 7L
1,431 SR
Queue Stats
285W - 285L
1,509 Elo+
Solo
Neith
Neith
Berdias
Neith
Level 24
God Stats
3W - 1L
1,718 SR
Queue Stats
12W - 12L
1,508 Elo+
Solo
Odin
Odin
ChABirToN_
Odin
Level 7
God Stats
8W - 6L
1,511 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 2
Ymir
Ymir
eldiostutuca
Ymir
Level 7
God Stats
10W - 10L
1,396 SR
Queue Stats
13W - 17L
1,326 Elo+
Party 2
Nemesis
Nemesis
totoagus7076
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,280 Elo+
Party 2
Team Averages
Level 15
1,511 SR
1,393 Elo+

VS

Team Averages
Level 26
1,549 SR
1,434 Elo+
Olorun
Olorun
Angelo_W7
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
MaryHaywood
Baron Samedi
Level 13
God Stats
23W - 19L
1,568 SR
Queue Stats
29W - 28L
1,445 Elo+
Party 3
Neith
Neith
OliveiraCoronel
Neith
Level 17
God Stats
8W - 11L
1,542 SR
Queue Stats
37W - 51L
1,449 Elo+
Party 1
Nemesis
Nemesis
QueenTyrande
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,433 Elo+
Party 3
Yemoja
Yemoja
Sentonildo
Yemoja
Level 8
God Stats
17W - 9L
1,634 SR
Queue Stats
20W - 19L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 17
15,038
1,504
27,915
18,037
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Berdias
Neith
19
19 / 2 / 15
13,906
1,391
24,102
10,573
4,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 27
12,008
1,201
16,482
10,196
10,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 3 / 23
10,808
1,081
6,143
9,786
10,870
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
totoagus7076
Nemesis
17
4 / 5 / 16
10,247
1,025
12,194
12,696
5,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Angelo_W7
Olorun
17
3 / 10 / 9
10,829
1,083
8,842
18,342
7,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MaryHaywood
Baron Samedi
17
4 / 10 / 8
10,772
1,077
15,215
17,911
7,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 11 / 10
9,618
962
7,281
20,076
6,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Nemesis
QueenTyrande
Nemesis
16
6 / 10 / 5
11,320
1,132
17,418
21,564
12,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Sentonildo
Yemoja
16
1 / 5 / 6
10,428
1,043
6,808
16,114
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
52
46
Kills
14
14
Deaths
46
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
1
17
22.5
L
Olorun
Angelo_W7
Olorun
3
10
9
0.75
W
Neith
Berdias
Neith
19
2
15
13.25
W
7
3
27
6.83
L
Baron Samedi
MaryHaywood
Baron Samedi
4
10
8
0.8
L
0
11
10
0.45
L
Nemesis
QueenTyrande
Nemesis
6
10
5
0.85
L
Yemoja
Sentonildo
Yemoja
1
5
6
0.8
W
2
3
23
4.5
W
Nemesis
totoagus7076
Nemesis
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,836
Damage
55,564
61,288
Taken
94,007
44,859
Mitigated
49,574
9,210
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,915
3,144
479
4,429
18,037
13,150
0
8,422
9,615
58,421
0
L
Olorun
Angelo_W7
Olorun
8,842
5,260
1,444
1,862
18,342
7,105
0
6,921
11,421
24,283
0
W
Neith
Berdias
Neith
24,102
17,250
0
2,627
10,573
4,657
0
4,822
5,751
0
40,926
W
16,482
4,121
0
138
10,196
10,328
0
5,734
4,462
0
27,376
L
Baron Samedi
MaryHaywood
Baron Samedi
15,215
2,146
2,661
2,777
17,911
7,404
0
6,724
11,187
31,997
0
L
7,281
4,322
0
1,804
20,076
6,826
0
6,871
13,205
0
24,070
L
Nemesis
QueenTyrande
Nemesis
17,418
7,215
0
2,217
21,564
12,628
0
7,145
14,419
311
33,161
L
Yemoja
Sentonildo
Yemoja
6,808
1,023
2,201
1,301
16,114
15,611
0
6,397
9,717
15,682
0
W
6,143
905
278
261
9,786
10,870
0
4,881
4,905
18,833
0
W
Nemesis
totoagus7076
Nemesis
12,194
4,120
0
998
12,696
5,854
0
7,317
5,379
0
20,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,007
Gold Earned
52,967
191
Minions Killed
135
10
Camps Cleared
5
904,249
Distance Traveled
745,705
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,038
1,504
69
7
7
195,427
0
L
Olorun
10,829
1,083
22
2
0
117,642
1
W
Neith
13,906
1,391
44
4
1
167,800
0
W
Odin
12,008
1,201
33
3
1
195,150
2
L
Baron Samedi
10,772
1,077
23
2
1
173,712
0
L
Neith
9,618
962
49
5
0
125,676
0
L
Nemesis
11,320
1,132
27
3
3
168,644
0
L
Yemoja
10,428
1,043
14
1
1
160,031
0
W
Ymir
10,808
1,081
30
3
0
164,500
1
W
Nemesis
10,247
1,025
15
2
1
181,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role