Player Matchup

Tiamat
Tiamat
LilBrusa
Tiamat
Level 28
God Stats
0W - 7L
1,082 SR
Queue Stats
114W - 99L
1,660 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lorcodez
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,710 Elo+
Solo
Khepri
Khepri
LozSen
Khepri
Level 29
God Stats
5W - 4L
1,751 SR
Queue Stats
148W - 107L
1,626 Elo+
Solo
Thor
Thor
TechVic
Thor
Level 6
God Stats
2W - 1L
1,853 SR
Queue Stats
5W - 2L
1,662 Elo+
Solo
Skadi
Skadi
scalar-sake3
Skadi
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
161W - 151L
1,745 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,680 Elo+

VS

Team Averages
Level 22
1,571 SR
1,683 Elo+
Chernobog
Chernobog
BeII96
Chernobog
Level 16
God Stats
30W - 25L
1,575 SR
Queue Stats
76W - 66L
1,608 Elo+
Solo
Pele
Pele
Irokbeds
Pele
Level 22
God Stats
3W - 1L
1,610 SR
Queue Stats
11W - 7L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
LocoAmigo77
Gilgamesh
Level 25
God Stats
2W - 0L
1,608 SR
Queue Stats
7W - 4L
1,845 Elo+
Party 1
Zhong Kui
Zhong Kui
TypeGoated
Zhong Kui
Level 28
God Stats
5W - 2L
1,563 SR
Queue Stats
154W - 137L
1,560 Elo+
Solo
Osiris
Osiris
xxL4MBORGHINIxx
Osiris
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 55L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LilBrusa
Tiamat
19
5 / 6 / 2
12,529
501
19,742
17,449
10,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Lorcodez
Cu Chulainn
20
10 / 4 / 1
13,632
545
20,264
22,960
21,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
LozSen
Khepri
16
0 / 2 / 4
9,849
394
4,681
18,309
19,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
TechVic
Thor
16
0 / 12 / 2
9,818
393
8,691
20,981
12,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 6 / 0
10,748
430
17,422
14,797
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeII96
Chernobog
20
6 / 3 / 7
14,462
578
9,888
19,456
9,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
19
5 / 5 / 5
12,225
489
7,133
19,545
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LocoAmigo77
Gilgamesh
18
3 / 7 / 4
11,623
465
8,197
19,637
9,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
TypeGoated
Zhong Kui
20
7 / 4 / 11
13,871
555
24,151
22,786
19,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 0 / 10
15,682
627
21,793
25,173
28,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
19
Kills
30
30
Deaths
19
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BeII96
Chernobog
6
3
7
3.17
W
Pele
5
5
5
1.5
L
Tiamat
LilBrusa
Tiamat
5
6
2
1
W
Gilgamesh
LocoAmigo77
Gilgamesh
3
7
4
0.71
L
Cu Chulainn
Lorcodez
Cu Chulainn
10
4
1
2.63
L
Khepri
LozSen
Khepri
0
2
4
1
L
Thor
TechVic
Thor
0
12
2
0.08
W
Zhong Kui
TypeGoated
Zhong Kui
7
4
11
3.13
L
4
6
0
0.67
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,800
Damage
71,162
94,496
Taken
106,597
70,592
Mitigated
74,135
19,511
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BeII96
Chernobog
9,888
7,209
2,098
7,822
19,456
9,427
5,518
3,297
15,953
0
106,889
W
Pele
7,133
2,112
0
5,113
19,545
7,916
909
6,840
12,375
0
73,758
L
Tiamat
LilBrusa
Tiamat
19,742
1,839
0
4,506
17,449
10,733
0
7,235
10,170
92,426
0
W
Gilgamesh
LocoAmigo77
Gilgamesh
8,197
3,332
0
2,062
19,637
9,161
617
3,855
15,610
0
57,206
L
Cu Chulainn
Lorcodez
Cu Chulainn
20,264
3,156
0
5,793
22,960
21,099
0
4,699
18,261
15,022
86,395
L
Khepri
LozSen
Khepri
4,681
710
0
3,706
18,309
19,943
426
6,493
11,816
31,559
0
L
Thor
TechVic
Thor
8,691
1,688
0
3,051
20,981
12,449
0
6,973
13,927
0
57,100
W
Zhong Kui
TypeGoated
Zhong Kui
24,151
1,901
0
9,481
22,786
19,449
200
8,036
13,811
93,095
0
L
17,422
9,490
0
2,455
14,797
6,368
3,464
4,390
10,163
0
88,851
W
21,793
6,513
0
2,385
25,173
28,182
2,062
4,318
20,748
19,004
67,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,576
Gold Earned
67,863
639
Minions Killed
644
0
Camps Cleared
0
2,096,816
Distance Traveled
2,368,265
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,462
578
170
7
0
449,150
7
W
Pele
12,225
489
127
5
0
497,300
1
L
Tiamat
12,529
501
161
6
0
429,118
8
W
Gilgamesh
11,623
465
92
4
0
468,695
0
L
Cu Chulainn
13,632
545
181
7
0
453,686
0
L
Khepri
9,849
394
62
2
0
425,408
2
L
Thor
9,818
393
111
4
0
429,295
0
W
Zhong Kui
13,871
555
157
6
0
458,128
0
L
Skadi
10,748
430
124
5
0
359,309
1
W
Osiris
15,682
627
98
4
0
494,992
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role