Player Matchup

Ravana
Ravana
DogOfWarBR
Ravana
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
768W - 876L
1,427 Elo+
Party 1
Ra
Ra
Mitto_Brasil
Ra
Level 83
God Stats
39W - 27L
1,541 SR
Queue Stats
1,555W - 1,761L
1,474 Elo+
Party 1
Neith
Neith
RodiPK
Neith
Level 157
God Stats
5W - 1L
1,314 SR
Queue Stats
353W - 323L
1,578 Elo+
Solo
Team Averages
Level 128
1,452 SR
1,493 Elo+

VS

Team Averages
Level 126
1,500 SR
1,481 Elo+
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
XxJhonSnowxX
Janus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,443 Elo+
Party 2
Apollo
Apollo
Zuic
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DogOfWarBR
Ravana
15
1 / 3 / 6
12,498
735
6,941
18,859
14,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 4 / 4
12,137
714
13,039
10,508
4,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RodiPK
Neith
17
4 / 2 / 5
11,934
702
13,494
9,800
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 1 / 6
10,264
604
7,880
12,541
13,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 6 / 3
11,636
684
13,393
13,938
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Zuic
Apollo
14
2 / 3 / 4
10,311
607
7,615
12,050
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
9
9
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
6
5
W
Ravana
DogOfWarBR
Ravana
1
3
6
1.33
W
5
4
4
1.75
W
Neith
RodiPK
Neith
4
2
5
3.25
L
5
6
3
1.08
L
Apollo
Zuic
Apollo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,474
Damage
28,888
39,167
Taken
38,529
24,459
Mitigated
22,050
10,088
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,880
1,744
0
433
12,541
13,862
0
4,842
7,699
493
32,167
W
Ravana
DogOfWarBR
Ravana
6,941
1,334
0
647
18,859
14,807
435
6,375
12,484
6,455
35,693
W
13,039
832
2,737
3,547
10,508
4,979
613
3,020
7,488
54,856
0
W
Neith
RodiPK
Neith
13,494
5,330
0
3,157
9,800
4,673
1,713
4,140
5,660
0
56,704
L
13,393
974
102
2,572
13,938
4,397
153
3,020
10,918
59,777
0
L
Apollo
Zuic
Apollo
7,615
4,655
0
2,881
12,050
3,791
793
6,433
5,617
0
27,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
32,211
226
Minions Killed
203
0
Camps Cleared
0
955,876
Distance Traveled
942,127
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,264
604
33
2
0
359,223
6
W
Ravana
12,498
735
55
3
0
319,317
1
W
Ra
12,137
714
80
5
0
333,468
0
W
Neith
11,934
702
91
5
0
303,091
1
L
Janus
11,636
684
107
6
0
307,281
1
L
Apollo
10,311
607
63
4
0
275,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role