Player Matchup

Ymir
Ymir
CindyLou13
Ymir
Level 14
God Stats
3W - 12L
1,110 SR
Queue Stats
129W - 172L
1,278 Elo+
Party 1
Chiron
Chiron
GesusWalks420
Chiron
Level 28
God Stats
4W - 3L
1,612 SR
Queue Stats
63W - 81L
1,395 Elo+
Solo
Kali
Kali
Purple025
Kali
Level 29
God Stats
20W - 7L
1,712 SR
Queue Stats
675W - 663L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
RDTeddyelRabioso
Erlang Shen
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 108L
1,408 Elo+
Solo
Nemesis
Nemesis
xTestie
Nemesis
Level 29
God Stats
60W - 51L
1,607 SR
Queue Stats
411W - 435L
1,393 Elo+
Party 1
Team Averages
Level 26
1,508 SR
1,391 Elo+

VS

Team Averages
Level 17
1,449 SR
1,399 Elo+
Yemoja
Yemoja
Coomander20
Yemoja
Level 17
God Stats
30W - 33L
1,472 SR
Queue Stats
61W - 75L
1,384 Elo+
Party 2
Thor
Thor
LordDankerton
Thor
Level 23
God Stats
3W - 4L
1,417 SR
Queue Stats
45W - 52L
1,394 Elo+
Solo
Jing Wei
Jing Wei
TheFuryOfWrath
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,785 Elo+
Solo
Ra
Ra
just4sho
Ra
Level 15
God Stats
2W - 2L
1,612 SR
Queue Stats
84W - 93L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
polotno2006
Guan Yu
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 5L
998 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 12
11,537
461
9,985
23,854
20,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 3 / 5
12,267
491
16,791
22,201
9,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
20
10 / 1 / 7
13,835
553
11,881
13,709
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
RDTeddyelRabioso
Erlang Shen
19
2 / 2 / 4
12,168
487
7,897
20,649
12,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xTestie
Nemesis
20
12 / 4 / 4
14,552
582
20,383
16,050
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 7 / 5
10,061
402
11,142
18,552
20,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 4 / 9
11,079
443
12,292
15,676
10,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
20
9 / 5 / 1
13,489
540
16,288
18,409
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 7
11,636
465
18,097
15,365
6,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
polotno2006
Guan Yu
12
0 / 9 / 2
8,309
332
4,821
15,759
12,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
32
Kills
14
14
Deaths
32
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
L
Yemoja
0
7
5
0.36
W
6
3
5
2.83
L
1
4
9
1.38
W
Kali
10
1
7
13.5
W
Erlang Shen
RDTeddyelRabioso
Erlang Shen
2
2
4
2
L
Jing Wei
9
5
1
1.9
L
4
7
7
1.07
L
Guan Yu
polotno2006
Guan Yu
0
9
2
0.11
W
Nemesis
xTestie
Nemesis
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,937
Damage
62,640
96,463
Taken
83,761
57,072
Mitigated
56,924
35,439
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,985
1,537
0
4,590
23,854
20,842
362
12,361
11,493
40,093
0
L
Yemoja
11,142
2,196
1,745
2,150
18,552
20,359
288
3,485
15,067
42,890
0
W
16,791
7,103
1,293
12,146
22,201
9,553
1,404
7,044
15,157
0
89,743
L
12,292
4,065
0
4,978
15,676
10,685
420
0
15,676
0
69,558
W
Kali
11,881
6,308
0
2,705
13,709
6,318
910
1,601
12,108
0
94,613
W
Erlang Shen
RDTeddyelRabioso
Erlang Shen
7,897
3,214
0
9,835
20,649
12,254
3,072
2,509
18,140
0
74,790
L
Jing Wei
16,288
12,776
0
4,260
18,409
6,666
1,302
1,191
17,218
0
74,322
L
18,097
3,025
1,093
2,555
15,365
6,307
1,572
1,049
14,316
74,693
0
L
Guan Yu
polotno2006
Guan Yu
4,821
1,042
388
1,421
15,759
12,907
226
4,260
11,499
0
19,175
W
Nemesis
xTestie
Nemesis
20,383
11,201
0
4,870
16,050
8,105
2,853
5,724
10,326
0
104,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
54,574
654
Minions Killed
476
0
Camps Cleared
0
2,287,509
Distance Traveled
2,068,381
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,537
461
44
2
0
402,565
5
L
Yemoja
10,061
402
49
2
0
366,093
5
W
Chiron
12,267
491
134
5
0
389,444
0
L
Thor
11,079
443
116
5
0
427,431
0
W
Kali
13,835
553
169
7
0
534,121
0
W
Erlang Shen
12,168
487
141
6
0
449,767
0
L
Jing Wei
13,489
540
123
5
0
449,101
0
L
Ra
11,636
465
147
6
0
368,823
2
L
Guan Yu
8,309
332
41
2
0
456,933
0
W
Nemesis
14,552
582
166
7
0
511,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role