Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Selthan
Heimdallr
Level 149
God Stats
1W - 2L
1,566 SR
Queue Stats
99W - 101L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
Sikkol
Aphrodite
Level 149
God Stats
0W - 3L
1,273 SR
Queue Stats
72W - 75L
1,405 Elo+
Party 2
Hachiman
Hachiman
cyrus_westfield
Hachiman
Level 69
God Stats
0W - 2L
1,237 SR
Queue Stats
40W - 26L
1,586 Elo+
Party 1
Team Averages
Level 129
1,415 SR
1,490 Elo+

VS

Team Averages
Level 92
1,401 SR
1,488 Elo+
Merlin
Merlin
BudKid
Merlin
Level 76
God Stats
4W - 6L
1,374 SR
Queue Stats
218W - 226L
1,399 Elo+
Party 3
Jing Wei
Jing Wei
CalefBrown
Jing Wei
Level 143
God Stats
1W - 1L
1,303 SR
Queue Stats
31W - 39L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N3grodamus
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 76L
1,512 Elo+
Solo
Chang'e
Chang'e
SmiteFreyr
Chang'e
Level 49
God Stats
4W - 2L
1,328 SR
Queue Stats
106W - 112L
1,543 Elo+
Party 3
Vulcan
Vulcan
superlinkbeto
Vulcan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 6 / 9
12,064
862
17,773
27,238
33,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
 
Artio
17
2 / 8 / 7
11,475
820
9,691
34,667
30,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Selthan
Heimdallr
15
2 / 9 / 1
9,058
647
12,286
16,488
7,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Sikkol
Aphrodite
18
5 / 4 / 8
10,824
773
15,231
22,672
15,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
16
1 / 7 / 4
9,652
689
9,219
15,740
6,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BudKid
Merlin
18
9 / 3 / 14
11,403
815
19,301
13,978
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
CalefBrown
Jing Wei
19
7 / 3 / 15
11,556
825
13,554
15,655
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
N3grodamus
Ah Muzen Cab
19
13 / 5 / 15
12,399
886
32,621
16,129
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
SmiteFreyr
Chang'e
17
2 / 3 / 24
10,480
749
14,645
18,292
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 23
10,815
773
25,062
13,294
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
16
Kills
34
34
Deaths
16
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
6
9
1.75
L
Artio
 
Artio
2
8
7
0.69
W
Merlin
BudKid
Merlin
9
3
14
5.33
W
Jing Wei
CalefBrown
Jing Wei
7
3
15
4.83
W
Ah Muzen Cab
N3grodamus
Ah Muzen Cab
13
5
15
4.1
L
Heimdallr
Selthan
Heimdallr
2
9
1
0.28
L
Aphrodite
Sikkol
Aphrodite
5
4
8
2.25
W
Chang'e
SmiteFreyr
Chang'e
2
3
24
4.67
L
Hachiman
1
7
4
0.43
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,200
Damage
105,183
116,805
Taken
77,348
92,270
Mitigated
31,967
39,940
Healing
47,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
17,773
2,617
328
1,126
27,238
33,554
287
13,612
13,352
0
30,970
L
Artio
 
Artio
9,691
900
3,729
7,287
34,667
30,422
240
14,997
19,386
20,156
0
W
Merlin
BudKid
Merlin
19,301
1,640
3,152
3,390
13,978
6,365
637
1,925
12,053
36,270
0
W
Jing Wei
CalefBrown
Jing Wei
13,554
11,655
1,143
3,372
15,655
6,355
1,691
5,714
9,941
0
23,160
W
Ah Muzen Cab
N3grodamus
Ah Muzen Cab
32,621
17,123
313
3,902
16,129
7,101
1,138
5,164
10,965
0
49,550
L
Heimdallr
Selthan
Heimdallr
12,286
1,613
757
1,778
16,488
7,024
1,919
8,738
7,650
0
28,816
L
Aphrodite
Sikkol
Aphrodite
15,231
1,473
11,721
11,322
22,672
15,016
936
12,847
9,613
25,480
0
W
Chang'e
SmiteFreyr
Chang'e
14,645
896
18,619
10,943
18,292
6,658
584
6,515
11,777
22,879
0
L
Hachiman
9,219
5,162
244
1,648
15,740
6,254
0
7,788
7,796
0
23,496
W
25,062
11,448
659
2,087
13,294
5,488
482
5,604
7,690
43,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,073
Gold Earned
56,653
147
Minions Killed
153
0
Camps Cleared
0
1,220,685
Distance Traveled
1,385,728
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,064
862
26
2
0
267,948
0
L
Artio
11,475
820
24
2
0
241,341
3
W
Merlin
11,403
815
39
3
0
346,305
0
W
Jing Wei
11,556
825
16
1
0
213,856
5
W
Ah Muzen Cab
12,399
886
26
2
0
259,836
0
L
Heimdallr
9,058
647
36
3
0
219,043
0
L
Aphrodite
10,824
773
24
2
0
261,845
0
W
Chang'e
10,480
749
21
2
0
271,100
0
L
Hachiman
9,652
689
37
3
0
230,508
0
W
Vulcan
10,815
773
51
4
0
294,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role