Player Matchup

Zeus
Zeus
Babaliu
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,379 Elo+
Party 2
Merlin
Merlin
Delayne
Merlin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,244 Elo+
Party 1
Thanatos
Thanatos
J0hnnyAppl3S33d
Thanatos
Level 18
God Stats
1W - 4L
1,704 SR
Queue Stats
13W - 18L
1,420 Elo+
Solo
Kukulkan
Kukulkan
JuiceWrldFan711
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,123 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shaglo
Morgan Le Fay
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 33L
1,349 Elo+
Party 2
Team Averages
Level 12
1,541 SR
1,303 Elo+

VS

Team Averages
Level 25
1,469 SR
1,337 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BeastSaint89
Fenrir
Level 6
God Stats
18W - 21L
1,440 SR
Queue Stats
36W - 50L
1,378 Elo+
Solo
Ymir
Ymir
Smile9000
Ymir
Level 8
God Stats
41W - 32L
1,407 SR
Queue Stats
67W - 62L
1,431 Elo+
Solo
Rama
Rama
baconvest
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 3
Kukulkan
Kukulkan
creepymelons
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Babaliu
Zeus
18
6 / 10 / 12
12,890
1,074
19,534
15,787
5,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Delayne
Merlin
19
2 / 11 / 15
12,133
1,011
11,591
18,050
7,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
6 / 10 / 15
12,930
1,078
13,027
17,572
7,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
0 / 6 / 15
11,419
952
10,395
12,155
4,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Shaglo
Morgan Le Fay
19
12 / 7 / 10
14,791
1,233
27,718
24,424
12,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
17 / 7 / 13
15,932
1,328
20,928
23,846
9,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Fenrir
20
9 / 9 / 20
14,073
1,173
20,405
19,909
12,241
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
4 / 3 / 33
14,053
1,171
14,877
19,826
18,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
20
12 / 3 / 16
14,726
1,227
21,316
19,642
7,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
creepymelons
Kukulkan
18
2 / 4 / 9
11,401
950
5,609
5,817
2,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
135
26
Kills
44
44
Deaths
26
67
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
17
7
13
3.36
L
Zeus
Babaliu
Zeus
6
10
12
1.2
W
Fenrir
9
9
20
2.11
L
Merlin
Delayne
Merlin
2
11
15
0.86
L
Thanatos
6
10
15
1.35
L
Kukulkan
0
6
15
1.25
L
Morgan Le Fay
Shaglo
Morgan Le Fay
12
7
10
2.43
W
Ymir
4
3
33
6.83
W
Rama
12
3
16
6.67
W
Kukulkan
creepymelons
Kukulkan
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,265
Damage
83,135
87,988
Taken
89,040
36,868
Mitigated
49,335
8,301
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
20,928
1,078
2,066
1,831
23,846
9,144
0
17,330
6,516
49,965
0
L
Zeus
Babaliu
Zeus
19,534
3,232
0
4
15,787
5,712
0
8,441
7,346
48,184
0
W
Fenrir
20,405
6,322
0
1,036
19,909
12,241
0
12,688
7,221
0
30,378
L
Merlin
Delayne
Merlin
11,591
607
0
127
18,050
7,238
0
9,503
8,547
43,956
0
L
Thanatos
13,027
3,274
0
5,653
17,572
7,102
0
7,229
10,343
0
20,530
L
Kukulkan
10,395
1,518
0
170
12,155
4,651
0
6,830
5,325
22,774
0
L
Morgan Le Fay
Shaglo
Morgan Le Fay
27,718
3,725
0
2,347
24,424
12,165
0
9,411
15,013
51,981
0
W
Ymir
14,877
3,035
0
3,860
19,826
18,884
0
15,290
4,536
31,609
0
W
Rama
21,316
18,591
608
6,664
19,642
7,025
0
19,011
631
0
55,694
W
Kukulkan
creepymelons
Kukulkan
5,609
941
0
0
5,817
2,041
0
4,919
898
18,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,163
Gold Earned
70,185
228
Minions Killed
254
5
Camps Cleared
5
921,513
Distance Traveled
1,065,756
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,932
1,328
87
7
0
186,419
6
L
Zeus
12,890
1,074
72
6
0
170,395
0
W
Fenrir
14,073
1,173
19
2
2
221,306
0
L
Merlin
12,133
1,011
73
6
0
177,392
0
L
Thanatos
12,930
1,078
12
1
1
181,813
0
L
Kukulkan
11,419
952
32
3
0
150,242
0
L
Morgan Le Fay
14,791
1,233
39
3
4
241,671
0
W
Ymir
14,053
1,171
40
3
3
243,147
1
W
Rama
14,726
1,227
67
6
0
234,427
0
W
Kukulkan
11,401
950
41
3
0
180,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role