Player Matchup

Tyr
Tyr
OutcastPainter8
Tyr
Level 107
God Stats
254W - 235L
1,484 SR
Queue Stats
693W - 757L
1,347 Elo+
Solo
Sobek
Sobek
Seebastian
Sobek
Level 69
God Stats
8W - 12L
1,703 SR
Queue Stats
183W - 182L
1,340 Elo+
Solo
Heimdallr
Heimdallr
Smarrfff
Heimdallr
Level 88
God Stats
0W - 1L
1,242 SR
Queue Stats
13W - 15L
1,315 Elo+
Solo
Merlin
Merlin
almita24
Merlin
Level 48
God Stats
1W - 1L
1,313 SR
Queue Stats
12W - 25L
1,262 Elo+
Solo
Nu Wa
Nu Wa
bryan_17045
Nu Wa
Level 26
God Stats
2W - 2L
1,676 SR
Queue Stats
80W - 112L
1,266 Elo+
Solo
Team Averages
Level 68
1,483 SR
1,306 Elo+

VS

Team Averages
Level 71
1,509 SR
1,388 Elo+
Bacchus
Bacchus
GSO40hands
Bacchus
Level 121
God Stats
2W - 2L
1,676 SR
Queue Stats
2W - 5L
1,371 Elo+
Solo
Ares
Ares
Gerardben
Ares
Level 46
God Stats
11W - 7L
1,541 SR
Queue Stats
72W - 86L
1,357 Elo+
Solo
Vulcan
Vulcan
I2espiratory
Vulcan
Level 69
God Stats
3W - 0L
1,383 SR
Queue Stats
30W - 28L
1,418 Elo+
Solo
Mercury
Mercury
butcherkills
Mercury
Level 53
God Stats
3W - 2L
1,478 SR
Queue Stats
51W - 34L
1,432 Elo+
Solo
Medusa
Medusa
socdude23
Medusa
Level 68
God Stats
10W - 7L
1,469 SR
Queue Stats
57W - 55L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,237
567
188
2,375
2,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
14
0 / 2 / 0
7,375
670
3,424
10,006
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Smarrfff
Heimdallr
13
2 / 5 / 0
7,356
669
4,758
9,045
3,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
almita24
Merlin
11
0 / 5 / 0
6,315
574
2,701
7,059
2,540
13
1 / 7 / 1
7,099
645
8,746
10,060
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GSO40hands
Bacchus
13
0 / 3 / 8
8,002
727
3,864
8,367
6,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
15
4 / 0 / 9
9,934
903
4,959
7,267
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
15
4 / 0 / 7
9,305
846
7,310
5,514
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
butcherkills
Mercury
16
6 / 0 / 7
10,314
938
6,621
4,812
2,421
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
socdude23
Medusa
17
6 / 0 / 4
10,223
929
8,170
8,191
3,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
20
20
Deaths
3
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GSO40hands
Bacchus
0
3
8
1.33
W
Ares
4
0
9
8.5
W
Vulcan
4
0
7
7.5
L
0
1
0
0
L
Sobek
0
2
0
0
L
Heimdallr
Smarrfff
Heimdallr
2
5
0
0.4
L
Merlin
almita24
Merlin
0
5
0
0
L
1
7
1
0.21
W
Mercury
butcherkills
Mercury
6
0
7
9.5
W
Medusa
socdude23
Medusa
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
30,924
38,545
Taken
34,151
20,098
Mitigated
22,489
3,507
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GSO40hands
Bacchus
3,864
0
703
1,028
8,367
6,762
146
2,167
6,067
11,665
0
W
Ares
4,959
5
0
918
7,267
7,728
978
3,321
3,820
16,574
0
W
Vulcan
7,310
3,245
269
317
5,514
2,488
1,131
2,581
2,709
40,431
0
L
188
0
0
932
2,375
2,123
0
598
1,777
0
4,515
L
Sobek
3,424
175
0
2,083
10,006
7,960
1
3,549
6,457
22,376
0
L
Heimdallr
Smarrfff
Heimdallr
4,758
2,317
0
0
9,045
3,814
381
5,051
3,994
0
18,606
L
Merlin
almita24
Merlin
2,701
105
0
20
7,059
2,540
0
2,916
4,143
12,842
0
L
8,746
3,098
231
241
10,060
3,661
0
4,236
5,824
25,078
0
W
Mercury
butcherkills
Mercury
6,621
2,939
0
980
4,812
2,421
1,035
2,213
2,503
0
27,771
W
Medusa
socdude23
Medusa
8,170
4,486
0
3,032
8,191
3,090
4,298
4,280
2,295
0
40,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
47,778
147
Minions Killed
244
3
Camps Cleared
11
785,090
Distance Traveled
1,080,952
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,002
727
17
2
2
189,955
0
W
Ares
9,934
903
21
2
2
215,687
2
W
Vulcan
9,305
846
54
5
3
209,929
0
L
Tyr
6,237
567
7
1
1
140,582
0
L
Sobek
7,375
670
43
4
2
203,493
0
L
Heimdallr
7,356
669
40
4
0
129,267
0
L
Merlin
6,315
574
25
2
0
157,578
0
L
Nu Wa
7,099
645
32
3
0
154,170
0
W
Mercury
10,314
938
56
5
2
248,502
1
W
Medusa
10,223
929
96
9
2
216,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role