Player Matchup

Fenrir
Fenrir
Kermaster
Fenrir
Level 28
God Stats
10W - 9L
1,478 SR
Queue Stats
30W - 36L
1,373 Elo+
Party 1
Neith
Neith
SylkasTheElf
Neith
Level 8
God Stats
22W - 24L
1,395 SR
Queue Stats
30W - 37L
1,282 Elo+
Party 1
Hercules
Hercules
Zenrozz
Hercules
Level 121
God Stats
12W - 7L
1,442 SR
Queue Stats
378W - 413L
1,373 Elo+
Party 1
Discordia
Discordia
leskiins
Discordia
Level 29
God Stats
76W - 58L
1,405 SR
Queue Stats
394W - 398L
1,384 Elo+
Solo
Kukulkan
Kukulkan
willyslayer666
Kukulkan
Level 5
God Stats
19W - 18L
1,321 SR
Queue Stats
26W - 30L
1,190 Elo+
Party 1
Team Averages
Level 38
1,408 SR
1,320 Elo+

VS

Team Averages
Level 21
1,374 SR
1,327 Elo+
Bastet
Bastet
AlexiisBy2514
Bastet
Level 25
God Stats
8W - 7L
1,538 SR
Queue Stats
47W - 42L
1,418 Elo+
Solo
Ra
Ra
DatalustFU
Ra
Level 17
God Stats
1W - 3L
1,160 SR
Queue Stats
1W - 3L
1,152 Elo+
Solo
Jing Wei
Jing Wei
Hellskrayn
Jing Wei
Level 28
God Stats
0W - 1L
1,406 SR
Queue Stats
6W - 15L
1,293 Elo+
Solo
Cu Chulainn
Cu Chulainn
brianwolf01
Cu Chulainn
Level 29
God Stats
6W - 13L
1,266 SR
Queue Stats
191W - 201L
1,391 Elo+
Solo
Ah Puch
Ah Puch
colinshop
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kermaster
Fenrir
20
15 / 4 / 20
14,615
1,124
23,420
17,789
7,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 14
13,236
1,018
10,173
9,858
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Zenrozz
Hercules
20
14 / 0 / 25
16,411
1,262
22,925
29,784
31,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
leskiins
Discordia
20
6 / 2 / 26
14,015
1,078
21,564
13,491
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
20
8 / 6 / 15
13,459
1,035
18,669
11,947
4,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 4
11,434
880
9,124
13,260
6,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 9 / 6
12,813
986
22,336
22,649
12,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Hellskrayn
Jing Wei
18
2 / 7 / 3
12,250
942
9,033
13,963
6,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
brianwolf01
Cu Chulainn
20
8 / 11 / 4
15,030
1,156
24,175
30,177
28,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
colinshop
Ah Puch
18
2 / 17 / 6
12,057
927
12,746
25,655
11,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
38
50
Kills
15
15
Deaths
50
100
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
2
9
6
0.56
L
Jing Wei
Hellskrayn
Jing Wei
2
7
3
0.5
W
Fenrir
Kermaster
Fenrir
15
4
20
6.25
W
7
3
14
4.67
W
Hercules
Zenrozz
Hercules
14
0
25
26.5
L
Cu Chulainn
brianwolf01
Cu Chulainn
8
11
4
0.91
L
Ah Puch
colinshop
Ah Puch
2
17
6
0.29
W
Discordia
leskiins
Discordia
6
2
26
9.5
W
Kukulkan
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,751
Damage
77,414
82,869
Taken
105,704
51,301
Mitigated
64,374
13,792
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,124
3,856
0
570
13,260
6,197
0
3,638
9,346
0
18,736
L
22,336
4,411
2,781
8,551
22,649
12,064
0
7,749
14,562
64,573
0
L
Jing Wei
Hellskrayn
Jing Wei
9,033
6,297
0
1,076
13,963
6,562
0
3,490
10,355
0
37,867
W
Fenrir
Kermaster
Fenrir
23,420
9,188
0
1,605
17,789
7,734
0
6,072
11,717
0
32,159
W
10,173
6,237
0
2,221
9,858
3,484
0
4,426
5,432
0
34,517
W
Hercules
Zenrozz
Hercules
22,925
13,284
365
8,049
29,784
31,488
0
13,260
16,524
0
40,226
L
Cu Chulainn
brianwolf01
Cu Chulainn
24,175
12,208
0
4,322
30,177
28,527
0
12,552
17,169
0
55,214
L
Ah Puch
colinshop
Ah Puch
12,746
3,001
0
893
25,655
11,024
0
11,328
14,039
21,820
0
W
Discordia
leskiins
Discordia
21,564
1,562
0
1,187
13,491
4,582
0
6,589
6,902
46,001
0
W
Kukulkan
18,669
4,608
0
365
11,947
4,013
0
4,735
7,212
38,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,736
Gold Earned
63,584
251
Minions Killed
253
6
Camps Cleared
7
1,192,616
Distance Traveled
1,172,884
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,434
880
16
1
2
239,012
1
L
Ra
12,813
986
99
8
2
234,132
0
L
Jing Wei
12,250
942
54
4
0
238,205
0
W
Fenrir
14,615
1,124
13
1
2
250,181
0
W
Neith
13,236
1,018
58
4
2
201,156
0
W
Hercules
16,411
1,262
40
3
2
264,744
0
L
Cu Chulainn
15,030
1,156
63
5
3
268,680
3
L
Ah Puch
12,057
927
21
2
0
192,855
0
W
Discordia
14,015
1,078
71
5
0
272,930
1
W
Kukulkan
13,459
1,035
69
5
0
203,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role