Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Bloodrider95
Xing Tian
Silver II
Level 87
God Stats
38W - 47L
1,515 SR
Queue Stats
145W - 138L
1,055 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
ELKROOS
Kukulkan
Bronze III
Level 43
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 4L
1,354 MMR
Solo
Anhur
Anhur
Silver V
LovelyStoners
Anhur
Silver V
Level 61
God Stats
7W - 9L
1,497 SR
Queue Stats
72W - 97L
404 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
YoungNibCarson
Sun Wukong
Silver II
Level 122
God Stats
1W - 2L
1,528 SR
Queue Stats
35W - 31L
1,416 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,536 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,554 SR
1,083 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
FigThaGreat
Chiron
Silver IV
Level 68
God Stats
1W - 3L
1,471 SR
Queue Stats
36W - 55L
759 MMR
Solo
Arachne
Arachne
Gold III
Hamtaboy
Arachne
Gold III
Level 125
God Stats
1W - 2L
1,542 SR
Queue Stats
97W - 96L
1,509 MMR
Solo
Sylvanus
Sylvanus
Silver I
KevGuerra
Sylvanus
Silver I
Level 103
God Stats
24W - 31L
1,524 SR
Queue Stats
54W - 68L
1,045 MMR
Solo
King Arthur
King Arthur
Silver V
Omar2410
King Arthur
Silver V
Level 123
God Stats
2W - 0L
1,731 SR
Queue Stats
47W - 60L
602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 1 / 1
6,810
324
2,230
7,067
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Bloodrider95
Xing Tian
16
2 / 4 / 4
9,706
462
14,317
22,920
10,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
ELKROOS
Kukulkan
8
0 / 3 / 1
6,784
323
698
4,620
1,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 7 / 2
9,198
438
6,927
15,073
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
YoungNibCarson
Sun Wukong
18
3 / 2 / 0
10,480
499
9,957
21,149
21,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatAthenaScyllaSet

VS

Bans
ApolloGilgameshSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 2 / 6
12,761
608
16,012
10,957
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
1 / 2 / 3
11,181
532
5,655
11,271
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Hamtaboy
Arachne
18
6 / 0 / 5
12,469
594
11,483
17,308
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
KevGuerra
Sylvanus
15
1 / 2 / 7
10,257
488
8,921
10,304
9,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Omar2410
King Arthur
17
2 / 1 / 4
11,798
562
9,862
24,218
19,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
Merlin
 
Merlin
6
2
6
4.5
L
Xing Tian
Bloodrider95
Xing Tian
2
4
4
1
L
Kukulkan
ELKROOS
Kukulkan
0
3
1
0.17
W
Chiron
1
2
3
1.25
W
Arachne
Hamtaboy
Arachne
6
0
5
8.5
W
Sylvanus
KevGuerra
Sylvanus
1
2
7
2.25
L
1
7
2
0.29
W
King Arthur
Omar2410
King Arthur
2
1
4
4
L
Sun Wukong
YoungNibCarson
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
51,933
70,829
Taken
74,058
40,611
Mitigated
45,668
16,800
Healing
37,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,230
860
0
1,345
7,067
2,095
0
318
6,749
0
23,542
W
Merlin
 
Merlin
16,012
1,023
136
3,608
10,957
4,604
1,490
2,219
8,618
97,519
0
L
Xing Tian
Bloodrider95
Xing Tian
14,317
569
998
4,058
22,920
10,272
0
12,177
10,743
61,094
0
L
Kukulkan
ELKROOS
Kukulkan
698
0
0
1,075
4,620
1,673
0
1,642
2,978
17,863
0
W
Chiron
5,655
2,022
742
4,722
11,271
4,013
2,256
3,135
7,929
0
77,835
W
Arachne
Hamtaboy
Arachne
11,483
7,191
0
11,447
17,308
8,074
3,829
4,664
12,434
0
120,290
W
Sylvanus
KevGuerra
Sylvanus
8,921
2,135
3,804
3,815
10,304
9,843
1,158
3,602
6,422
36,655
7,471
L
6,927
2,655
0
3,168
15,073
4,862
1,004
3,957
11,116
0
60,650
W
King Arthur
Omar2410
King Arthur
9,862
1,280
0
9,357
24,218
19,134
363
4,189
19,844
0
65,102
L
Sun Wukong
YoungNibCarson
Sun Wukong
9,957
2,160
0
6,156
21,149
21,709
0
6,492
14,657
0
71,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
58,466
426
Minions Killed
635
0
Camps Cleared
0
1,401,137
Distance Traveled
1,927,619
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,810
324
52
2
0
204,139
4
W
Merlin
12,761
608
158
8
0
394,293
3
L
Xing Tian
9,706
462
90
4
0
389,930
0
L
Kukulkan
6,784
323
44
2
0
133,926
1
W
Chiron
11,181
532
129
6
0
369,321
11
W
Arachne
12,469
594
149
7
0
448,053
8
W
Sylvanus
10,257
488
72
3
0
336,538
6
L
Anhur
9,198
438
109
5
0
307,389
5
W
King Arthur
11,798
562
127
6
0
379,414
3
L
Sun Wukong
10,480
499
131
6
0
365,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role