Player Matchup

Fenrir
Fenrir
AlignedHoney350
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,441 Elo+
Solo
Hera
Hera
Kasted X
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,399 Elo+
Solo
Skadi
Skadi
Tekhnical
Skadi
Level 58
God Stats
13W - 11L
1,817 SR
Queue Stats
638W - 453L
1,664 Elo+
Party 2
Agni
Agni
UhhKarma
Agni
Level 38
God Stats
0W - 3L
1,237 SR
Queue Stats
247W - 170L
1,657 Elo+
Party 2
Olorun
Olorun
UhhOkie
Olorun
Level 27
God Stats
1W - 3L
1,469 SR
Queue Stats
220W - 214L
1,501 Elo+
Party 2
Team Averages
Level 32
1,505 SR
1,532 Elo+

VS

Team Averages
Level 75
1,478 SR
1,649 Elo+
Loki
Loki
Blizzard27
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,620 Elo+
Party 1
Thoth
Thoth
Kirahz17
Thoth
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
27W - 39L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Oblivion115
Jormungandr
Level 83
God Stats
2W - 0L
1,665 SR
Queue Stats
66W - 29L
1,710 Elo+
Party 1
Xbalanque
Xbalanque
SolHibiki
Xbalanque
Level 135
God Stats
2W - 1L
1,600 SR
Queue Stats
66W - 29L
1,710 Elo+
Party 1
Amaterasu
Amaterasu
pokemine5
Amaterasu
Level 107
God Stats
1W - 0L
1,342 SR
Queue Stats
38W - 13L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 5
8,035
574
6,009
18,384
16,990
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
17
6 / 10 / 10
11,233
802
9,174
14,104
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Tekhnical
Skadi
19
8 / 6 / 8
11,861
847
25,216
14,378
6,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
19
4 / 6 / 11
11,478
820
13,867
11,448
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
UhhOkie
Olorun
17
3 / 8 / 11
10,227
731
6,504
15,681
9,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 22
10,762
769
4,730
10,559
5,294
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Kirahz17
Thoth
17
4 / 3 / 26
10,592
757
8,616
8,553
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Oblivion115
Jormungandr
15
1 / 7 / 23
10,426
745
8,442
17,530
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
SolHibiki
Xbalanque
20
24 / 3 / 14
14,514
1,037
33,345
15,968
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
pokemine5
Amaterasu
20
10 / 3 / 26
12,598
900
12,578
22,699
22,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
154
21
Kills
43
43
Deaths
21
45
Assists
111
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
W
4
5
22
3
L
Hera
6
10
10
1.1
W
Thoth
Kirahz17
Thoth
4
3
26
5.67
W
Jormungandr
Oblivion115
Jormungandr
1
7
23
1.79
W
Xbalanque
SolHibiki
Xbalanque
24
3
14
10.33
L
Skadi
Tekhnical
Skadi
8
6
8
2
L
Agni
4
6
11
1.58
L
Olorun
UhhOkie
Olorun
3
8
11
1.06
W
Amaterasu
pokemine5
Amaterasu
10
3
26
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,770
Damage
67,711
73,995
Taken
75,309
43,831
Mitigated
53,893
10,949
Healing
34,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,009
976
0
199
18,384
16,990
0
3,857
14,527
0
9,637
W
4,730
867
346
475
10,559
5,294
587
4,352
6,207
0
11,260
L
Hera
9,174
2,255
433
898
14,104
5,555
479
3,535
10,569
16,085
0
W
Thoth
Kirahz17
Thoth
8,616
552
2,836
1,187
8,553
3,738
727
3,597
4,956
15,613
0
W
Jormungandr
Oblivion115
Jormungandr
8,442
797
1,935
1,667
17,530
14,748
180
9,007
8,523
19,142
0
W
Xbalanque
SolHibiki
Xbalanque
33,345
21,894
1,915
7,345
15,968
7,618
4,639
4,302
11,666
0
73,946
L
Skadi
Tekhnical
Skadi
25,216
10,675
1,865
3,056
14,378
6,467
1,474
3,303
11,075
0
47,155
L
Agni
13,867
601
1,384
832
11,448
5,063
788
2,947
8,501
30,738
0
L
Olorun
UhhOkie
Olorun
6,504
3,485
367
1,915
15,681
9,756
855
3,416
12,265
16,344
0
W
Amaterasu
pokemine5
Amaterasu
12,578
4,509
3,545
12,909
22,699
22,495
438
8,287
14,412
0
23,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,834
Gold Earned
58,892
130
Minions Killed
141
0
Camps Cleared
0
953,364
Distance Traveled
1,342,659
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,035
574
2
0
0
190,790
3
W
Loki
10,762
769
17
1
0
266,503
0
L
Hera
11,233
802
24
2
0
146,694
0
W
Thoth
10,592
757
16
1
0
237,526
0
W
Jormungandr
10,426
745
14
1
0
260,415
4
W
Xbalanque
14,514
1,037
74
5
0
259,053
0
L
Skadi
11,861
847
48
3
0
209,914
0
L
Agni
11,478
820
35
3
0
226,979
1
L
Olorun
10,227
731
21
2
0
178,987
0
W
Amaterasu
12,598
900
20
1
0
319,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role