Player Matchup

Ymir
Ymir
ElevenX109
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 4
Nemesis
Nemesis
Luskks
Nemesis
Level 28
God Stats
10W - 4L
1,678 SR
Queue Stats
173W - 116L
1,491 Elo+
Party 1
Odin
Odin
barcelonip
Odin
Level 95
God Stats
26W - 5L
1,209 SR
Queue Stats
487W - 416L
1,519 Elo+
Party 1
Agni
Agni
matnaslou
Agni
Level 124
God Stats
5W - 4L
1,308 SR
Queue Stats
483W - 410L
1,505 Elo+
Party 1
Izanami
Izanami
pimatu
Izanami
Level 68
God Stats
16W - 17L
1,102 SR
Queue Stats
130W - 111L
1,403 Elo+
Party 4
Team Averages
Level 67
1,359 SR
1,484 Elo+

VS

Team Averages
Level 46
1,654 SR
1,528 Elo+
Geb
Geb
Thithathi
Geb
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,545 Elo+
Party 3
Bellona
Bellona
Todmaldomundo
Bellona
Level 36
God Stats
12W - 13L
1,631 SR
Queue Stats
193W - 242L
1,416 Elo+
Solo
Pele
Pele
Zusio
Pele
Level 23
God Stats
6W - 3L
2,045 SR
Queue Stats
162W - 130L
1,582 Elo+
Party 2
Chiron
Chiron
qebradaa
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,546 Elo+
Party 3
Janus
Janus
samuliskas
Janus
Level 40
God Stats
13W - 10L
1,593 SR
Queue Stats
99W - 78L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 7
5,572
507
2,475
7,718
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Luskks
Nemesis
9
3 / 0 / 6
5,877
534
1,931
4,317
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 0 / 4
6,309
574
4,678
5,453
2,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
11
4 / 2 / 1
6,715
610
4,386
3,897
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
pimatu
Izanami
12
6 / 1 / 1
7,244
659
5,647
6,449
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 2
4,301
391
2,938
6,961
2,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
8
0 / 3 / 0
4,858
442
2,873
7,438
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Zusio
Pele
11
3 / 4 / 0
6,227
566
2,703
6,700
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
qebradaa
Chiron
6
1 / 5 / 2
4,388
399
4,389
7,146
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
11
1 / 1 / 1
5,940
540
2,901
4,551
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
6
6
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Nemesis
Luskks
Nemesis
3
0
6
6
L
1
3
2
0.67
L
Bellona
0
3
0
0
L
Pele
Zusio
Pele
3
4
0
0.75
W
2
0
4
4
W
Agni
4
2
1
2.25
W
Izanami
pimatu
Izanami
6
1
1
6.5
L
Chiron
qebradaa
Chiron
1
5
2
0.4
L
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
15,804
27,834
Taken
32,796
10,430
Mitigated
11,152
8,626
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,475
327
0
1,679
7,718
3,814
0
2,269
5,441
10,872
0
W
Nemesis
Luskks
Nemesis
1,931
755
0
1,913
4,317
1,292
616
748
3,565
0
16,638
L
2,938
729
0
0
6,961
2,293
0
881
6,048
9,335
0
L
Bellona
2,873
1,451
0
2,414
7,438
3,472
0
760
6,672
0
20,075
L
Pele
Zusio
Pele
2,703
577
0
352
6,700
2,023
0
1,557
5,089
0
38,976
W
4,678
813
0
1,659
5,453
2,397
0
555
4,894
0
27,214
W
Agni
4,386
738
0
500
3,897
1,097
645
1,057
2,744
32,550
0
W
Izanami
pimatu
Izanami
5,647
3,502
0
2,875
6,449
1,830
126
1,098
5,351
0
49,466
L
Chiron
qebradaa
Chiron
4,389
1,406
305
2,007
7,146
2,177
135
1,095
6,003
0
13,506
L
Janus
2,901
121
0
750
4,551
1,187
169
2,250
2,109
37,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
25,714
284
Minions Killed
237
0
Camps Cleared
0
1,056,733
Distance Traveled
1,032,343
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,572
507
20
2
0
211,496
4
W
Nemesis
5,877
534
42
4
0
226,812
2
L
Geb
4,301
391
6
1
0
217,281
2
L
Bellona
4,858
442
40
4
0
197,872
0
L
Pele
6,227
566
87
8
0
210,184
1
W
Odin
6,309
574
55
5
0
224,888
4
W
Agni
6,715
610
79
7
0
204,418
6
W
Izanami
7,244
659
88
8
0
189,119
4
L
Chiron
4,388
399
16
1
0
201,530
0
L
Janus
5,940
540
88
8
0
205,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role