Player Matchup

Loki
Loki
JohanJurado
Loki
Level 45
God Stats
2W - 0L
1,041 SR
Queue Stats
14W - 23L
1,321 Elo+
Party 1
Izanami
Izanami
Treiack
Izanami
Level 26
God Stats
5W - 8L
1,400 SR
Queue Stats
12W - 23L
1,295 Elo+
Party 1
Hades
Hades
heating12
Hades
Level 61
God Stats
2W - 0L
1,744 SR
Queue Stats
39W - 52L
1,384 Elo+
Party 1
Fenrir
Fenrir
kevinsoldier
Fenrir
Level 13
God Stats
4W - 3L
1,426 SR
Queue Stats
8W - 11L
1,417 Elo+
Party 1
Ymir
Ymir
randomshees
Ymir
Level 13
God Stats
2W - 1L
1,270 SR
Queue Stats
2W - 2L
1,166 Elo+
Party 1
Team Averages
Level 32
1,376 SR
1,317 Elo+

VS

Team Averages
Level 17
1,409 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Chololo2017
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,576 Elo+
Party 2
Ymir
Ymir
Tokua16
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 2
Osiris
Osiris
badaugury
Osiris
Level 48
God Stats
2W - 5L
1,447 SR
Queue Stats
27W - 48L
1,305 Elo+
Party 2
Poseidon
Poseidon
jonedlp
Poseidon
Level 18
God Stats
3W - 2L
1,097 SR
Queue Stats
24W - 34L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,201
655
4,176
4,645
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Treiack
Izanami
10
3 / 2 / 5
6,402
582
5,307
5,429
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
heating12
Hades
13
6 / 0 / 1
7,575
689
4,447
3,985
1,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
3
0 / 0 / 0
3,827
348
0
0
0
10
4 / 1 / 3
6,072
552
3,830
5,141
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 4 / 1
5,049
459
2,767
5,255
1,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
4
0 / 4 / 0
3,901
355
366
3,327
848
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Tokua16
Ymir
7
0 / 2 / 0
4,665
424
270
3,971
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
badaugury
Osiris
8
2 / 5 / 1
5,458
496
4,869
10,076
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
jonedlp
Poseidon
8
0 / 4 / 0
5,217
474
403
5,202
1,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
3
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Susano
0
4
0
0
W
5
0
4
7
L
Ymir
Tokua16
Ymir
0
2
0
0
W
Izanami
Treiack
Izanami
3
2
5
2.75
L
Osiris
badaugury
Osiris
2
5
1
0.5
W
Hades
heating12
Hades
6
0
1
6.5
L
Poseidon
jonedlp
Poseidon
0
4
0
0
W
Fenrir
0
0
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
8,675
19,200
Taken
27,831
8,708
Mitigated
9,777
5,918
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,767
1,510
0
838
5,255
1,238
341
951
4,304
0
21,700
L
Susano
366
69
0
249
3,327
848
49
830
2,497
0
4,756
W
4,176
1,324
0
1,870
4,645
1,599
522
154
4,491
0
37,750
L
Ymir
Tokua16
Ymir
270
135
0
478
3,971
2,656
66
1,005
2,966
6,408
0
W
Izanami
Treiack
Izanami
5,307
4,259
0
728
5,429
1,778
1,590
67
5,362
0
31,834
L
Osiris
badaugury
Osiris
4,869
2,622
0
2,556
10,076
3,740
0
2,803
7,273
0
24,251
W
Hades
heating12
Hades
4,447
384
36
2,926
3,985
1,545
288
403
3,582
39,588
0
L
Poseidon
jonedlp
Poseidon
403
40
0
534
5,202
1,295
90
2,688
2,514
17,311
0
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
3,830
1,096
0
358
5,141
3,786
0
49
5,092
17,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
24,290
287
Minions Killed
153
0
Camps Cleared
0
838,960
Distance Traveled
820,713
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,049
459
44
4
0
151,547
2
L
Susano
3,901
355
7
1
0
170,749
3
W
Loki
7,201
655
85
8
0
233,914
0
L
Ymir
4,665
424
20
2
0
128,965
0
W
Izanami
6,402
582
67
6
0
173,512
0
L
Osiris
5,458
496
44
4
0
189,702
0
W
Hades
7,575
689
105
10
0
180,225
3
L
Poseidon
5,217
474
38
3
0
179,750
0
W
Fenrir
3,827
348
0
0
0
18,935
0
W
Ymir
6,072
552
30
3
0
232,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role